made sockets non-blocking
This commit is contained in:
59
app.c
59
app.c
@@ -46,7 +46,7 @@ int djstd_entry(Arena *arena, StringList args) {
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if (isServer) {
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println("Starting server on port %d", port);
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Server myserver = serverInit((ServerInitInfo){
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.concurrentClients=16,
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.concurrentClients=2,
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.port=port,
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.memory=Megabytes(64),
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});
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@@ -54,48 +54,67 @@ int djstd_entry(Arena *arena, StringList args) {
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server = &myserver;
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serverListen(&myserver);
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Socket *client = serverAccept(&myserver);
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Socket *client1 = serverAccept(&myserver);
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Socket *client2 = serverAccept(&myserver);
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Forever {
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string message = s("Hello. You are client 1.\n");
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socketWrite(client1, message.str, message.length);
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message = s("Hello. You are client 2.\n");
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socketWrite(client2, message.str, message.length);
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forever {
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string buf = PushStringFill(arena, 256, 0);
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uint64 bytesRead = socketRead(client, buf.str, buf.length - 1);
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uint64 bytesRead = socketRead(client1, buf.str, buf.length - 1);
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if (bytesRead > 0) {
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buf.length = bytesRead;
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println("Client said: %S", strSplit(arena, s("\n"), buf).data[0]);
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string message = strSplit(arena, s("\n"), buf).data[0];
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message = strPrintf(arena, "Client 1 said: %S\n", message);
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println("%S", message);
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socketWrite(client2, message.str, message.length);
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println("Saying goodbye");
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string message = s("Goodbye\n");
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socketWrite(client, message.str, message.length);
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println("Saying goodbye to everyone");
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message = s("Goodbye\n");
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socketWrite(client1, message.str, message.length);
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socketWrite(client2, message.str, message.length);
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break;
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}
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serverClose(&myserver);
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}
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socketClose(client);
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socketClose(client1);
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socketClose(client2);
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serverClose(&myserver);
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} else {
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println("Connecting to socket at %S on port %d", addr, port);
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Socket sock = socketConnect(arena, (SocketConnectInfo){ .address=addr, .port=port });
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println("CONNECTED");
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if (sock.closed) {
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println("Connection error. Closing.");
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} else {
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string message;
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uint64 bytesWritten;
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string buf = PushStringFill(arena, 256, 0);
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forever {
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message = s("Howdy partner\n");
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print("Saying: %S", message);
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bytesWritten = socketWrite(&sock, message.str, message.length);
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socketRead(&sock, buf.str, buf.length);
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message = strSplit(arena, s("\n"), buf).data[0];
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println("Received message: %S", message);
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if (strEql(message, s("Goodbye"))) {
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string messageReceived = strSplit(arena, s("\n"), buf).data[0];
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println("%S", strPrintf(arena, "Server said: %S", messageReceived));
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if (strEql(messageReceived, s("Hello. You are client 1."))) {
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string broadcast = s("HELLO WORLD!!!!\n");
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socketWrite(&sock, broadcast.str, broadcast.length);
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}
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Forever {
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socketRead(&sock, buf.str, buf.length);
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messageReceived = strSplit(arena, s("\n"), buf).data[0];
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println("Server said: %S", messageReceived);
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if (strEql(messageReceived, s("Goodbye"))) {
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println("Quitting");
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break;
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}
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}
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}
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socketClose(&sock);
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}
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2
core.h
2
core.h
@@ -16,7 +16,7 @@
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#define function static
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#define global static
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#define local_persist static
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#define forever for (;;)
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#define Forever for (;;)
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#define DeferLoop(begin_stmnt, end_stmnt) for(int __defer_i = ((begin_stmnt), 0); __defer_i < 1; (++__defer_i, (end_stmnt)))
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4
os.h
4
os.h
@@ -33,6 +33,9 @@ struct Address;
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typedef struct SocketHandle SocketHandle;
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struct SocketHandle;
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typedef struct ServerEvents ServerEvents;
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struct ServerEvents;
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typedef struct Socket Socket;
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struct Socket {
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const Address *address;
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@@ -49,6 +52,7 @@ struct Server {
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SocketHandle *handle;
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SocketList clients;
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bool listening;
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ServerEvents *events;
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};
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typedef struct ServerInitInfo ServerInitInfo;
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32
os_linux.c
32
os_linux.c
@@ -8,6 +8,8 @@
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#include "unistd.h" // POSIX Standard
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#include "stdio.h"
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#include "pthread.h"
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#include "fcntl.h"
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#include "sys/epoll.h"
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#include "sys/socket.h"
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#include "arpa/inet.h"
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@@ -141,9 +143,17 @@ OS_Thread os_createThread(void *(*entry)(void *), void *ctx) {
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return (OS_Thread){ .id=handle };
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}
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typedef struct EPollServerEvents EPollServerEvents;
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struct EPollServerEvents {
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int epollFd;
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};
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Server serverInit(ServerInitInfo info) {
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Arena *arena = arenaAlloc(info.memory);
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EPollServerEvents *events = PushStructZero(arena, EPollServerEvents);
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events->epollFd = epoll_create1(0);
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struct sockaddr_in6 *serverAddr = PushStructZero(arena, struct sockaddr_in6);
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serverAddr->sin6_family = AF_INET6;
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serverAddr->sin6_port = htons(info.port);
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@@ -156,9 +166,12 @@ Server serverInit(ServerInitInfo info) {
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.listening=false,
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.port=info.port,
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.handle=(SocketHandle *)(uint64)socket(AF_INET6, SOCK_STREAM, 0 /* IPPROTO_TCP */),
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.events=(ServerEvents *)events,
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};
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int bindErr = bind((int)(uint64)server.handle, (struct sockaddr *)serverAddr, sizeof(*serverAddr));
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fcntl((uint64)server.handle, F_SETFL, fcntl((uint64)server.handle, F_GETFL, 0) | O_NONBLOCK);
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int bindErr = bind((uint64)server.handle, (struct sockaddr *)serverAddr, sizeof(*serverAddr));
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if (bindErr == -1) {
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// TODO(dledda): handle err
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}
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@@ -169,7 +182,7 @@ Server serverInit(ServerInitInfo info) {
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void serverListen(Server *s) {
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int listenErr = listen((uint64)s->handle, s->clients.capacity);
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if (listenErr == -1) {
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// TODO(dledda): handle err
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// TODO(dledda): handle err ?
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}
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}
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@@ -177,19 +190,22 @@ Socket *serverAccept(Server *s) {
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struct sockaddr_in6 *clientAddr = PushStructZero(s->arena, struct sockaddr_in6);
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socklen_t clientAddrLen = sizeof(*clientAddr);
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uint64 clientSock = accept((int)(uint64)s->handle, (struct sockaddr *)clientAddr, &clientAddrLen);
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if (clientSock == -1) {
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// TODO(dledda): handle err
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uint64 clientSockHandle = accept((int)(uint64)s->handle, (struct sockaddr *)clientAddr, &clientAddrLen);
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if (clientSockHandle == -1) {
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clientSockHandle = (uint64)NULL;
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} else {
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fcntl((uint64)clientSockHandle, F_SETFL, fcntl((uint64)clientSockHandle, F_GETFL, 0) | O_NONBLOCK);
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}
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if (s->clients.length < s->clients.capacity) {
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AppendList(&s->clients, ((Socket){
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.handle=(SocketHandle *)(uint64)clientSock,
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.handle=(SocketHandle *)(uint64)clientSockHandle,
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.address=(Address *)clientAddr,
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}));
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}
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return &s->clients.data[s->clients.length - 1];
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} else {
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return PushStructZero(s->arena, Socket);
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}
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}
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int64 socketRead(Socket *socket, byte *dest, uint64 numBytes) {
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