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djstdlib/core.h
2025-11-28 19:35:09 +01:00

322 lines
9.9 KiB
C

#ifndef CORE_H
#define CORE_H
// cstdlib includes
#include "stdbool.h"
#include "stdint.h" // necessary for int type sizes
#include "time.h" // TODO(djledda): try not to depend on this one
// ### Misc macros ###
#if DJSTDLIB_DEBUG
#define Assert(expression) if (!(expression)) {*(volatile int *)0 = 0;}
#else
#define Assert(expression)
#endif
#define function static
#define global static
#define local_persist static
#define Forever for (;;)
#define DeferLoop(begin_stmnt, end_stmnt) for(int __defer_i = ((begin_stmnt), 0); __defer_i < 1; (++__defer_i, (end_stmnt)))
// ### Types ###
typedef int8_t int8;
typedef int16_t int16;
typedef int32_t int32;
typedef int64_t int64;
typedef uint8_t uint8;
typedef uint16_t uint16;
typedef uint32_t uint32;
typedef uint64_t uint64;
typedef char byte;
typedef float real32;
typedef double real64;
typedef struct string string;
// ### Sizes and Numbers ###
#define Bytes(n) (n)
#define Kilobytes(n) (n << 10)
#define Megabytes(n) (n << 20)
#define Gigabytes(n) (((uint64)n) << 30)
#define Terabytes(n) (((uint64)n) << 40)
#define Thousand(n) ((n)*1000)
#define Million(n) ((n)*1000000)
#define Billion(n) ((n)*1000000000LL)
#define ArrayCount(arr) (sizeof(arr) / sizeof((arr)[0]))
#define MemberSize(type, memberName) sizeof(((type *)0)->memberName)
#define MemberSizeUnderlying(type, memberName) sizeof(*((type *)0)->memberName)
// ### Arenas ###
typedef struct Arena Arena;
struct Arena {
void *memory;
size_t capacity;
size_t head;
};
typedef struct Scratch Scratch;
struct Scratch {
Arena *arena;
size_t start;
};
void *pushSize(Arena *arena, size_t bytes);
void *pushSizeFill(Arena *arena, size_t bytes, byte fill);
Arena *arenaAlloc(size_t capacity);
void arenaFree(Arena *arena);
void arenaFreeFrom(Arena *arena, size_t pos);
void arenaPopTo(Arena *arena, void *pos);
void initialiseDjStdCore();
Scratch scratchStart(Arena **conflicts, size_t conflictCount);
void scratchEnd(Scratch scratch);
#define PushArray(arena, type, size) (type *)pushSize(arena, sizeof(type) * (size))
#define PushArrayZero(arena, type, size) (type *)pushSizeFill(arena, sizeof(type) * (size), 0)
#define PushStruct(arena, type) (type *)pushSize(arena, sizeof(type))
#define PushStructZero(arena, type) (type *)pushSizeFill(arena, sizeof(type), 0)
#define WithScratch(scratchName) Scratch scratchName; DeferLoop(scratchName = scratchStart(0, 0), scratchEnd(scratchName))
// ### Vectors ###
typedef union Vec2 Vec2;
union Vec2 {
struct {
real32 x;
real32 y;
};
real32 vec[2];
};
inline function Vec2 vec2(real32 x, real32 y) {
Vec2 result = {0};
result.x = x;
result.y = y;
return result;
}
typedef union Vec3 Vec3;
union Vec3 {
struct {
real32 x;
real32 y;
real32 z;
};
real32 vec[3];
};
inline function Vec3 vec3(real32 x, real32 y, real32 z) {
Vec3 result = {0};
result.x = x;
result.y = y;
result.z = z;
return result;
}
typedef union Vec4 Vec4;
union Vec4 {
struct {
real32 r;
real32 g;
real32 b;
real32 a;
};
struct {
real32 x;
real32 y;
real32 z;
real32 w;
};
real32 vec[4];
};
inline function Vec4 vec4(real32 x, real32 y, real32 z, real32 w) {
Vec4 result = {0};
result.x = x;
result.y = y;
result.z = z;
result.w = w;
return result;
}
// ### Lists ###
#define DefineList(type, prefix) \
typedef struct prefix ## List prefix ## List;\
struct prefix ## List {\
type *data;\
size_t length;\
size_t capacity;\
};\
typedef type prefix ## List ## _underlying
#define ListElementSize(list) MemberSizeUnderlying(list, data)
DefineList(string, String);
#define PushList(arena, type, size) (type){ .data=pushSize(arena, ListElementSize(type)*(size)), .length=0, .capacity=(size) }
#define PushListZero(arena, type, size) (type){ .data=pushSizeFill(arena, ListElementSize(type)*(size), 0), .length=0, .capacity=(size) }
#define PushFullList(arena, type, size) (type){ .data=pushSize(arena, ListElementSize(type)*size), .length=(size), .capacity=(size) }
#define PushFullListZero(arena, type, size) (type){ .data=pushSizeFill(arena, ListElementSize(type)*(size), 0), .length=(size), .capacity=(size) }
#define EmptyList() { NULL, 0, 0 }
#define __ArrayAsList(array) { .data=(array), .length=ArrayCount(array), .capacity=ArrayCount(array) }
#define AsList(listtype, ...) (listtype)__ArrayAsList(((listtype##_underlying[])__VA_ARGS__))
// TODO(dledda): clone list
// TODO(dledda): list back element accessor
#define AppendList(list, element) \
if ((list)->length < (list)->capacity) { \
(list)->data[(list)->length++] = (element); \
}
#define ZeroListFull(list) memset((list)->data, 0, (list)->length * sizeof((list)->data[0]))
#define ZeroList(list) (list)->length = 0; \
memset((list)->data, 0, (list)->length * sizeof((list)->data[0]))
// Following two macros do not use pointers due to copying
#define ListSlice(list, start, stop) {\
.data= (stop > (list).length || start > stop) ? 0 : (list).data + start,\
.length=(stop > (list).length || start > stop) ? 0 : stop - start,\
.capacity=(stop > (list).length || start > stop) ? 0 : stop - start,\
}
#define ListTail(list, start) ListSlice(list, start, (list).length)
#define ListRemove(list, index)\
if ((index) >= 0 && (index) < (list)->length) {\
memcpy((list)->data + (index), (list)->data + (index) + 1, (parentNode->children.length - (i + 1))*sizeof(*((list)->data)));\
parentNode->children.length -= 1;\
}
// ### Strings ###
struct string {
char *str;
size_t length;
};
#define STB_SPRINTF_DECORATE(name) stb_##name // define this before including if you want to change the names
#include "vendor/stb_sprintf.h"
#define s(lit) ((string){(char *)(lit), sizeof(lit) - 1})
#define PushString(arena, length) ((string){ (char *)pushSize(arena, length), (length) })
#define PushStringFill(arena, length, characterByte) ((string){ (char *)pushSizeFill(arena, length, characterByte), (length) })
// C Strings
DefineList(char, Char);
const char *cstringFromCharList(Arena *arena, CharList buf);
const char *cstring(Arena *arena, string str);
size_t calcStringLen(const char *str);
string strFromCString(Arena *arena, const char *str);
bool strEql(string s1, string s2);
bool strStartsWith(string str, string testStr);
bool stringContains(string str, char c);
string strReverse(Arena *arena, string str);
string strSlice(string str, size_t start, size_t stop);
string strSliceCStr(char *data, size_t start, size_t stop);
StringList strSplit(Arena *arena, string splitStr, string inputStr);
string strPrintfv(Arena *arena, const char *fmt, va_list args);
string strPrintf(Arena *arena, const char *fmt, ...);
#define DefineResult(type, prefix) \
typedef struct prefix ## Result prefix ## Result;\
struct prefix ## Result {\
type result;\
bool valid;\
};\
typedef type prefix ## Result ## _underlying
DefineResult(int32, Int32);
Int32Result parsePositiveInt(string str);
DefineResult(real32, Real32);
Real32Result parsePositiveReal32(string str);
inline function bool isNumeric(char c);
// ### Cmdline ###
StringList getArgs(Arena *arena, int argc, char **argv);
// ### Time ###
typedef uint64 UnixTimestamp;
typedef struct tm Timestamp;
UnixTimestamp getSystemUnixTime();
Timestamp timestampFromUnixTime(UnixTimestamp *unixTimestamp);
string formatTimeHmsUnix(Arena *arena, UnixTimestamp time);
string formatTimeHms(Arena *arena, Timestamp *time);
string formatTimeYmdUnix(Arena *arena, UnixTimestamp time);
string formatTimeYmd(Arena *arena, Timestamp *time);
// ### Linked Lists ###
// TODO(djledda): implement basic linked lists (based on arenas?)
// ### Logging ###
typedef enum {
StdStream_stdout,
StdStream_stdin,
StdStream_stderr,
} StdStream;
#define ANSI_INSTRUCTION_FROM_ENUM(ansiCodeEnum) ANSI_INSTRUCTION(ansiCodeEnum)
#define ANSI_INSTRUCTION(ansiCode) "\x1b[" #ansiCode "m"
#define ANSI_INSTRUCTION_STR(ansiCodeStr) "\x1b[" ansiCodeStr "m"
#define ANSI_RESET ANSI_INSTRUCTION(0)
#define ANSI_fg_black 30
#define ANSI_fg_red 31
#define ANSI_fg_green 32
#define ANSI_fg_yellow 33
#define ANSI_fg_blue 34
#define ANSI_fg_magenta 35
#define ANSI_fg_cyan 36
#define ANSI_fg_white 37
#define ANSI_fg_bblack 90
#define ANSI_fg_bred 91
#define ANSI_fg_bgreen 92
#define ANSI_fg_byellow 93
#define ANSI_fg_bblue 94
#define ANSI_fg_bmagenta 95
#define ANSI_fg_bcyan 96
#define ANSI_fg_bwhite 97
#define ANSI_bg_black 40
#define ANSI_bg_red 41
#define ANSI_bg_green 42
#define ANSI_bg_yellow 43
#define ANSI_bg_blue 44
#define ANSI_bg_magenta 45
#define ANSI_bg_cyan 46
#define ANSI_bg_white 47
#define ANSI_bg_bblack 100
#define ANSI_bg_bred 101
#define ANSI_bg_bgreen 102
#define ANSI_bg_byellow 103
#define ANSI_bg_bblue 104
#define ANSI_bg_bmagenta 105
#define ANSI_bg_bcyan 106
#define ANSI_bg_bwhite 107
#define COLOR_TEXT(text, foregroundcolor) ANSI_INSTRUCTION_FROM_ENUM(foregroundcolor) text ANSI_RESET
#define COLOR_TEXT_BG(text, backgroundcolor) ANSI_INSTRUCTION_FROM_ENUM(backgroundcolor) text ANSI_RESET
#define COLOR_TEXT_FG_BG(text, foregroundcolor, backgroundcolor) ANSI_INSTRUCTION_FROM_ENUM(foregroundcolor) ANSI_INSTRUCTION_FROM_ENUM(backgroundcolor) text ANSI_RESET
#define COLOR_TEXT_RGB(text, red, green, blue) ANSI_INSTRUCTION_STR("38;2;" #red ";" #green ";" #blue) text ANSI_RESET
DefineList(int, Int);
void printIntList(IntList l);
void printStrList(StringList l);
void setStdout();
void setStderr();
extern void (*print)(const char *fmt, ...);
extern void (*println)(const char *fmt, ...);
// ### Loops ###
#define EachIn(list, it) size_t it = 0; it < (list).length; it++
#define EachEl(list, type, element) type *element = (list).data; element < (list).data + (list).length; element += 1
#define EachInReversed(list, it) size_t it = (list).length - 1; it >= 0 && it < (list).length; it--
#define EachInArray(arr, it) size_t it = 0; it < ArrayCount(arr); ++it
// ### Misc ###
int intCompare(const void *a, const void *b);
#endif