Commit Graph

23 Commits

Author SHA1 Message Date
Daniel Ledda
aefccfa350 add djstdlib as submodule 2025-02-09 13:46:25 +01:00
Daniel Ledda
a0818f0950 update djstdlib 2025-01-16 09:39:17 +01:00
Daniel Ledda
c0deceec65 update 2025-01-12 23:40:39 +01:00
Daniel Ledda
25384c743d update 2025-01-10 13:48:51 +01:00
Daniel Ledda
994cbc688f shader update strings 2025-01-08 11:02:30 +01:00
Daniel Ledda
b84b59df09 linux build 2025-01-07 10:29:07 +01:00
6872ebf418 gitignore 2025-01-05 13:42:18 +00:00
ef55ec5ab4 update working 2025-01-05 13:41:36 +00:00
595259b2cc update 2025-01-05 12:51:17 +00:00
Daniel Ledda
2daee71548 update 2025-01-04 22:51:33 +01:00
Daniel Ledda
50f4501c86 update 2025-01-04 19:19:01 +01:00
Daniel Ledda
256292c20d fixing stuff 2025-01-03 19:21:18 +01:00
Daniel Ledda
3430b4e69a update 2024-04-02 16:07:19 +02:00
Daniel Ledda
993531655f first commit 2023-04-12 21:49:48 +02:00
Daniel Ledda
658b5d693a feat: added phong and basic shaders, updated mesh format 2023-01-10 03:54:24 +01:00
Daniel Ledda
93dadfbf4b added cache to gitignore 2022-12-29 12:58:23 +01:00
Daniel Ledda
e83185f011 added new cmake setup, graphics, vendors, obj importer, etc. 2022-12-29 12:57:19 +01:00
Daniel Ledda
783f9ee055 refactoring 2022-12-27 07:04:24 +01:00
Daniel Ledda
82906bd3de finally all working 2022-12-27 06:24:36 +01:00
Daniel Ledda
bd52c9a93f added tests, expanding solution algorithm 2022-12-04 22:18:53 +01:00
Daniel Ledda
58c2b0a720 more function migrations 2022-12-04 20:04:59 +01:00
Daniel Ledda
7b3aa9c871 added old backtrack algo 2022-11-19 15:57:19 +01:00
0b7b6059c1 first commit 2022-11-13 22:08:20 +01:00