Daniel Ledda
|
7ec69b3067
|
migrate to new c djstdlib
|
2025-11-14 10:37:18 +01:00 |
|
Daniel Ledda
|
344056744d
|
mostly migrated for c compatibility
|
2025-11-11 04:31:20 +01:00 |
|
Daniel Ledda
|
6958228da7
|
update
|
2025-02-17 20:06:23 +01:00 |
|
Daniel Ledda
|
95b781a4b9
|
update
|
2025-02-17 14:13:22 +01:00 |
|
Daniel Ledda
|
a89ef8ddde
|
update
|
2025-02-16 23:43:10 +01:00 |
|
Daniel Ledda
|
f250254ae3
|
update
|
2025-02-14 23:59:44 +01:00 |
|
Daniel Ledda
|
394aa07bb1
|
update
|
2025-02-09 21:57:23 +01:00 |
|
Daniel Ledda
|
0d1367fb02
|
update
|
2025-02-09 14:03:32 +01:00 |
|
Daniel Ledda
|
d4b1deb501
|
update
|
2025-02-09 14:03:01 +01:00 |
|
Daniel Ledda
|
e463593f4e
|
update
|
2025-02-09 13:51:26 +01:00 |
|
Daniel Ledda
|
ec735331d2
|
try again
|
2025-02-09 13:48:51 +01:00 |
|
Daniel Ledda
|
eb0b03e15c
|
add submodule again
|
2025-02-09 13:47:51 +01:00 |
|
Daniel Ledda
|
aefccfa350
|
add djstdlib as submodule
|
2025-02-09 13:46:25 +01:00 |
|
Daniel Ledda
|
a0818f0950
|
update djstdlib
|
2025-01-16 09:39:17 +01:00 |
|
Daniel Ledda
|
c0deceec65
|
update
|
2025-01-12 23:40:39 +01:00 |
|
Daniel Ledda
|
25384c743d
|
update
|
2025-01-10 13:48:51 +01:00 |
|
Daniel Ledda
|
994cbc688f
|
shader update strings
|
2025-01-08 11:02:30 +01:00 |
|
Daniel Ledda
|
b84b59df09
|
linux build
|
2025-01-07 10:29:07 +01:00 |
|
|
|
6872ebf418
|
gitignore
|
2025-01-05 13:42:18 +00:00 |
|
|
|
ef55ec5ab4
|
update working
|
2025-01-05 13:41:36 +00:00 |
|
|
|
595259b2cc
|
update
|
2025-01-05 12:51:17 +00:00 |
|
Daniel Ledda
|
2daee71548
|
update
|
2025-01-04 22:51:33 +01:00 |
|
Daniel Ledda
|
50f4501c86
|
update
|
2025-01-04 19:19:01 +01:00 |
|
Daniel Ledda
|
256292c20d
|
fixing stuff
|
2025-01-03 19:21:18 +01:00 |
|
Daniel Ledda
|
3430b4e69a
|
update
|
2024-04-02 16:07:19 +02:00 |
|
Daniel Ledda
|
993531655f
|
first commit
|
2023-04-12 21:49:48 +02:00 |
|
Daniel Ledda
|
658b5d693a
|
feat: added phong and basic shaders, updated mesh format
|
2023-01-10 03:54:24 +01:00 |
|
Daniel Ledda
|
93dadfbf4b
|
added cache to gitignore
|
2022-12-29 12:58:23 +01:00 |
|
Daniel Ledda
|
e83185f011
|
added new cmake setup, graphics, vendors, obj importer, etc.
|
2022-12-29 12:57:19 +01:00 |
|
Daniel Ledda
|
783f9ee055
|
refactoring
|
2022-12-27 07:04:24 +01:00 |
|
Daniel Ledda
|
82906bd3de
|
finally all working
|
2022-12-27 06:24:36 +01:00 |
|
Daniel Ledda
|
bd52c9a93f
|
added tests, expanding solution algorithm
|
2022-12-04 22:18:53 +01:00 |
|
Daniel Ledda
|
58c2b0a720
|
more function migrations
|
2022-12-04 20:04:59 +01:00 |
|
Daniel Ledda
|
7b3aa9c871
|
added old backtrack algo
|
2022-11-19 15:57:19 +01:00 |
|
|
|
0b7b6059c1
|
first commit
|
2022-11-13 22:08:20 +01:00 |
|