getting text rendering working with stb_truetype

This commit is contained in:
2026-02-21 12:47:32 +01:00
parent 2165ac748d
commit 06f784d0b1
15 changed files with 637 additions and 237 deletions

View File

@@ -22,6 +22,9 @@ void setUniform3fvByLoc(int uniformLocation, RLVector3 *vector);
void setUniform2fv(Shader *s, const char *uniformName, RLVector2 *vector);
void setUniform2fvByLoc(int uniformLocation, RLVector2 *vector);
void setUniform1i(Shader *s, const char *uniformName, int32 i);
void setUniform1iByLoc(int uniformLocation, int32 i);
int getUniformLocation(Shader *s, const char *uniformName);
#endif