fixed bug
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@@ -1,5 +1,5 @@
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import { type Beat, createBeat, deserialise as deserialiseBeat, type BeatManager } from "@/Beat";
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import { inject, computed, type InjectionKey, ref, shallowRef, triggerRef, watch, onScopeDispose } from "vue";
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import { inject, computed, type InjectionKey, ref, shallowRef, triggerRef, watch, onScopeDispose, nextTick } from "vue";
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function defaultMainBeatGroup(manager: BeatManager): Beat {
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const defaultSettings = {
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@@ -28,7 +28,6 @@ export function createBeatStore() {
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const beats = shallowRef<Beat[]>([ defaultMainBeatGroup(manager) ]);
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const activeBeatIndex = ref(0);
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const activeBeat = computed<Beat | null>(() => beats.value[activeBeatIndex.value] ?? null);
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const autoSave = ref(true);
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const orientation = ref<"horizontal" | "vertical">("horizontal");
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function resetActiveBeat(): void {
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@@ -48,9 +47,6 @@ export function createBeatStore() {
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function addNewBeat(): void {
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const newBeat = defaultMainBeatGroup(manager);
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beats.value.push(newBeat);
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if (autoSave.value) {
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save("localStorage");
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}
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triggerRef(beats);
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}
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@@ -83,7 +79,7 @@ export function createBeatStore() {
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} else {
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resetActiveBeat();
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}
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saveDirty.value = false;
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nextTick(() => saveDirty.value = false);
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}
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function bakeAll(): void {
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@@ -91,7 +87,18 @@ export function createBeatStore() {
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}
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watch([activeBeatIndex, orientation, beats], () => {
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save("localStorage");
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saveDirty.value = true;
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});
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const saveInterval = setInterval(() => saveDirty && save("localStorage"), 5 * 60 * 1000);
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onScopeDispose(() => clearInterval(saveInterval));
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window.addEventListener("beforeunload", (e) => {
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if (saveDirty.value) {
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e.preventDefault();
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e.returnValue = true;
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}
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});
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const savedItem = localStorage.getItem("drum-slayer-save");
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@@ -101,24 +108,10 @@ export function createBeatStore() {
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loadFromSave(serial);
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}
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const saveInterval = setInterval(() => saveDirty && save("localStorage"), 5 * 60 * 1000);
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watch(saveDirty, () => console.log(saveDirty.value));
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onScopeDispose(() => clearInterval(saveInterval));
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window.addEventListener("beforeunload", (e) => {
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if (saveDirty) {
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e.preventDefault();
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e.returnValue = true;
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}
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});
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return {
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beats,
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activeBeatIndex,
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activeBeat,
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autoSave,
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saveDirty,
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orientation,
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