This commit is contained in:
Daniel Ledda
2021-05-24 23:24:54 +02:00
parent 1c60c4f0d4
commit 3d7df31097
37 changed files with 3935 additions and 2018 deletions

57
src/App.svelte Normal file
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<script lang="ts">
import Sidebar from "./Sidebar.svelte";
import SolutionInteractor from "./SolutionInteractor.svelte";
</script>
<style>
main {
display: flex;
height: 100%;
margin: 0;
}
.sidebarContainer {
background-color: black;
margin: 0;
padding: 0;
width: 20%;
height: 100%;
display: inline-block;
}
.solutionBodyContainer {
background-color: grey;
margin: 0;
padding: 0;
width: 80%;
height: 100%;
display: inline-block;
}
:global(body) {
color: white;
background: #333333;
}
@media(max-width: 1600px) {
.solutionBodyContainer {
width: 100%;
}
.sidebarContainer {
width: 20%;
}
}
@media(max-width: 1200px) {
.solutionBodyContainer {
width: 100%;
}
.sidebarContainer {
width: 15em;
}
}
</style>
<main>
<div class="sidebarContainer">
<Sidebar />
</div>
<div class="solutionBodyContainer">
<SolutionInteractor />
</div>
</main>

121
src/CubeInput.svelte Normal file
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<script lang="ts">
import {somaDimension, polycubes, selectedCube} from "./store";
export let cubeNo: number;
$: dimension = $somaDimension;
$: cube = $polycubes[cubeNo];
$: cubeColor = cube.color;
$: currentlyVisualised = $selectedCube === cubeNo;
let cellStartDragInitialVal: boolean = false;
let cellStartDrag: number = 0;
let cellDragStartPos: {x: number, y: number} = {x: 0, y: 0};
let cellEndDrag: number = 0;
let cellDragEndPos: {x: number, y: number} = {x: 0, y: 0};
function cellNo(x: number, y: number, z: number) {
return dimension ** 2 * x + dimension * y + z;
}
function at(rep: bigint, x: number, y: number, z: number) {
const mask = BigInt(1) << BigInt(cellNo(x, y, z));
return (rep & mask) !== BigInt(0);
}
function onMouseOverCell(event: MouseEvent, x: number, y: number, z: number) {
if (event.buttons !== 0) {
polycubes.set(cubeNo, event.buttons === 1, x, y, z);
}
}
function onMouseDownCell(event: MouseEvent, x: number, y: number, z: number) {
cellStartDrag = cellNo(x, y, z);
cellStartDragInitialVal = at(cube.rep, x, y, z);
cellDragStartPos.x = event.clientX;
cellDragStartPos.y = event.clientY;
}
function onMouseUpCell(event: MouseEvent, x: number, y: number, z: number) {
cellEndDrag = cellNo(x, y, z);
cellDragEndPos.x = event.clientX;
cellDragEndPos.y = event.clientY;
if (cellStartDrag === cellEndDrag && dragDist() < 30) {
let val;
if (event.button === 0) {
val = !cellStartDragInitialVal;
} else if (event.button === 2) {
val = false;
}
polycubes.set(cubeNo, val, x, y, z);
}
}
function dragDist() {
return Math.sqrt((cellDragStartPos.x - cellDragEndPos.x) ** 2 + (cellDragStartPos.y - cellDragEndPos.y) ** 2);
}
</script>
<div
class="cube"
class:active={currentlyVisualised}
style="--color: {cubeColor}; --dimension: {dimension};"
on:contextmenu|preventDefault
on:mousedown={() => selectedCube.set(cubeNo)}
>
<h1>Cube: {cubeNo + 1}</h1>
{#each {length: dimension} as _, x}
<div class="layer">
{#each {length: dimension} as _, y}
<div class="row">
{#each {length: dimension} as _, z}
<div
class="cell"
class:filled={at(cube.rep, x, y, z)}
on:mousemove={(event) => onMouseOverCell(event, x, y, z)}
on:mousedown={(event) => onMouseDownCell(event, x, y, z)}
on:mouseup={(event) => onMouseUpCell(event, x, y, z)}
/>
{/each}
</div>
{/each}
</div>
{/each}
</div>
<style>
* {
--cell-size: 30px;
}
.active {
border: 1px solid red;
}
h1 {
font-size: 1em;
text-align: center;
}
.cube {
padding: 1em;
user-select: none;
}
.cell {
box-shadow: 5px 5px 5px rgba(0, 0, 0, 0.5);
text-align: center;
cursor: pointer;
display: inline-block;
border: 1px var(--color) solid;
border-radius: 4px;
height: var(--cell-size);
width: var(--cell-size);
background-color: #aaaaaa;
margin: 1px;
}
.row {
display: flex;
margin: 0;
}
.layer {
margin-top: 10px;
}
.filled {
background: var(--color);
}
</style>

795
src/OrbitControls.js Normal file
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import {
EventDispatcher,
MOUSE,
Quaternion,
Spherical,
TOUCH,
Vector2,
Vector3
} from 'three';
// This set of controls performs orbiting, dollying (zooming), and panning.
// Unlike TrackballControls, it maintains the "up" direction object.up (+Y by default).
//
// Orbit - left mouse / touch: one-finger move
// Zoom - middle mouse, or mousewheel / touch: two-finger spread or squish
// Pan - right mouse, or left mouse + ctrl/meta/shiftKey, or arrow keys / touch: two-finger move
const _changeEvent = { type: 'change' };
const _startEvent = { type: 'start' };
const _endEvent = { type: 'end' };
class OrbitControls extends EventDispatcher {
constructor( object, domElement ) {
super();
if ( domElement === undefined ) console.warn( 'THREE.OrbitControls: The second parameter "domElement" is now mandatory.' );
if ( domElement === document ) console.error( 'THREE.OrbitControls: "document" should not be used as the target "domElement". Please use "renderer.domElement" instead.' );
this.object = object;
this.domElement = domElement;
// Set to false to disable this control
this.enabled = true;
// "target" sets the location of focus, where the object orbits around
this.target = new Vector3();
// How far you can dolly in and out ( PerspectiveCamera only )
this.minDistance = 0;
this.maxDistance = Infinity;
// How far you can zoom in and out ( OrthographicCamera only )
this.minZoom = 0;
this.maxZoom = Infinity;
// How far you can orbit vertically, upper and lower limits.
// Range is 0 to Math.PI radians.
this.minPolarAngle = 0; // radians
this.maxPolarAngle = Math.PI; // radians
// How far you can orbit horizontally, upper and lower limits.
// If set, the interval [ min, max ] must be a sub-interval of [ - 2 PI, 2 PI ], with ( max - min < 2 PI )
this.minAzimuthAngle = - Infinity; // radians
this.maxAzimuthAngle = Infinity; // radians
// Set to true to enable damping (inertia)
// If damping is enabled, you must call controls.update() in your animation loop
this.enableDamping = false;
this.dampingFactor = 0.05;
// This option actually enables dollying in and out; left as "zoom" for backwards compatibility.
// Set to false to disable zooming
this.enableZoom = true;
this.zoomSpeed = 1.0;
// Set to false to disable rotating
this.enableRotate = true;
this.rotateSpeed = 1.0;
// Set to false to disable panning
this.enablePan = true;
this.panSpeed = 1.0;
this.screenSpacePanning = true; // if false, pan orthogonal to world-space direction camera.up
this.keyPanSpeed = 7.0; // pixels moved per arrow key push
// Set to true to automatically rotate around the target
// If auto-rotate is enabled, you must call controls.update() in your animation loop
this.autoRotate = false;
this.autoRotateSpeed = 2.0; // 30 seconds per orbit when fps is 60
// The four arrow keys
this.keys = { LEFT: 'ArrowLeft', UP: 'ArrowUp', RIGHT: 'ArrowRight', BOTTOM: 'ArrowDown' };
// Mouse buttons
this.mouseButtons = { LEFT: MOUSE.ROTATE, MIDDLE: MOUSE.DOLLY, RIGHT: MOUSE.PAN };
// Touch fingers
this.touches = { ONE: TOUCH.ROTATE, TWO: TOUCH.DOLLY_PAN };
// for reset
this.target0 = this.target.clone();
this.position0 = this.object.position.clone();
this.zoom0 = this.object.zoom;
// the target DOM element for key events
this._domElementKeyEvents = null;
//
// public methods
//
this.getPolarAngle = function () {
return spherical.phi;
};
this.getAzimuthalAngle = function () {
return spherical.theta;
};
this.listenToKeyEvents = function ( domElement ) {
domElement.addEventListener( 'keydown', onKeyDown );
this._domElementKeyEvents = domElement;
};
this.saveState = function () {
scope.target0.copy( scope.target );
scope.position0.copy( scope.object.position );
scope.zoom0 = scope.object.zoom;
};
this.reset = function () {
scope.target.copy( scope.target0 );
scope.object.position.copy( scope.position0 );
scope.object.zoom = scope.zoom0;
scope.object.updateProjectionMatrix();
scope.dispatchEvent( _changeEvent );
scope.update();
state = STATE.NONE;
};
// this method is exposed, but perhaps it would be better if we can make it private...
this.update = function () {
const offset = new Vector3();
// so camera.up is the orbit axis
const quat = new Quaternion().setFromUnitVectors( object.up, new Vector3( 0, 1, 0 ) );
const quatInverse = quat.clone().invert();
const lastPosition = new Vector3();
const lastQuaternion = new Quaternion();
const twoPI = 2 * Math.PI;
return function update() {
const position = scope.object.position;
offset.copy( position ).sub( scope.target );
// rotate offset to "y-axis-is-up" space
offset.applyQuaternion( quat );
// angle from z-axis around y-axis
spherical.setFromVector3( offset );
if ( scope.autoRotate && state === STATE.NONE ) {
rotateLeft( getAutoRotationAngle() );
}
if ( scope.enableDamping ) {
spherical.theta += sphericalDelta.theta * scope.dampingFactor;
spherical.phi += sphericalDelta.phi * scope.dampingFactor;
} else {
spherical.theta += sphericalDelta.theta;
spherical.phi += sphericalDelta.phi;
}
// restrict theta to be between desired limits
let min = scope.minAzimuthAngle;
let max = scope.maxAzimuthAngle;
if ( isFinite( min ) && isFinite( max ) ) {
if ( min < - Math.PI ) min += twoPI; else if ( min > Math.PI ) min -= twoPI;
if ( max < - Math.PI ) max += twoPI; else if ( max > Math.PI ) max -= twoPI;
if ( min <= max ) {
spherical.theta = Math.max( min, Math.min( max, spherical.theta ) );
} else {
spherical.theta = ( spherical.theta > ( min + max ) / 2 ) ?
Math.max( min, spherical.theta ) :
Math.min( max, spherical.theta );
}
}
// restrict phi to be between desired limits
spherical.phi = Math.max( scope.minPolarAngle, Math.min( scope.maxPolarAngle, spherical.phi ) );
spherical.makeSafe();
spherical.radius *= scale;
// restrict radius to be between desired limits
spherical.radius = Math.max( scope.minDistance, Math.min( scope.maxDistance, spherical.radius ) );
// move target to panned location
if ( scope.enableDamping === true ) {
scope.target.addScaledVector( panOffset, scope.dampingFactor );
} else {
scope.target.add( panOffset );
}
offset.setFromSpherical( spherical );
// rotate offset back to "camera-up-vector-is-up" space
offset.applyQuaternion( quatInverse );
position.copy( scope.target ).add( offset );
scope.object.lookAt( scope.target );
if ( scope.enableDamping === true ) {
sphericalDelta.theta *= ( 1 - scope.dampingFactor );
sphericalDelta.phi *= ( 1 - scope.dampingFactor );
panOffset.multiplyScalar( 1 - scope.dampingFactor );
} else {
sphericalDelta.set( 0, 0, 0 );
panOffset.set( 0, 0, 0 );
}
scale = 1;
// update condition is:
// min(camera displacement, camera rotation in radians)^2 > EPS
// using small-angle approximation cos(x/2) = 1 - x^2 / 8
if ( zoomChanged ||
lastPosition.distanceToSquared( scope.object.position ) > EPS ||
8 * ( 1 - lastQuaternion.dot( scope.object.quaternion ) ) > EPS ) {
scope.dispatchEvent( _changeEvent );
lastPosition.copy( scope.object.position );
lastQuaternion.copy( scope.object.quaternion );
zoomChanged = false;
return true;
}
return false;
};
}();
this.dispose = function () {
scope.domElement.removeEventListener( 'contextmenu', onContextMenu );
scope.domElement.removeEventListener( 'pointerdown', onPointerDown );
scope.domElement.removeEventListener( 'wheel', onMouseWheel );
scope.domElement.removeEventListener( 'touchstart', onTouchStart );
scope.domElement.removeEventListener( 'touchend', onTouchEnd );
scope.domElement.removeEventListener( 'touchmove', onTouchMove );
scope.domElement.ownerDocument.removeEventListener( 'pointermove', onPointerMove );
scope.domElement.ownerDocument.removeEventListener( 'pointerup', onPointerUp );
if ( scope._domElementKeyEvents !== null ) {
scope._domElementKeyEvents.removeEventListener( 'keydown', onKeyDown );
}
//scope.dispatchEvent( { type: 'dispose' } ); // should this be added here?
};
//
// internals
//
const scope = this;
const STATE = {
NONE: - 1,
ROTATE: 0,
DOLLY: 1,
PAN: 2,
TOUCH_ROTATE: 3,
TOUCH_PAN: 4,
TOUCH_DOLLY_PAN: 5,
TOUCH_DOLLY_ROTATE: 6
};
let state = STATE.NONE;
const EPS = 0.000001;
// current position in spherical coordinates
const spherical = new Spherical();
const sphericalDelta = new Spherical();
let scale = 1;
const panOffset = new Vector3();
let zoomChanged = false;
const rotateStart = new Vector2();
const rotateEnd = new Vector2();
const rotateDelta = new Vector2();
const panStart = new Vector2();
const panEnd = new Vector2();
const panDelta = new Vector2();
const dollyStart = new Vector2();
const dollyEnd = new Vector2();
const dollyDelta = new Vector2();
function getAutoRotationAngle() {
return 2 * Math.PI / 60 / 60 * scope.autoRotateSpeed;
}
function getZoomScale() {
return Math.pow( 0.95, scope.zoomSpeed );
}
function rotateLeft( angle ) {
sphericalDelta.theta -= angle;
}
function rotateUp( angle ) {
sphericalDelta.phi -= angle;
}
const panLeft = function () {
const v = new Vector3();
return function panLeft( distance, objectMatrix ) {
v.setFromMatrixColumn( objectMatrix, 0 ); // get X column of objectMatrix
v.multiplyScalar( - distance );
panOffset.add( v );
};
}();
const panUp = function () {
const v = new Vector3();
return function panUp( distance, objectMatrix ) {
if ( scope.screenSpacePanning === true ) {
v.setFromMatrixColumn( objectMatrix, 1 );
} else {
v.setFromMatrixColumn( objectMatrix, 0 );
v.crossVectors( scope.object.up, v );
}
v.multiplyScalar( distance );
panOffset.add( v );
};
}();
// deltaX and deltaY are in pixels; right and down are positive
const pan = function () {
const offset = new Vector3();
return function pan( deltaX, deltaY ) {
const element = scope.domElement;
if ( scope.object.isPerspectiveCamera ) {
// perspective
const position = scope.object.position;
offset.copy( position ).sub( scope.target );
let targetDistance = offset.length();
// half of the fov is center to top of screen
targetDistance *= Math.tan( ( scope.object.fov / 2 ) * Math.PI / 180.0 );
// we use only clientHeight here so aspect ratio does not distort speed
panLeft( 2 * deltaX * targetDistance / element.clientHeight, scope.object.matrix );
panUp( 2 * deltaY * targetDistance / element.clientHeight, scope.object.matrix );
} else if ( scope.object.isOrthographicCamera ) {
// orthographic
panLeft( deltaX * ( scope.object.right - scope.object.left ) / scope.object.zoom / element.clientWidth, scope.object.matrix );
panUp( deltaY * ( scope.object.top - scope.object.bottom ) / scope.object.zoom / element.clientHeight, scope.object.matrix );
} else {
// camera neither orthographic nor perspective
console.warn( 'WARNING: OrbitControls.js encountered an unknown camera type - pan disabled.' );
scope.enablePan = false;
}
};
}();
function dollyOut( dollyScale ) {
if ( scope.object.isPerspectiveCamera ) {
scale /= dollyScale;
} else if ( scope.object.isOrthographicCamera ) {
scope.object.zoom = Math.max( scope.minZoom, Math.min( scope.maxZoom, scope.object.zoom * dollyScale ) );
scope.object.updateProjectionMatrix();
zoomChanged = true;
} else {
console.warn( 'WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled.' );
scope.enableZoom = false;
}
}
function dollyIn( dollyScale ) {
if ( scope.object.isPerspectiveCamera ) {
scale *= dollyScale;
} else if ( scope.object.isOrthographicCamera ) {
scope.object.zoom = Math.max( scope.minZoom, Math.min( scope.maxZoom, scope.object.zoom / dollyScale ) );
scope.object.updateProjectionMatrix();
zoomChanged = true;
} else {
console.warn( 'WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled.' );
scope.enableZoom = false;
}
}
//
// event callbacks - update the object state
//
function handleMouseDownRotate( event ) {
rotateStart.set( event.clientX, event.clientY );
}
function handleMouseDownDolly( event ) {
dollyStart.set( event.clientX, event.clientY );
}
function handleMouseDownPan( event ) {
panStart.set( event.clientX, event.clientY );
}
function handleMouseMoveRotate( event ) {
rotateEnd.set( event.clientX, event.clientY );
rotateDelta.subVectors( rotateEnd, rotateStart ).multiplyScalar( scope.rotateSpeed );
const element = scope.domElement;
rotateLeft( 2 * Math.PI * rotateDelta.x / element.clientHeight ); // yes, height
rotateUp( 2 * Math.PI * rotateDelta.y / element.clientHeight );
rotateStart.copy( rotateEnd );
scope.update();
}
function handleMouseMoveDolly( event ) {
dollyEnd.set( event.clientX, event.clientY );
dollyDelta.subVectors( dollyEnd, dollyStart );
if ( dollyDelta.y > 0 ) {
dollyOut( getZoomScale() );
} else if ( dollyDelta.y < 0 ) {
dollyIn( getZoomScale() );
}
dollyStart.copy( dollyEnd );
scope.update();
}
function handleMouseMovePan( event ) {
panEnd.set( event.clientX, event.clientY );
panDelta.subVectors( panEnd, panStart ).multiplyScalar( scope.panSpeed );
pan( panDelta.x, panDelta.y );
panStart.copy( panEnd );
scope.update();
}
function handleMouseUp( /*event*/ ) {
// no-op
}
function handleMouseWheel( event ) {
if ( event.deltaY < 0 ) {
dollyIn( getZoomScale() );
} else if ( event.deltaY > 0 ) {
dollyOut( getZoomScale() );
}
scope.update();
}
function handleKeyDown( event ) {
let needsUpdate = false;
switch ( event.code ) {
case scope.keys.UP:
pan( 0, scope.keyPanSpeed );
needsUpdate = true;
break;
case scope.keys.BOTTOM:
pan( 0, - scope.keyPanSpeed );
needsUpdate = true;
break;
case scope.keys.LEFT:
pan( scope.keyPanSpeed, 0 );
needsUpdate = true;
break;
case scope.keys.RIGHT:
pan( - scope.keyPanSpeed, 0 );
needsUpdate = true;
break;
}
if ( needsUpdate ) {
// prevent the browser from scrolling on cursor keys
event.preventDefault();
scope.update();
}
}
function handleTouchStartRotate( event ) {
if ( event.touches.length == 1 ) {
rotateStart.set( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY );
} else {
const x = 0.5 * ( event.touches[ 0 ].pageX + event.touches[ 1 ].pageX );
const y = 0.5 * ( event.touches[ 0 ].pageY + event.touches[ 1 ].pageY );
rotateStart.set( x, y );
}
}
function handleTouchStartPan( event ) {
if ( event.touches.length == 1 ) {
panStart.set( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY );
} else {
const x = 0.5 * ( event.touches[ 0 ].pageX + event.touches[ 1 ].pageX );
const y = 0.5 * ( event.touches[ 0 ].pageY + event.touches[ 1 ].pageY );
panStart.set( x, y );
}
}
function handleTouchStartDolly( event ) {
const dx = event.touches[ 0 ].pageX - event.touches[ 1 ].pageX;
const dy = event.touches[ 0 ].pageY - event.touches[ 1 ].pageY;
const distance = Math.sqrt( dx * dx + dy * dy );
dollyStart.set( 0, distance );
}
function handleTouchStartDollyPan( event ) {
if ( scope.enableZoom ) handleTouchStartDolly( event );
if ( scope.enablePan ) handleTouchStartPan( event );
}
function handleTouchStartDollyRotate( event ) {
if ( scope.enableZoom ) handleTouchStartDolly( event );
if ( scope.enableRotate ) handleTouchStartRotate( event );
}
function handleTouchMoveRotate( event ) {
if ( event.touches.length == 1 ) {
rotateEnd.set( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY );
} else {
const x = 0.5 * ( event.touches[ 0 ].pageX + event.touches[ 1 ].pageX );
const y = 0.5 * ( event.touches[ 0 ].pageY + event.touches[ 1 ].pageY );
rotateEnd.set( x, y );
}
rotateDelta.subVectors( rotateEnd, rotateStart ).multiplyScalar( scope.rotateSpeed );
const element = scope.domElement;
rotateLeft( 2 * Math.PI * rotateDelta.x / element.clientHeight ); // yes, height
rotateUp( 2 * Math.PI * rotateDelta.y / element.clientHeight );
rotateStart.copy( rotateEnd );
}
function handleTouchMovePan( event ) {
if ( event.touches.length == 1 ) {
panEnd.set( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY );
} else {
const x = 0.5 * ( event.touches[ 0 ].pageX + event.touches[ 1 ].pageX );
const y = 0.5 * ( event.touches[ 0 ].pageY + event.touches[ 1 ].pageY );
panEnd.set( x, y );
}
panDelta.subVectors( panEnd, panStart ).multiplyScalar( scope.panSpeed );
pan( panDelta.x, panDelta.y );
panStart.copy( panEnd );
}
function handleTouchMoveDolly( event ) {
const dx = event.touches[ 0 ].pageX - event.touches[ 1 ].pageX;
const dy = event.touches[ 0 ].pageY - event.touches[ 1 ].pageY;
const distance = Math.sqrt( dx * dx + dy * dy );
dollyEnd.set( 0, distance );
dollyDelta.set( 0, Math.pow( dollyEnd.y / dollyStart.y, scope.zoomSpeed ) );
dollyOut( dollyDelta.y );
dollyStart.copy( dollyEnd );
}
function handleTouchMoveDollyPan( event ) {
if ( scope.enableZoom ) handleTouchMoveDolly( event );
if ( scope.enablePan ) handleTouchMovePan( event );
}
function handleTouchMoveDollyRotate( event ) {
if ( scope.enableZoom ) handleTouchMoveDolly( event );
if ( scope.enableRotate ) handleTouchMoveRotate( event );
}
function handleTouchEnd( /*event*/ ) {
// no-op
}
//
// event handlers - FSM: listen for events and reset state
//
function onPointerDown( event ) {
if ( scope.enabled === false ) return;
switch ( event.pointerType ) {
case 'mouse':
case 'pen':
onMouseDown( event );
break;
// TODO touch
}
}
function onPointerMove( event ) {
if ( scope.enabled === false ) return;
switch ( event.pointerType ) {
case 'mouse':
case 'pen':
onMouseMove( event );
break;
// TODO touch
}
}
function onPointerUp( event ) {
switch ( event.pointerType ) {
case 'mouse':
case 'pen':
onMouseUp( event );
break;
// TODO touch
}
}
function onMouseDown( event ) {
// Prevent the browser from scrolling.
event.preventDefault();
// Manually set the focus since calling preventDefault above
// prevents the browser from setting it automatically.
scope.domElement.focus ? scope.domElement.focus() : window.focus();
let mouseAction;
switch ( event.button ) {
case 0:
mouseAction = scope.mouseButtons.LEFT;
break;
case 1:
mouseAction = scope.mouseButtons.MIDDLE;
break;
case 2:
mouseAction = scope.mouseButtons.RIGHT;
break;
default:
mouseAction = - 1;
}
switch ( mouseAction ) {
case MOUSE.DOLLY:
if ( scope.enableZoom === false ) return;
handleMouseDownDolly( event );
state = STATE.DOLLY;
break;
case MOUSE.ROTATE:
if ( event.ctrlKey || event.metaKey || event.shiftKey ) {
if ( scope.enablePan === false ) return;
handleMouseDownPan( event );
state = STATE.PAN;
} else {
if ( scope.enableRotate === false ) return;
handleMouseDownRotate( event );
state = STATE.ROTATE;
}
break;
case MOUSE.PAN:
if ( event.ctrlKey || event.metaKey || event.shiftKey ) {
if ( scope.enableRotate === false ) return;
handleMouseDownRotate( event );
state = STATE.ROTATE;
} else {
if ( scope.enablePan === false ) return;
handleMouseDownPan( event );
state = STATE.PAN;
}
break;
default:
state = STATE.NONE;
}
if ( state !== STATE.NONE ) {
scope.domElement.ownerDocument.addEventListener( 'pointermove', onPointerMove );
scope.domElement.ownerDocument.addEventListener( 'pointerup', onPointerUp );
scope.dispatchEvent( _startEvent );
}
}
function onMouseMove( event ) {
if ( scope.enabled === false ) return;
event.preventDefault();
switch ( state ) {
case STATE.ROTATE:
if ( scope.enableRotate === false ) return;
handleMouseMoveRotate( event );
break;
case STATE.DOLLY:
if ( scope.enableZoom === false ) return;
handleMouseMoveDolly( event );
break;
case STATE.PAN:
if ( scope.enablePan === false ) return;
handleMouseMovePan( event );
break;
}
}
function onMouseUp( event ) {
scope.domElement.ownerDocument.removeEventListener( 'pointermove', onPointerMove );
scope.domElement.ownerDocument.removeEventListener( 'pointerup', onPointerUp );
if ( scope.enabled === false ) return;
handleMouseUp( event );
scope.dispatchEvent( _endEvent );
state = STATE.NONE;
}
function onMouseWheel( event ) {
if ( scope.enabled === false || scope.enableZoom === false || ( state !== STATE.NONE && state !== STATE.ROTATE ) ) return;
event.preventDefault();
scope.dispatchEvent( _startEvent );
handleMouseWheel( event );
scope.dispatchEvent( _endEvent );
}
function onKeyDown( event ) {
if ( scope.enabled === false || scope.enablePan === false ) return;
handleKeyDown( event );
}
function onTouchStart( event ) {
if ( scope.enabled === false ) return;
event.preventDefault(); // prevent scrolling
switch ( event.touches.length ) {
case 1:
switch ( scope.touches.ONE ) {
case TOUCH.ROTATE:
if ( scope.enableRotate === false ) return;
handleTouchStartRotate( event );
state = STATE.TOUCH_ROTATE;
break;
case TOUCH.PAN:
if ( scope.enablePan === false ) return;
handleTouchStartPan( event );
state = STATE.TOUCH_PAN;
break;
default:
state = STATE.NONE;
}
break;
case 2:
switch ( scope.touches.TWO ) {
case TOUCH.DOLLY_PAN:
if ( scope.enableZoom === false && scope.enablePan === false ) return;
handleTouchStartDollyPan( event );
state = STATE.TOUCH_DOLLY_PAN;
break;
case TOUCH.DOLLY_ROTATE:
if ( scope.enableZoom === false && scope.enableRotate === false ) return;
handleTouchStartDollyRotate( event );
state = STATE.TOUCH_DOLLY_ROTATE;
break;
default:
state = STATE.NONE;
}
break;
default:
state = STATE.NONE;
}
if ( state !== STATE.NONE ) {
scope.dispatchEvent( _startEvent );
}
}
function onTouchMove( event ) {
if ( scope.enabled === false ) return;
event.preventDefault(); // prevent scrolling
switch ( state ) {
case STATE.TOUCH_ROTATE:
if ( scope.enableRotate === false ) return;
handleTouchMoveRotate( event );
scope.update();
break;
case STATE.TOUCH_PAN:
if ( scope.enablePan === false ) return;
handleTouchMovePan( event );
scope.update();
break;
case STATE.TOUCH_DOLLY_PAN:
if ( scope.enableZoom === false && scope.enablePan === false ) return;
handleTouchMoveDollyPan( event );
scope.update();
break;
case STATE.TOUCH_DOLLY_ROTATE:
if ( scope.enableZoom === false && scope.enableRotate === false ) return;
handleTouchMoveDollyRotate( event );
scope.update();
break;
default:
state = STATE.NONE;
}
}
function onTouchEnd( event ) {
if ( scope.enabled === false ) return;
handleTouchEnd( event );
scope.dispatchEvent( _endEvent );
state = STATE.NONE;
}
function onContextMenu( event ) {
if ( scope.enabled === false ) return;
event.preventDefault();
}
scope.domElement.addEventListener( 'contextmenu', onContextMenu );
scope.domElement.addEventListener( 'pointerdown', onPointerDown );
scope.domElement.addEventListener( 'wheel', onMouseWheel, { passive: false } );
scope.domElement.addEventListener( 'touchstart', onTouchStart, { passive: false } );
scope.domElement.addEventListener( 'touchend', onTouchEnd );
scope.domElement.addEventListener( 'touchmove', onTouchMove, { passive: false } );
// force an update at start
this.update();
}
}
// This set of controls performs orbiting, dollying (zooming), and panning.
// Unlike TrackballControls, it maintains the "up" direction object.up (+Y by default).
// This is very similar to OrbitControls, another set of touch behavior
//
// Orbit - right mouse, or left mouse + ctrl/meta/shiftKey / touch: two-finger rotate
// Zoom - middle mouse, or mousewheel / touch: two-finger spread or squish
// Pan - left mouse, or arrow keys / touch: one-finger move
class MapControls extends OrbitControls {
constructor( object, domElement ) {
super( object, domElement );
this.mouseButtons.LEFT = MOUSE.ROTATE;
this.mouseButtons.RIGHT = null;
this.mouseButtons.MIDDLE = null;
}
}
export { OrbitControls, MapControls };

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@@ -1,84 +0,0 @@
"use strict";
var __extends = (this && this.__extends) || (function () {
var extendStatics = function (d, b) {
extendStatics = Object.setPrototypeOf ||
({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
return extendStatics(d, b);
};
return function (d, b) {
extendStatics(d, b);
function __() { this.constructor = d; }
d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
};
})();
var __importDefault = (this && this.__importDefault) || function (mod) {
return (mod && mod.__esModule) ? mod : { "default": mod };
};
Object.defineProperty(exports, "__esModule", { value: true });
var VoxelSpace_1 = __importDefault(require("./VoxelSpace"));
var Polycube = /** @class */ (function (_super) {
__extends(Polycube, _super);
function Polycube(dims, vals, id) {
var _this = _super.call(this, dims, vals.map(function (val) { return val ? id : 0; }), true) || this;
_this.id = id;
return _this;
}
Polycube.prototype.getId = function () {
return this.id;
};
Polycube.prototype.print = function () {
var accum = "";
console.log("---");
for (var i = 0; i < this.dims[0]; i++) {
for (var j = 0; j < this.dims[1]; j++) {
for (var k = 0; k < this.dims[2]; k++) {
accum += this.at(i, j, k) === 0 ? "O" : "#";
}
console.log(accum);
accum = "";
}
if (i !== this.dims[0] - 1) {
console.log("-");
}
}
console.log("---");
};
Polycube.prototype.matches = function (cube) {
var otherDims = cube.getDims();
for (var i = 0; i < this.dims.length; i++) {
if (otherDims[i] !== this.dims[i]) {
return false;
}
}
var otherVals = cube.getVals();
for (var i = 0; i < this.vals.length; i++) {
if (Number(this.vals[i]) !== Number(otherVals[i])) {
return false;
}
}
return true;
};
Polycube.prototype.size = function () {
var size = 0;
this.forEachCell(function (val) {
if (val) {
size++;
}
});
return size;
};
Polycube.prototype.rotated90 = function (dim) {
var rotated = _super.prototype.rotated90.call(this, dim);
return new Polycube(rotated.getDims(), rotated.getVals(), this.id);
};
Polycube.prototype.clone = function () {
return new Polycube(this.getDims(), this.getVals(), this.id);
};
Polycube.prototype.getUniqueRotations = function () {
var _this = this;
return _super.prototype.getUniqueRotations.call(this).map(function (rot) { return new Polycube(rot.getDims(), rot.getVals(), _this.id); });
};
return Polycube;
}(VoxelSpace_1.default));
exports.default = Polycube;

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@@ -1,70 +0,0 @@
import VoxelSpace, {DimensionDef} from "./VoxelSpace";
export default class Polycube extends VoxelSpace {
private id: number;
constructor(dims: DimensionDef, vals: boolean[], id: number) {
super(dims, vals.map(val => val ? id : 0), true);
this.id = id;
}
getId() {
return this.id;
}
print() {
let accum = "";
console.log("---");
for (let i = 0; i < this.dims[0]; i++) {
for (let j = 0; j < this.dims[1]; j++) {
for (let k = 0; k < this.dims[2]; k++) {
accum += this.at(i, j, k) === 0 ? "O" : "#";
}
console.log(accum);
accum = "";
}
if (i !== this.dims[0] - 1) {
console.log("-");
}
}
console.log("---");
}
matches(cube: VoxelSpace) {
const otherDims = cube.getDims();
for (let i = 0; i < this.dims.length; i++) {
if (otherDims[i] !== this.dims[i]) {
return false;
}
}
const otherVals = cube.getVals();
for (let i = 0; i < this.vals.length; i++) {
if (Number(this.vals[i]) !== Number(otherVals[i])) {
return false;
}
}
return true;
}
size() {
let size = 0;
this.forEachCell((val) => {
if (val) {
size++;
}
});
return size;
}
rotated90(dim: "x" | "y" | "z"): Polycube {
const rotated = super.rotated90(dim);
return new Polycube(rotated.getDims(), rotated.getVals() as unknown as boolean[], this.id);
}
clone(): Polycube {
return new Polycube(this.getDims(), this.getVals() as unknown as boolean[], this.id);
}
getUniqueRotations(): Polycube[] {
return super.getUniqueRotations().map(rot => new Polycube(rot.getDims(), rot.getVals() as unknown as boolean[], this.id));
}
}

22
src/Polycube3D.svelte Normal file
View File

@@ -0,0 +1,22 @@
<script lang="ts">
import PolycubeScene from "./threeTest.ts";
import {onMount} from "svelte";
import {polycubes, somaDimension, selectedCube} from "./store";
import VoxelSpace from "./solver/VoxelSpace.ts";
$: cube = $polycubes[$selectedCube];
let el: HTMLCanvasElement;
let threeTest: TestScene;
onMount(() => {
threeTest = new PolycubeScene(el);
});
$: threeTest?.setPolycube(cube.rep, $somaDimension, cube.color);
</script>
<canvas
bind:this={el}
width="640"
height="480"
></canvas>

50
src/Sidebar.svelte Normal file
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@@ -0,0 +1,50 @@
<script lang="ts">
import {isMaxDimension, isMinDimension, isMaxPolycubes, isMinPolycubes, somaDimension, polycubes} from "./store";
$: numCubes = $polycubes.length;
function solve() {
console.log("SOLVING!");
}
</script>
<div class="container">
<h1>Somaesque</h1>
<h3>Settings</h3>
<div class="option">
<p>Cube Dimension: {$somaDimension}</p>
<button on:click={somaDimension.dec} disabled={$isMinDimension}>-</button>
<button on:click={somaDimension.inc} disabled={$isMaxDimension}>+</button>
</div>
<div class="option">
<p>Cubes: {numCubes}</p>
<button on:click={polycubes.removeCube} disabled={$isMinPolycubes}>-</button>
<button on:click={polycubes.addCube} disabled={$isMaxPolycubes}>+</button>
</div>
<div class="option">
<button on:click={solve}>Solve</button>
</div>
</div>
<style>
p {
display: inline-block;
}
button {
display: inline-block;
}
.container {
height: 100%;
background-color: #333333;
padding: 1em;
}
h1 {
margin: 0;
color: #ff3e00;
font-size: 3em;
font-weight: 100;
}
</style>

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@@ -0,0 +1,27 @@
<script lang="ts">
import {polycubes} from "./store";
import CubeInput from "./CubeInput.svelte";
import Polycube3D from "./Polycube3D.svelte";
$: numCubes = $polycubes.length;
</script>
<div class="input-container">
{#each {length: numCubes} as _, cubeNo}
<div class="cube-input">
<CubeInput
cubeNo={cubeNo}
/>
</div>
{/each}
</div>
<Polycube3D/>
<style>
.cube-input {
}
.input-container {
display: flex;
justify-content: space-around;
flex-flow: row wrap;
}
</style>

View File

@@ -1,58 +0,0 @@
"use strict";
var __importDefault = (this && this.__importDefault) || function (mod) {
return (mod && mod.__esModule) ? mod : { "default": mod };
};
Object.defineProperty(exports, "__esModule", { value: true });
var VoxelSpace_1 = __importDefault(require("./VoxelSpace"));
var SomaSolver = /** @class */ (function () {
function SomaSolver(dimension) {
this.solutions = [];
this.iterations = 0;
if (dimension % 1 !== 0 || dimension < 0) {
throw new Error("The argument 'dimension' must be a positive whole number");
}
this.dim = dimension;
this.solutionCube = new VoxelSpace_1.default([dimension, dimension, dimension], Array(Math.pow(dimension, 3)).fill(0));
}
SomaSolver.prototype.solve = function (polycubes) {
if (polycubes.length === 0) {
throw new Error("You must pass at least one polycube to solve the puzzle.");
}
var cumulativeSize = polycubes.reduce(function (prev, curr) { return prev + curr.size(); }, 0);
if (cumulativeSize !== Math.pow(this.dim, 3)) {
throw new Error("The polycubes passed do not add up to exactly enough units to form a cube of dimension " + this.dim + "! Got: " + cumulativeSize + ", need: " + Math.pow(this.dim, 3));
}
this.iterations = 0;
this.backtrackSolve(this.solutionCube, polycubes);
this.solutions = VoxelSpace_1.default.filterUnique(this.solutions);
this.solutions.forEach(function (sol) { return sol.print(); });
console.log(this.solutions.length);
};
SomaSolver.prototype.backtrackSolve = function (workingSolution, polycubes, depth) {
if (depth === void 0) { depth = 0; }
var nextCube = polycubes[0];
var rots = depth === 0 ? [nextCube] : nextCube.getUniqueRotations();
for (var i = 0; i < rots.length; i++) {
var polyCubeDims = rots[i].getDims();
for (var x = 0; x < this.dim - polyCubeDims[0] + 1; x++) {
for (var y = 0; y < this.dim - polyCubeDims[1] + 1; y++) {
for (var z = 0; z < this.dim - polyCubeDims[2] + 1; z++) {
var successfulFusion = workingSolution.plus(rots[i], x, y, z);
if (successfulFusion) {
if (polycubes.length === 1) {
console.log("soln", this.iterations++);
this.solutions.push(successfulFusion);
return;
}
else {
this.backtrackSolve(successfulFusion, polycubes.slice(1), depth + 1);
}
}
}
}
}
}
};
return SomaSolver;
}());
exports.default = SomaSolver;

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@@ -1,55 +0,0 @@
import Polycube from "./Polycube";
import VoxelSpace from "./VoxelSpace";
export default class SomaSolver {
private solutionCube: VoxelSpace;
private dim: number;
private solutions: VoxelSpace[] = [];
private iterations: number = 0;
constructor(dimension: number) {
if (dimension % 1 !== 0 || dimension < 0) {
throw new Error("The argument 'dimension' must be a positive whole number");
}
this.dim = dimension;
this.solutionCube = new VoxelSpace([dimension, dimension, dimension], Array(dimension**3).fill(0));
}
solve(polycubes: Polycube[]) {
if (polycubes.length === 0) {
throw new Error("You must pass at least one polycube to solve the puzzle.");
}
let cumulativeSize = polycubes.reduce((prev, curr) => prev + curr.size(), 0);
if (cumulativeSize !== this.dim**3) {
throw new Error(`The polycubes passed do not add up to exactly enough units to form a cube of dimension ${this.dim}! Got: ${cumulativeSize}, need: ${this.dim**3}`);
}
this.iterations = 0;
this.backtrackSolve(this.solutionCube, polycubes);
this.solutions = VoxelSpace.filterUnique(this.solutions);
this.solutions.forEach(sol => sol.print());
console.log(this.solutions.length);
}
private backtrackSolve(workingSolution: VoxelSpace, polycubes: Polycube[], depth = 0) {
const nextCube = polycubes[0];
const rots = depth === 0 ? [nextCube] : nextCube.getUniqueRotations();
for (let i = 0; i < rots.length; i++) {
const polyCubeDims = rots[i].getDims();
for (let x = 0; x < this.dim - polyCubeDims[0] + 1; x++) {
for (let y = 0; y < this.dim - polyCubeDims[1] + 1; y++) {
for (let z = 0; z < this.dim - polyCubeDims[2] + 1; z++) {
const successfulFusion = workingSolution.plus(rots[i], x, y, z);
if (successfulFusion) {
if (polycubes.length === 1) {
console.log("soln", this.iterations++);
this.solutions.push(successfulFusion);
return;
} else {
this.backtrackSolve(successfulFusion, polycubes.slice(1), depth + 1);
}
}
}
}
}
}
}
}

View File

@@ -1,239 +0,0 @@
"use strict";
var __spreadArrays = (this && this.__spreadArrays) || function () {
for (var s = 0, i = 0, il = arguments.length; i < il; i++) s += arguments[i].length;
for (var r = Array(s), k = 0, i = 0; i < il; i++)
for (var a = arguments[i], j = 0, jl = a.length; j < jl; j++, k++)
r[k] = a[j];
return r;
};
Object.defineProperty(exports, "__esModule", { value: true });
var VoxelSpace = /** @class */ (function () {
function VoxelSpace(dims, vals, cullEmpty) {
if (vals.length !== dims[0] * dims[1] * dims[2]) {
throw new Error("Vals don't fit in given dimensions.");
}
this.dims = dims;
this.vals = vals;
if (cullEmpty) {
this.cullEmptySpace();
}
}
VoxelSpace.prototype.cullEmptySpace = function () {
var extrema = {
xMax: -Infinity,
xMin: Infinity,
yMax: -Infinity,
yMin: Infinity,
zMax: -Infinity,
zMin: Infinity,
};
var newVals = [];
this.forEachCell(function (val, i, j, k) {
if (val !== 0) {
extrema.xMax = Math.max(extrema.xMax, i);
extrema.xMin = Math.min(extrema.xMin, i);
extrema.yMax = Math.max(extrema.yMax, j);
extrema.yMin = Math.min(extrema.yMin, j);
extrema.zMax = Math.max(extrema.zMax, k);
extrema.zMin = Math.min(extrema.zMin, k);
}
});
for (var i = extrema.xMin; i <= extrema.xMax; i++) {
for (var j = extrema.yMin; j <= extrema.yMax; j++) {
for (var k = extrema.zMin; k <= extrema.zMax; k++) {
newVals.push(this.at(i, j, k));
}
}
}
this.dims[0] = extrema.xMax - extrema.xMin + 1;
this.dims[1] = extrema.yMax - extrema.yMin + 1;
this.dims[2] = extrema.zMax - extrema.zMin + 1;
this.vals = newVals;
};
VoxelSpace.prototype.forEachCell = function (cb) {
loopStart: for (var x = 0; x < this.dims[0]; x++) {
for (var y = 0; y < this.dims[1]; y++) {
for (var z = 0; z < this.dims[2]; z++) {
if (cb(this.at(x, y, z), x, y, z) === 0) {
break loopStart;
}
}
}
}
};
VoxelSpace.prototype.print = function () {
var accum = "";
console.log("---");
for (var i = 0; i < this.dims[0]; i++) {
for (var j = 0; j < this.dims[1]; j++) {
for (var k = 0; k < this.dims[2]; k++) {
accum += this.at(i, j, k);
}
console.log(accum);
accum = "";
}
if (i !== this.dims[0] - 1) {
console.log("-");
}
}
console.log("---");
};
VoxelSpace.prototype.getUniqueRotations = function () {
var rotations = [];
var refSpace = this.clone();
VoxelSpace.pushNewUniqueSpaces(rotations, refSpace.getAxisSpins('x'));
refSpace.rot90('y');
VoxelSpace.pushNewUniqueSpaces(rotations, refSpace.getAxisSpins('x'));
refSpace.rot90('y');
VoxelSpace.pushNewUniqueSpaces(rotations, refSpace.getAxisSpins('x'));
refSpace.rot90('y');
VoxelSpace.pushNewUniqueSpaces(rotations, refSpace.getAxisSpins('x'));
refSpace.rot90('z');
VoxelSpace.pushNewUniqueSpaces(rotations, refSpace.getAxisSpins('x'));
refSpace.rot90('z');
refSpace.rot90('z');
VoxelSpace.pushNewUniqueSpaces(rotations, refSpace.getAxisSpins('x'));
return rotations;
};
VoxelSpace.filterUnique = function (spaces) {
if (spaces.length === 0) {
return [];
}
var uniqueSpaces = [spaces[0]];
for (var _i = 0, spaces_1 = spaces; _i < spaces_1.length; _i++) {
var space = spaces_1[_i];
var foundMatch = false;
for (var _a = 0, _b = space.getUniqueRotations(); _a < _b.length; _a++) {
var rotation = _b[_a];
var end = uniqueSpaces.length;
for (var i = 0; i < end; i++) {
if (rotation.matches(uniqueSpaces[i])) {
foundMatch = true;
}
}
}
if (!foundMatch) {
uniqueSpaces.push(space);
}
}
return uniqueSpaces;
};
VoxelSpace.pushNewUniqueSpaces = function (existingSpaces, newSpaces) {
for (var _i = 0, newSpaces_1 = newSpaces; _i < newSpaces_1.length; _i++) {
var newSpace = newSpaces_1[_i];
var matchFound = false;
for (var _a = 0, existingSpaces_1 = existingSpaces; _a < existingSpaces_1.length; _a++) {
var existingSpace = existingSpaces_1[_a];
if (newSpace.matches(existingSpace)) {
matchFound = true;
break;
}
}
if (!matchFound) {
existingSpaces.push(newSpace);
}
}
};
VoxelSpace.prototype.matches = function (space) {
var otherDims = space.getDims();
for (var i = 0; i < this.dims.length; i++) {
if (otherDims[i] !== this.dims[i]) {
return false;
}
}
var otherVals = space.getVals();
for (var i = 0; i < this.vals.length; i++) {
if (this.vals[i] !== otherVals[i]) {
return false;
}
}
return true;
};
VoxelSpace.prototype.clone = function () {
return new VoxelSpace(this.getDims(), this.getVals());
};
VoxelSpace.prototype.getAxisSpins = function (axis) {
var rotations = [this.clone()];
for (var i = 0; i < 3; i++) {
rotations.push(rotations[i].rotated90(axis));
}
return rotations;
};
VoxelSpace.prototype.getDims = function () {
return this.dims.slice();
};
VoxelSpace.prototype.getVals = function () {
return this.vals.slice();
};
// [1, 0, 0] [x] [ x]
// [0, 0, -1] * [y] = [-z]
// [0, 1, 0] [z] [ y]
VoxelSpace.prototype.newIndexRotX = function (x, y, z) {
return this.dims[2] * this.dims[1] * x + this.dims[1] * (this.dims[2] - 1 - z) + y;
};
// [ 0, 0, 1] [x] [ z]
// [ 0, 1, 0] * [y] = [ y]
// [-1, 0, 0] [z] [-x]
VoxelSpace.prototype.newIndexRotY = function (x, y, z) {
return this.dims[1] * this.dims[0] * z + this.dims[0] * y + (this.dims[0] - 1 - x);
};
// [0, -1, 0] [x] [-y]
// [1, 0, 0] * [y] = [ x]
// [0, 0, 1] [z] [ z]
VoxelSpace.prototype.newIndexRotZ = function (x, y, z) {
return this.dims[0] * this.dims[2] * (this.dims[1] - 1 - y) + this.dims[2] * x + z;
};
VoxelSpace.prototype.at = function (x, y, z) {
return this.vals[this.dims[1] * this.dims[2] * x + this.dims[2] * y + z];
};
VoxelSpace.prototype.set = function (x, y, z, val) {
this.vals[this.dims[1] * this.dims[2] * x + this.dims[2] * y + z] = val;
};
VoxelSpace.prototype.rotated90 = function (dim) {
var newVals = __spreadArrays(this.vals);
var newDims;
var rotIndex;
if (dim === 'x') {
newDims = [this.dims[0], this.dims[2], this.dims[1]];
rotIndex = this.newIndexRotX.bind(this);
}
else if (dim === 'y') {
newDims = [this.dims[2], this.dims[1], this.dims[0]];
rotIndex = this.newIndexRotY.bind(this);
}
else {
newDims = [this.dims[1], this.dims[0], this.dims[2]];
rotIndex = this.newIndexRotZ.bind(this);
}
this.forEachCell(function (val, i, j, k) {
newVals[rotIndex(i, j, k)] = val;
});
return new VoxelSpace(newDims, newVals);
};
VoxelSpace.prototype.rot90 = function (dim) {
var rot = this.rotated90(dim);
this.vals = rot.getVals();
this.dims = rot.getDims();
};
VoxelSpace.prototype.plus = function (space, startX, startY, startZ) {
var result = this.clone();
var spaceDims = space.getDims();
for (var i = 0; i < spaceDims[0]; i++) {
for (var j = 0; j < spaceDims[1]; j++) {
for (var k = 0; k < spaceDims[2]; k++) {
var sourceVal = space.at(i, j, k);
var targetEmpty = result.at(startX + i, startY + j, startZ + k) === 0;
if (sourceVal !== 0 && targetEmpty) {
result.set(startX + i, startY + j, startZ + k, sourceVal);
}
else if (sourceVal !== 0 && !targetEmpty) {
return null;
}
}
}
}
return result;
};
return VoxelSpace;
}());
exports.default = VoxelSpace;

View File

@@ -1,139 +0,0 @@
"use strict";
var __importDefault = (this && this.__importDefault) || function (mod) {
return (mod && mod.__esModule) ? mod : { "default": mod };
};
Object.defineProperty(exports, "__esModule", { value: true });
var Polycube_1 = __importDefault(require("./Polycube"));
var SomaSolver_1 = __importDefault(require("./SomaSolver"));
// const testCube = new Cube([4, 2, 5], [
// "000", "001", "002", "003", "004",
// "010", "011", "012", "013", "014",
// "100", "101", "102", "103", "104",
// "110", "111", "112", "113", "114",
// "200", "201", "202", "203", "204",
// "210", "211", "212", "213", "214",
// "300", "301", "302", "303", "304",
// "310", "311", "312", "313", "314",
// ]);
// const somaCube = new Polycube([3, 3, 3], [
// false, false, false,
// false, false, false,
// false, false, false,
//
// true, true, true,
// true, true, true,
// false, false, false,
//
// false, false, false,
// false, false, false,
// false, false, false,
// ], 1);
var unitCube1 = new Polycube_1.default([1, 1, 1], [true], 1);
var unitCube2 = new Polycube_1.default([1, 1, 1], [true], 2);
var unitCube3 = new Polycube_1.default([1, 1, 1], [true], 3);
var unitCube4 = new Polycube_1.default([1, 1, 1], [true], 4);
var unitCube5 = new Polycube_1.default([1, 1, 1], [true], 5);
var unitCube6 = new Polycube_1.default([1, 1, 1], [true], 6);
var unitCube7 = new Polycube_1.default([1, 1, 1], [true], 7);
var unitCube8 = new Polycube_1.default([1, 1, 1], [true], 8);
var unitCube9 = new Polycube_1.default([1, 1, 1], [true], 9);
var unitCube10 = new Polycube_1.default([1, 1, 1], [true], 10);
var unitCube11 = new Polycube_1.default([1, 1, 1], [true], 11);
var unitCube12 = new Polycube_1.default([1, 1, 1], [true], 12);
var unitCube13 = new Polycube_1.default([1, 1, 1], [true], 13);
var unitCube14 = new Polycube_1.default([1, 1, 1], [true], 14);
var unitCube15 = new Polycube_1.default([1, 1, 1], [true], 15);
var unitCube16 = new Polycube_1.default([1, 1, 1], [true], 16);
var unitCube17 = new Polycube_1.default([1, 1, 1], [true], 17);
var unitCube18 = new Polycube_1.default([1, 1, 1], [true], 18);
var unitCube19 = new Polycube_1.default([1, 1, 1], [true], 19);
var unitCube20 = new Polycube_1.default([1, 1, 1], [true], 20);
var unitCube21 = new Polycube_1.default([1, 1, 1], [true], 21);
var unitCube22 = new Polycube_1.default([1, 1, 1], [true], 22);
var unitCube23 = new Polycube_1.default([1, 1, 1], [true], 23);
var unitCube24 = new Polycube_1.default([1, 1, 1], [true], 24);
var unitCube25 = new Polycube_1.default([1, 1, 1], [true], 25);
var unitCube26 = new Polycube_1.default([1, 1, 1], [true], 26);
var unitCube27 = new Polycube_1.default([1, 1, 1], [true], 27);
var tetromino1 = new Polycube_1.default([3, 3, 3], [
true, true, true,
false, true, false,
false, false, false,
false, false, false,
false, false, false,
false, false, false,
false, false, false,
false, false, false,
false, false, false,
], 1);
var tetromino2 = new Polycube_1.default([3, 3, 3], [
false, false, false,
false, false, false,
false, true, false,
false, true, false,
false, true, false,
false, true, false,
false, false, false,
false, false, false,
false, false, false,
], 2);
var tetromino3 = new Polycube_1.default([3, 3, 3], [
true, false, false,
true, true, false,
false, true, false,
false, false, false,
false, false, false,
false, false, false,
false, false, false,
false, false, false,
false, false, false,
], 3);
var tetromino4 = new Polycube_1.default([3, 3, 3], [
true, true, false,
false, false, false,
false, false, false,
true, false, false,
true, false, false,
false, false, false,
false, false, false,
false, false, false,
false, false, false,
], 4);
var tetromino5 = new Polycube_1.default([3, 3, 3], [
true, true, false,
false, false, false,
false, false, false,
false, true, false,
false, true, false,
false, false, false,
false, false, false,
false, false, false,
false, false, false,
], 5);
var tetromino6 = new Polycube_1.default([3, 3, 3], [
false, false, false,
false, false, false,
false, true, false,
false, false, false,
false, true, false,
false, true, true,
false, false, false,
false, false, false,
false, false, false,
], 6);
var triomino1 = new Polycube_1.default([3, 3, 3], [
false, false, false,
false, false, false,
false, true, false,
false, false, false,
false, true, false,
false, true, false,
false, false, false,
false, false, false,
false, false, false,
], 7);
// const cube = new VoxelSpace([3, 3, 3], Array(3**3).fill(0));
// cube.plus(triomino1)?.plus(tetromino2, {x: 1, y: 0, z: 1})?.print();
var solver = new SomaSolver_1.default(3);
console.log("solving");
solver.solve([triomino1, tetromino2, tetromino3, tetromino1, tetromino4, tetromino5, tetromino6]);

View File

@@ -1,158 +1,10 @@
import Polycube from "./Polycube";
import SomaSolver from "./SomaSolver";
import App from './App.svelte';
// const testCube = new Cube([4, 2, 5], [
// "000", "001", "002", "003", "004",
// "010", "011", "012", "013", "014",
// "100", "101", "102", "103", "104",
// "110", "111", "112", "113", "114",
// "200", "201", "202", "203", "204",
// "210", "211", "212", "213", "214",
// "300", "301", "302", "303", "304",
// "310", "311", "312", "313", "314",
// ]);
// const somaCube = new Polycube([3, 3, 3], [
// false, false, false,
// false, false, false,
// false, false, false,
//
// true, true, true,
// true, true, true,
// false, false, false,
//
// false, false, false,
// false, false, false,
// false, false, false,
// ], 1);
const unitCube1 = new Polycube([1, 1, 1], [true], 1);
const unitCube2 = new Polycube([1, 1, 1], [true], 2);
const unitCube3 = new Polycube([1, 1, 1], [true], 3);
const unitCube4 = new Polycube([1, 1, 1], [true], 4);
const unitCube5 = new Polycube([1, 1, 1], [true], 5);
const unitCube6 = new Polycube([1, 1, 1], [true], 6);
const unitCube7 = new Polycube([1, 1, 1], [true], 7);
const unitCube8 = new Polycube([1, 1, 1], [true], 8);
const unitCube9 = new Polycube([1, 1, 1], [true], 9);
const unitCube10 = new Polycube([1, 1, 1], [true], 10);
const unitCube11 = new Polycube([1, 1, 1], [true], 11);
const unitCube12 = new Polycube([1, 1, 1], [true], 12);
const unitCube13 = new Polycube([1, 1, 1], [true], 13);
const unitCube14 = new Polycube([1, 1, 1], [true], 14);
const unitCube15 = new Polycube([1, 1, 1], [true], 15);
const unitCube16 = new Polycube([1, 1, 1], [true], 16);
const unitCube17 = new Polycube([1, 1, 1], [true], 17);
const unitCube18 = new Polycube([1, 1, 1], [true], 18);
const unitCube19 = new Polycube([1, 1, 1], [true], 19);
const unitCube20 = new Polycube([1, 1, 1], [true], 20);
const unitCube21 = new Polycube([1, 1, 1], [true], 21);
const unitCube22 = new Polycube([1, 1, 1], [true], 22);
const unitCube23 = new Polycube([1, 1, 1], [true], 23);
const unitCube24 = new Polycube([1, 1, 1], [true], 24);
const unitCube25 = new Polycube([1, 1, 1], [true], 25);
const unitCube26 = new Polycube([1, 1, 1], [true], 26);
const unitCube27 = new Polycube([1, 1, 1], [true], 27);
const app = new App({
target: document.body,
props: {
name: 'world'
}
});
const tetromino1 = new Polycube([3, 3, 3], [
true, true, true,
false, true, false,
false, false, false,
false, false, false,
false, false, false,
false, false, false,
false, false, false,
false, false, false,
false, false, false,
], 1);
const tetromino2 = new Polycube([3, 3, 3], [
false, false, false,
false, false, false,
false, true, false,
false, true, false,
false, true, false,
false, true, false,
false, false, false,
false, false, false,
false, false, false,
], 2);
const tetromino3 = new Polycube([3, 3, 3], [
true, false, false,
true, true, false,
false, true, false,
false, false, false,
false, false, false,
false, false, false,
false, false, false,
false, false, false,
false, false, false,
], 3);
const tetromino4 = new Polycube([3, 3, 3], [
true, true, false,
false, false, false,
false, false, false,
true, false, false,
true, false, false,
false, false, false,
false, false, false,
false, false, false,
false, false, false,
], 4);
const tetromino5 = new Polycube([3, 3, 3], [
true, true, false,
false, false, false,
false, false, false,
false, true, false,
false, true, false,
false, false, false,
false, false, false,
false, false, false,
false, false, false,
], 5);
const tetromino6 = new Polycube([3, 3, 3], [
false, false, false,
false, false, false,
false, true, false,
false, false, false,
false, true, false,
false, true, true,
false, false, false,
false, false, false,
false, false, false,
], 6);
const triomino1 = new Polycube([3, 3, 3], [
false, false, false,
false, false, false,
false, true, false,
false, false, false,
false, true, false,
false, true, false,
false, false, false,
false, false, false,
false, false, false,
], 7);
// const cube = new VoxelSpace([3, 3, 3], Array(3**3).fill(0));
// cube.plus(triomino1)?.plus(tetromino2, {x: 1, y: 0, z: 1})?.print();
const solver = new SomaSolver(3);
console.log("solving");
solver.solve([triomino1, tetromino2, tetromino3, tetromino1, tetromino4, tetromino5, tetromino6]);
export default app;

View File

@@ -0,0 +1,99 @@
import type VoxelSpace from "./VoxelSpace";
export default class SomaSolution {
private solutionSpaces: VoxelSpace[];
private dim: number;
constructor(dim: number) {
if (dim < 0 || dim % 1 !== 0) {
throw new Error("Dimension must be a whole positive integer!");
}
this.dim = dim;
this.solutionSpaces = [];
}
static filterUnique(solutions: SomaSolution[]): SomaSolution[] {
if (solutions.length === 0) {
return [];
}
const uniqueSolns = [solutions[0]];
for (const solution of solutions) {
let foundMatch = false;
for (const rotation of solution.getUniqueRotations()) {
let end = uniqueSolns.length;
for (let i = 0; i < end; i++) {
if (rotation.matches(uniqueSolns[i])) {
foundMatch = true;
}
}
}
if (!foundMatch) {
uniqueSolns.push(solution);
}
}
return uniqueSolns;
}
getUniqueRotations(): SomaSolution[] {
if (this.solutionSpaces.length === 0) {
return [];
}
const result: SomaSolution[] = [];
const allRots = this.solutionSpaces.map(space => space.getAllRotations());
for (let i = 0; i < allRots[0].length; i++) {
const solnRot = new SomaSolution(this.dim);
allRots.forEach(rotGroup => solnRot.addSpace(rotGroup[i]));
result.push(solnRot);
}
return result;
}
matches(solution: SomaSolution) {
for (let i = 0; i < this.solutionSpaces.length; i++) {
if (!this.solutionSpaces[i].matches(solution.solutionSpaces[i])) {
return false;
}
}
return true;
}
addSpace(space: VoxelSpace) {
this.solutionSpaces.push(space);
}
print() {
let accum = "";
console.log("---");
for (let x = 0; x < this.dim; x++) {
for (let y = 0; y < this.dim; y++) {
for (let z = 0; z < this.dim; z++) {
for (const space of this.solutionSpaces) {
if (space.at(x, y, z)) {
accum += space.getId();
}
}
}
console.log(accum);
accum = "";
}
if (x !== this.dim - 1) {
console.log("-");
}
}
console.log("---");
}
at(x: number, y: number, z: number) {
for (const space of this.solutionSpaces) {
if (space.at(x, y, z)) {
return space.getId();
}
}
return 0;
}
clone() {
const clone = new SomaSolution(this.dim);
clone.solutionSpaces = this.solutionSpaces.slice();
return clone;
}
}

49
src/solver/SomaSolver.ts Normal file
View File

@@ -0,0 +1,49 @@
import VoxelSpace from "./VoxelSpace";
import SomaSolution from "./SomaSolution";
export default class SomaSolver {
private solutionCube: VoxelSpace;
private dim: number;
private solutions: SomaSolution[] = [];
private iterations: number = 0;
constructor(dimension: number) {
if (dimension % 1 !== 0 || dimension < 0) {
throw new Error("The argument 'dimension' must be a positive whole number");
}
this.dim = dimension;
this.solutionCube = new VoxelSpace(0, [dimension, dimension, dimension], Array(dimension**3).fill(0));
}
solve(polycubes: VoxelSpace[]) {
if (polycubes.length === 0) {
throw new Error("You must pass at least one polycube to solve the puzzle.");
}
let cumulativeSize = polycubes.reduce((prev, curr) => prev + curr.size(), 0);
if (cumulativeSize !== this.dim**3) {
throw new Error(`The polycubes passed do not add up to exactly enough units to form a cube of dimension ${this.dim}! Got: ${cumulativeSize}, need: ${this.dim**3}`);
}
const combosWithRots = polycubes.slice(1).map(polycube => polycube.getUniqueRotations().map(rot => rot.getAllPositionsInCube(this.dim)).flat());
const combos = [polycubes[0].getAllPositionsInCube(this.dim), ...combosWithRots];
this.backtrackSolve(this.solutionCube, combos, new SomaSolution(this.dim));
this.solutions = SomaSolution.filterUnique(this.solutions);
this.solutions.forEach(sol => sol.print());
}
private backtrackSolve(workingSolution: VoxelSpace, polycubes: VoxelSpace[][], currentSoln: SomaSolution, depth = 0) {
const nextCubeGroup = polycubes[0];
for (let i = 0; i < nextCubeGroup.length; i++) {
const fusionAttempt = workingSolution.plus(nextCubeGroup[i]);
if (fusionAttempt) {
const nextSoln = currentSoln.clone();
nextSoln.addSpace(nextCubeGroup[i]);
if (polycubes.length === 1) {
this.solutions.push(nextSoln);
currentSoln = new SomaSolution(this.dim);
return;
} else {
this.backtrackSolve(fusionAttempt, polycubes.slice(1), nextSoln, depth + 1);
}
}
}
}
}

View File

@@ -1,21 +1,42 @@
import Polycube from "./Polycube";
export type DimensionDef = [number, number, number];
export default class VoxelSpace {
protected vals: number[];
protected dims: DimensionDef;
constructor(dims: DimensionDef, vals: number[], cullEmpty?: boolean) {
if (vals.length !== dims[0] * dims[1] * dims[2]) {
throw new Error("Vals don't fit in given dimensions.");
private dims: DimensionDef;
private length: number;
private space: bigint;
private id: number;
constructor(id: number, dims: DimensionDef, space?: boolean[] | bigint, cullEmpty?: boolean) {
if (!space) {
space = 0n;
} else if (Array.isArray(space)) {
if (space.length !== dims[0] * dims[1] * dims[2]) {
throw new Error("Vals don't fit in given dimensions.");
}
space = VoxelSpace.boolArrayToBigInt(space)
}
this.id = id;
this.length = dims[0] * dims[1] * dims[2];
this.dims = dims;
this.vals = vals;
this.space = space;
if (cullEmpty) {
this.cullEmptySpace();
}
}
private static boolArrayToBigInt(boolArray: boolean[]): bigint {
let result = 0n;
for (let i = 0; i < boolArray.length; i++) {
if (boolArray[i]) {
result |= BigInt(1 << i);
}
}
return result;
}
binaryRep() {
return this.space.toString(2);
}
private cullEmptySpace() {
const extrema = {
xMax: -Infinity,
@@ -25,31 +46,35 @@ export default class VoxelSpace {
zMax: -Infinity,
zMin: Infinity,
};
const newVals: number[] = [];
this.forEachCell((val, i, j, k) => {
if (val !== 0) {
extrema.xMax = Math.max(extrema.xMax, i);
extrema.xMin = Math.min(extrema.xMin, i);
extrema.yMax = Math.max(extrema.yMax, j);
extrema.yMin = Math.min(extrema.yMin, j);
extrema.zMax = Math.max(extrema.zMax, k);
extrema.zMin = Math.min(extrema.zMin, k);
let newSpace = 0n;
this.forEachCell((val, x, y, z) => {
if (val) {
extrema.xMax = Math.max(extrema.xMax, x);
extrema.xMin = Math.min(extrema.xMin, x);
extrema.yMax = Math.max(extrema.yMax, y);
extrema.yMin = Math.min(extrema.yMin, y);
extrema.zMax = Math.max(extrema.zMax, z);
extrema.zMin = Math.min(extrema.zMin, z);
}
});
for (let i = extrema.xMin; i <= extrema.xMax; i++) {
for (let j = extrema.yMin; j <= extrema.yMax; j++) {
for (let k = extrema.zMin; k <= extrema.zMax; k++) {
newVals.push(this.at(i, j, k));
let index = 0n;
for (let x = extrema.xMin; x <= extrema.xMax; x++) {
for (let y = extrema.yMin; y <= extrema.yMax; y++) {
for (let z = extrema.zMin; z <= extrema.zMax; z++) {
if (this.at(x, y, z)) {
newSpace |= 1n << index;
}
index++;
}
}
}
this.dims[0] = extrema.xMax - extrema.xMin + 1;
this.dims[1] = extrema.yMax - extrema.yMin + 1;
this.dims[2] = extrema.zMax - extrema.zMin + 1;
this.vals = newVals;
this.space = newSpace;
}
forEachCell(cb: (val: number, x: number, y: number, z: number) => any) {
forEachCell(cb: (val: boolean, x: number, y: number, z: number) => any) {
loopStart: for (let x = 0; x < this.dims[0]; x++) {
for (let y = 0; y < this.dims[1]; y++) {
for (let z = 0; z < this.dims[2]; z++) {
@@ -61,13 +86,17 @@ export default class VoxelSpace {
}
}
getId() {
return this.id;
}
print() {
let accum = "";
console.log("---");
for (let i = 0; i < this.dims[0]; i++) {
for (let j = 0; j < this.dims[1]; j++) {
for (let k = 0; k < this.dims[2]; k++) {
accum += this.at(i, j, k);
accum += this.at(i, j, k) ? '#' : 'O';
}
console.log(accum);
accum = "";
@@ -97,26 +126,22 @@ export default class VoxelSpace {
return rotations;
}
static filterUnique<T extends Polycube | VoxelSpace>(spaces: T[]): T[] {
if (spaces.length === 0) {
return [];
}
const uniqueSpaces = [spaces[0]];
for (const space of spaces) {
let foundMatch = false;
for (const rotation of space.getUniqueRotations()) {
let end = uniqueSpaces.length;
for (let i = 0; i < end; i++) {
if (rotation.matches(uniqueSpaces[i])) {
foundMatch = true;
}
}
}
if (!foundMatch) {
uniqueSpaces.push(space);
}
}
return uniqueSpaces;
getAllRotations() {
const rotations: VoxelSpace[] = [];
const refSpace = this.clone();
rotations.push(...refSpace.getAxisSpins('x'));
refSpace.rot90('y');
rotations.push(...refSpace.getAxisSpins('x'));
refSpace.rot90('y');
rotations.push(...refSpace.getAxisSpins('x'));
refSpace.rot90('y');
rotations.push(...refSpace.getAxisSpins('x'));
refSpace.rot90('z');
rotations.push(...refSpace.getAxisSpins('x'));
refSpace.rot90('z');
refSpace.rot90('z');
rotations.push(...refSpace.getAxisSpins('x'));
return rotations;
}
protected static pushNewUniqueSpaces(existingSpaces: VoxelSpace[], newSpaces: VoxelSpace[]) {
@@ -134,6 +159,26 @@ export default class VoxelSpace {
}
}
getAllPositionsInCube(cubeDim: number): VoxelSpace[] {
if ((cubeDim > 0) && (cubeDim % 1 === 0)) {
const cubePositions: VoxelSpace[] = [];
for (let x = 0; x < cubeDim - this.dims[0] + 1; x++) {
for (let y = 0; y < cubeDim - this.dims[1] + 1; y++) {
for (let z = 0; z < cubeDim - this.dims[2] + 1; z++) {
const cubePos = new VoxelSpace(this.id, [cubeDim, cubeDim, cubeDim]);
this.forEachCell((val, rotX, rotY, rotZ) => {
cubePos.set(x + rotX, y + rotY, z + rotZ, val);
});
cubePositions.push(cubePos);
}
}
}
return cubePositions;
} else {
throw new Error("cubeDim must be a positive integer.");
}
}
matches(space: VoxelSpace) {
const otherDims = space.getDims();
for (let i = 0; i < this.dims.length; i++) {
@@ -141,17 +186,11 @@ export default class VoxelSpace {
return false;
}
}
const otherVals = space.getVals();
for (let i = 0; i < this.vals.length; i++) {
if (this.vals[i] !== otherVals[i]) {
return false;
}
}
return true;
return this.space === space.getRaw();
}
clone() {
return new VoxelSpace(this.getDims(), this.getVals());
return new VoxelSpace(this.id, this.getDims(), this.getRaw());
}
private getAxisSpins(axis: 'x' | 'y' | 'z'): VoxelSpace[] {
@@ -166,8 +205,8 @@ export default class VoxelSpace {
return this.dims.slice() as DimensionDef;
}
getVals() {
return this.vals.slice();
getRaw() {
return this.space;
}
// [1, 0, 0] [x] [ x]
@@ -192,15 +231,26 @@ export default class VoxelSpace {
}
at(x: number, y: number, z: number) {
return this.vals[this.dims[1] * this.dims[2] * x + this.dims[2] * y + z];
const mask = 1n << BigInt(this.dims[1] * this.dims[2] * x + this.dims[2] * y + z);
return (this.space & mask) !== 0n;
}
set(x: number, y: number, z: number, val: number) {
this.vals[this.dims[1] * this.dims[2] * x + this.dims[2] * y + z] = val;
toggle(x: number, y: number, z: number) {
const mask = BigInt(1 << this.dims[1] * this.dims[2] * x + this.dims[2] * y + z);
this.space ^= mask;
}
set(x: number, y: number, z: number, val: boolean) {
const mask = BigInt(1 << this.dims[1] * this.dims[2] * x + this.dims[2] * y + z);
if (val) {
this.space |= mask;
} else {
this.space &= ~mask;
}
}
rotated90(dim: 'x' | 'y' | 'z') {
const newVals = [...this.vals];
let newSpace = 0n;
let newDims: DimensionDef;
let rotIndex: (i: number, j: number, k: number) => number;
if (dim === 'x') {
@@ -214,33 +264,34 @@ export default class VoxelSpace {
rotIndex = this.newIndexRotZ.bind(this);
}
this.forEachCell((val, i, j, k) => {
newVals[rotIndex(i, j, k)] = val;
if (val) {
newSpace |= BigInt(1 << rotIndex(i, j, k));
}
})
return new VoxelSpace(newDims, newVals);
return new VoxelSpace(this.id, newDims, newSpace);
}
rot90(dim: 'x' | 'y' | 'z') {
const rot = this.rotated90(dim);
this.vals = rot.getVals();
this.space = rot.getRaw();
this.dims = rot.getDims();
}
plus(space: VoxelSpace, startX: number, startY: number, startZ: number): VoxelSpace | null {
let result: VoxelSpace = this.clone();
const spaceDims = space.getDims();
for (let i = 0; i < spaceDims[0]; i++) {
for (let j = 0; j < spaceDims[1]; j++) {
for (let k = 0; k < spaceDims[2]; k++) {
const sourceVal = space.at(i, j, k);
const targetEmpty = result.at(startX + i, startY + j, startZ + k) === 0;
if (sourceVal !== 0 && targetEmpty) {
result.set(startX + i, startY + j, startZ + k, sourceVal);
} else if (sourceVal !== 0 && !targetEmpty) {
return null;
}
}
}
plus(space: VoxelSpace): VoxelSpace | null {
const otherSpace = space.getRaw();
if ((this.space | otherSpace) === (this.space ^ otherSpace)) {
return new VoxelSpace(this.id, this.dims, otherSpace | this.space);
}
return result;
return null;
}
size() {
let size = 0;
this.forEachCell((val) => {
if (val) {
size++;
}
});
return size;
}
}

10
src/solver/main.js Normal file
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@@ -0,0 +1,10 @@
import App from './App.svelte';
const app = new App({
target: document.body,
props: {
name: 'world'
}
});
export default app;

109
src/solver/main.ts Normal file
View File

@@ -0,0 +1,109 @@
import SomaSolver from "./SomaSolver";
import VoxelSpace from "./VoxelSpace";
const tetromino1 = new VoxelSpace(1, [3, 3, 3], [
true, true, true,
false, true, false,
false, false, false,
false, false, false,
false, false, false,
false, false, false,
false, false, false,
false, false, false,
false, false, false,
], true);
const tetromino2 = new VoxelSpace(2, [3, 3, 3], [
false, false, false,
false, false, false,
false, true, false,
false, true, false,
false, true, false,
false, true, false,
false, false, false,
false, false, false,
false, false, false,
], true);
const tetromino3 = new VoxelSpace(3, [3, 3, 3], [
true, false, false,
true, true, false,
false, true, false,
false, false, false,
false, false, false,
false, false, false,
false, false, false,
false, false, false,
false, false, false,
], true);
const tetromino4 = new VoxelSpace(4, [3, 3, 3], [
true, true, false,
false, false, false,
false, false, false,
true, false, false,
true, false, false,
false, false, false,
false, false, false,
false, false, false,
false, false, false,
], true);
const tetromino5 = new VoxelSpace(5, [3, 3, 3], [
true, true, false,
false, false, false,
false, false, false,
false, true, false,
false, true, false,
false, false, false,
false, false, false,
false, false, false,
false, false, false,
], true);
const tetromino6 = new VoxelSpace(6, [3, 3, 3], [
false, false, false,
false, false, false,
false, true, false,
false, false, false,
false, true, false,
false, true, true,
false, false, false,
false, false, false,
false, false, false,
], true);
const triomino1 = new VoxelSpace(7, [3, 3, 3], [
false, false, false,
false, false, false,
false, true, false,
false, false, false,
false, true, false,
false, true, false,
false, false, false,
false, false, false,
false, false, false,
], true);
// const cube = new VoxelSpace([3, 3, 3], Array(3**3).fill(0));
// cube.plus(triomino1)?.plus(tetromino2, {x: 1, y: 0, z: 1})?.print();
const solver = new SomaSolver(3);
console.log("solving");
solver.solve([triomino1, tetromino2, tetromino3, tetromino1, tetromino4, tetromino5, tetromino6]);

101
src/store.ts Normal file
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@@ -0,0 +1,101 @@
import { derived, writable } from 'svelte/store';
import { get } from 'svelte/store';
type PolycubeInput = {
color: string,
rep: bigint,
}
const MAX_DIMS = 5;
const MIN_DIMS = 2;
const store = {
polycubes: writable<PolycubeInput[]>([{rep: BigInt(0), color: colorFromIndex(0)}]),
somaDimension: writable(3),
};
export const selectedCube = writable(0);
export const isMaxDimension = derived(store.somaDimension, $somaDimension => $somaDimension >= MAX_DIMS);
export const isMinDimension = derived(store.somaDimension, $somaDimension => $somaDimension <= MIN_DIMS);
export const isMaxPolycubes = derived([store.polycubes, store.somaDimension], ([$polycubes, $somaDimension]) => $polycubes.length >= $somaDimension ** 3);
export const isMinPolycubes = derived(store.polycubes, ($polycubes) => $polycubes.length <= 1);
export const somaDimension = {
subscribe: store.somaDimension.subscribe,
inc() {
if (!get(isMaxDimension)) {
store.somaDimension.update(dims => {
polycubes.reset(dims + 1);
return dims + 1;
});
}
},
dec() {
if (!get(isMinDimension)) {
store.somaDimension.update(dims => {
polycubes.reset(dims - 1);
return dims - 1;
});
}
}
};
export const polycubes = {
subscribe: store.polycubes.subscribe,
addCube() {
const isMaxPolycubes = get(store.polycubes).length >= get(store.somaDimension) ** 3;
if (!isMaxPolycubes) {
store.polycubes.update(polycubes => polycubes.concat({
rep: BigInt(0),
color: colorFromIndex(polycubes.length),
}));
}
},
removeCube() {
const isMinPolycubes = get(store.polycubes).length <= 1;
if (!isMinPolycubes) {
store.polycubes.update(polycubes => polycubes.splice(0, polycubes.length - 1));
}
},
toggle(cubeIndex: number, x: number, y: number, z: number) {
const dims = get(store.somaDimension);
const mask = BigInt(1) << BigInt(dims ** 2 * x + dims * y + z);
const cubes = get(store.polycubes);
cubes[cubeIndex].rep ^= mask;
store.polycubes.set(cubes);
},
set(cubeIndex: number, val: boolean, x: number, y: number, z: number) {
const dims = get(store.somaDimension);
const mask = BigInt(1) << BigInt(dims ** 2 * x + dims * y + z);
const cubes = get(store.polycubes);
if (val) {
cubes[cubeIndex].rep |= mask
} else {
cubes[cubeIndex].rep &= ~mask
}
store.polycubes.set(cubes);
},
reset(dims: number) {
store.polycubes.update(polycubes => {
const result: PolycubeInput[] = [];
for (let i = 0; i < Math.min(polycubes.length, dims**3); i++) {
result.push({
rep: BigInt(0),
color: colorFromIndex(i),
});
}
return result;
});
}
};
function colorFromIndex(index: number) {
const colorWheelCycle = Math.floor(index / 6);
const darknessCycle = Math.floor(index / 12);
const spacing = (360 / 6);
const offset = colorWheelCycle === 0 ? 0 : spacing / (colorWheelCycle + 2);
let hue = spacing * (index % 6) + offset;
const saturation = 100;
const lightness = 1 / (2 + darknessCycle) * 100;
return `hsl(${hue},${saturation}%,${lightness}%)`;
}

View File

@@ -1,13 +0,0 @@
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<title>Title</title>
</head>
<body>
<script type="application/javascript" src="test.js"></script>
<a onclick="start();">Start</a>
</body>
</html>

View File

@@ -1,499 +0,0 @@
"use strict";
var __extends = (this && this.__extends) || (function () {
var extendStatics = function (d, b) {
extendStatics = Object.setPrototypeOf ||
({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
return extendStatics(d, b);
};
return function (d, b) {
extendStatics(d, b);
function __() { this.constructor = d; }
d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
};
})();
var __spreadArrays = (this && this.__spreadArrays) || function () {
for (var s = 0, i = 0, il = arguments.length; i < il; i++) s += arguments[i].length;
for (var r = Array(s), k = 0, i = 0; i < il; i++)
for (var a = arguments[i], j = 0, jl = a.length; j < jl; j++, k++)
r[k] = a[j];
return r;
};
var SomaSolver = /** @class */ (function () {
function SomaSolver(dimension) {
this.solutions = [];
this.iterations = 0;
if (dimension % 1 !== 0 || dimension < 0) {
throw new Error("The argument 'dimension' must be a positive whole number");
}
this.dim = dimension;
this.solutionCube = new VoxelSpace([dimension, dimension, dimension], Array(Math.pow(dimension, 3)).fill(0));
}
SomaSolver.prototype.solve = function (polycubes) {
if (polycubes.length === 0) {
throw new Error("You must pass at least one polycube to solve the puzzle.");
}
var cumulativeSize = polycubes.reduce(function (prev, curr) { return prev + curr.size(); }, 0);
if (cumulativeSize !== Math.pow(this.dim, 3)) {
throw new Error("The polycubes passed do not add up to exactly enough units to form a cube of dimension " + this.dim + "! Got: " + cumulativeSize + ", need: " + Math.pow(this.dim, 3));
}
this.iterations = 0;
this.backtrackSolve(this.solutionCube, polycubes);
this.solutions = VoxelSpace.filterUnique(this.solutions);
this.solutions.forEach(function (sol) { return sol.print(); });
console.log(this.solutions.length);
};
SomaSolver.prototype.backtrackSolve = function (workingSolution, polycubes, depth) {
if (depth === void 0) { depth = 0; }
var nextCube = polycubes[0];
var rots = depth === 0 ? [nextCube] : nextCube.getUniqueRotations();
for (var i = 0; i < rots.length; i++) {
var polyCubeDims = rots[i].getDims();
for (var x = 0; x < this.dim - polyCubeDims[0] + 1; x++) {
for (var y = 0; y < this.dim - polyCubeDims[1] + 1; y++) {
for (var z = 0; z < this.dim - polyCubeDims[2] + 1; z++) {
var successfulFusion = workingSolution.plus(rots[i], x, y, z);
if (successfulFusion) {
if (polycubes.length === 1) {
console.log("soln", this.iterations++);
this.solutions.push(successfulFusion);
return;
}
else {
this.backtrackSolve(successfulFusion, polycubes.slice(1), depth + 1);
}
}
}
}
}
}
};
return SomaSolver;
}());
var VoxelSpace = /** @class */ (function () {
function VoxelSpace(dims, vals, cullEmpty) {
if (vals.length !== dims[0] * dims[1] * dims[2]) {
throw new Error("Vals don't fit in given dimensions.");
}
this.dims = dims;
this.vals = vals;
if (cullEmpty) {
this.cullEmptySpace();
}
}
VoxelSpace.prototype.cullEmptySpace = function () {
var extrema = {
xMax: -Infinity,
xMin: Infinity,
yMax: -Infinity,
yMin: Infinity,
zMax: -Infinity,
zMin: Infinity,
};
var newVals = [];
this.forEachCell(function (val, i, j, k) {
if (val !== 0) {
extrema.xMax = Math.max(extrema.xMax, i);
extrema.xMin = Math.min(extrema.xMin, i);
extrema.yMax = Math.max(extrema.yMax, j);
extrema.yMin = Math.min(extrema.yMin, j);
extrema.zMax = Math.max(extrema.zMax, k);
extrema.zMin = Math.min(extrema.zMin, k);
}
});
for (var i = extrema.xMin; i <= extrema.xMax; i++) {
for (var j = extrema.yMin; j <= extrema.yMax; j++) {
for (var k = extrema.zMin; k <= extrema.zMax; k++) {
newVals.push(this.at(i, j, k));
}
}
}
this.dims[0] = extrema.xMax - extrema.xMin + 1;
this.dims[1] = extrema.yMax - extrema.yMin + 1;
this.dims[2] = extrema.zMax - extrema.zMin + 1;
this.vals = newVals;
};
VoxelSpace.prototype.forEachCell = function (cb) {
loopStart: for (var x = 0; x < this.dims[0]; x++) {
for (var y = 0; y < this.dims[1]; y++) {
for (var z = 0; z < this.dims[2]; z++) {
if (cb(this.at(x, y, z), x, y, z) === 0) {
break loopStart;
}
}
}
}
};
VoxelSpace.prototype.print = function () {
var accum = "";
console.log("---");
for (var i = 0; i < this.dims[0]; i++) {
for (var j = 0; j < this.dims[1]; j++) {
for (var k = 0; k < this.dims[2]; k++) {
accum += this.at(i, j, k);
}
console.log(accum);
accum = "";
}
if (i !== this.dims[0] - 1) {
console.log("-");
}
}
console.log("---");
};
VoxelSpace.prototype.getUniqueRotations = function () {
var rotations = [];
var refSpace = this.clone();
VoxelSpace.pushNewUniqueSpaces(rotations, refSpace.getAxisSpins('x'));
refSpace.rot90('y');
VoxelSpace.pushNewUniqueSpaces(rotations, refSpace.getAxisSpins('x'));
refSpace.rot90('y');
VoxelSpace.pushNewUniqueSpaces(rotations, refSpace.getAxisSpins('x'));
refSpace.rot90('y');
VoxelSpace.pushNewUniqueSpaces(rotations, refSpace.getAxisSpins('x'));
refSpace.rot90('z');
VoxelSpace.pushNewUniqueSpaces(rotations, refSpace.getAxisSpins('x'));
refSpace.rot90('z');
refSpace.rot90('z');
VoxelSpace.pushNewUniqueSpaces(rotations, refSpace.getAxisSpins('x'));
return rotations;
};
VoxelSpace.filterUnique = function (spaces) {
if (spaces.length === 0) {
return [];
}
var uniqueSpaces = [spaces[0]];
for (var _i = 0, spaces_1 = spaces; _i < spaces_1.length; _i++) {
var space = spaces_1[_i];
var foundMatch = false;
for (var _a = 0, _b = space.getUniqueRotations(); _a < _b.length; _a++) {
var rotation = _b[_a];
var end = uniqueSpaces.length;
for (var i = 0; i < end; i++) {
if (rotation.matches(uniqueSpaces[i])) {
foundMatch = true;
}
}
}
if (!foundMatch) {
uniqueSpaces.push(space);
}
}
return uniqueSpaces;
};
VoxelSpace.pushNewUniqueSpaces = function (existingSpaces, newSpaces) {
for (var _i = 0, newSpaces_1 = newSpaces; _i < newSpaces_1.length; _i++) {
var newSpace = newSpaces_1[_i];
var matchFound = false;
for (var _a = 0, existingSpaces_1 = existingSpaces; _a < existingSpaces_1.length; _a++) {
var existingSpace = existingSpaces_1[_a];
if (newSpace.matches(existingSpace)) {
matchFound = true;
break;
}
}
if (!matchFound) {
existingSpaces.push(newSpace);
}
}
};
VoxelSpace.prototype.matches = function (space) {
var otherDims = space.getDims();
for (var i = 0; i < this.dims.length; i++) {
if (otherDims[i] !== this.dims[i]) {
return false;
}
}
var otherVals = space.getVals();
for (var i = 0; i < this.vals.length; i++) {
if (this.vals[i] !== otherVals[i]) {
return false;
}
}
return true;
};
VoxelSpace.prototype.clone = function () {
return new VoxelSpace(this.getDims(), this.getVals());
};
VoxelSpace.prototype.getAxisSpins = function (axis) {
var rotations = [this.clone()];
for (var i = 0; i < 3; i++) {
rotations.push(rotations[i].rotated90(axis));
}
return rotations;
};
VoxelSpace.prototype.getDims = function () {
return this.dims.slice();
};
VoxelSpace.prototype.getVals = function () {
return this.vals.slice();
};
// [1, 0, 0] [x] [ x]
// [0, 0, -1] * [y] = [-z]
// [0, 1, 0] [z] [ y]
VoxelSpace.prototype.newIndexRotX = function (x, y, z) {
return this.dims[2] * this.dims[1] * x + this.dims[1] * (this.dims[2] - 1 - z) + y;
};
// [ 0, 0, 1] [x] [ z]
// [ 0, 1, 0] * [y] = [ y]
// [-1, 0, 0] [z] [-x]
VoxelSpace.prototype.newIndexRotY = function (x, y, z) {
return this.dims[1] * this.dims[0] * z + this.dims[0] * y + (this.dims[0] - 1 - x);
};
// [0, -1, 0] [x] [-y]
// [1, 0, 0] * [y] = [ x]
// [0, 0, 1] [z] [ z]
VoxelSpace.prototype.newIndexRotZ = function (x, y, z) {
return this.dims[0] * this.dims[2] * (this.dims[1] - 1 - y) + this.dims[2] * x + z;
};
VoxelSpace.prototype.at = function (x, y, z) {
return this.vals[this.dims[1] * this.dims[2] * x + this.dims[2] * y + z];
};
VoxelSpace.prototype.set = function (x, y, z, val) {
this.vals[this.dims[1] * this.dims[2] * x + this.dims[2] * y + z] = val;
};
VoxelSpace.prototype.rotated90 = function (dim) {
var newVals = __spreadArrays(this.vals);
var newDims;
var rotIndex;
if (dim === 'x') {
newDims = [this.dims[0], this.dims[2], this.dims[1]];
rotIndex = this.newIndexRotX.bind(this);
}
else if (dim === 'y') {
newDims = [this.dims[2], this.dims[1], this.dims[0]];
rotIndex = this.newIndexRotY.bind(this);
}
else {
newDims = [this.dims[1], this.dims[0], this.dims[2]];
rotIndex = this.newIndexRotZ.bind(this);
}
this.forEachCell(function (val, i, j, k) {
newVals[rotIndex(i, j, k)] = val;
});
return new VoxelSpace(newDims, newVals);
};
VoxelSpace.prototype.rot90 = function (dim) {
var rot = this.rotated90(dim);
this.vals = rot.getVals();
this.dims = rot.getDims();
};
VoxelSpace.prototype.plus = function (space, startX, startY, startZ) {
var result = this.clone();
var spaceDims = space.getDims();
for (var i = 0; i < spaceDims[0]; i++) {
for (var j = 0; j < spaceDims[1]; j++) {
for (var k = 0; k < spaceDims[2]; k++) {
var sourceVal = space.at(i, j, k);
var targetEmpty = result.at(startX + i, startY + j, startZ + k) === 0;
if (sourceVal !== 0 && targetEmpty) {
result.set(startX + i, startY + j, startZ + k, sourceVal);
}
else if (sourceVal !== 0 && !targetEmpty) {
return null;
}
}
}
}
return result;
};
return VoxelSpace;
}());
var Polycube = /** @class */ (function (_super) {
__extends(Polycube, _super);
function Polycube(dims, vals, id) {
var _this = _super.call(this, dims, vals.map(function (val) { return val ? id : 0; }), true) || this;
_this.id = id;
return _this;
}
Polycube.prototype.getId = function () {
return this.id;
};
Polycube.prototype.print = function () {
var accum = "";
console.log("---");
for (var i = 0; i < this.dims[0]; i++) {
for (var j = 0; j < this.dims[1]; j++) {
for (var k = 0; k < this.dims[2]; k++) {
accum += this.at(i, j, k) === 0 ? "O" : "#";
}
console.log(accum);
accum = "";
}
if (i !== this.dims[0] - 1) {
console.log("-");
}
}
console.log("---");
};
Polycube.prototype.matches = function (cube) {
var otherDims = cube.getDims();
for (var i = 0; i < this.dims.length; i++) {
if (otherDims[i] !== this.dims[i]) {
return false;
}
}
var otherVals = cube.getVals();
for (var i = 0; i < this.vals.length; i++) {
if (Number(this.vals[i]) !== Number(otherVals[i])) {
return false;
}
}
return true;
};
Polycube.prototype.size = function () {
var size = 0;
this.forEachCell(function (val) {
if (val) {
size++;
}
});
return size;
};
Polycube.prototype.rotated90 = function (dim) {
var rotated = _super.prototype.rotated90.call(this, dim);
return new Polycube(rotated.getDims(), rotated.getVals(), this.id);
};
Polycube.prototype.clone = function () {
return new Polycube(this.getDims(), this.getVals(), this.id);
};
Polycube.prototype.getUniqueRotations = function () {
var _this = this;
return _super.prototype.getUniqueRotations.call(this).map(function (rot) { return new Polycube(rot.getDims(), rot.getVals(), _this.id); });
};
return Polycube;
}(VoxelSpace));
// const testCube = new Cube([4, 2, 5], [
// "000", "001", "002", "003", "004",
// "010", "011", "012", "013", "014",
// "100", "101", "102", "103", "104",
// "110", "111", "112", "113", "114",
// "200", "201", "202", "203", "204",
// "210", "211", "212", "213", "214",
// "300", "301", "302", "303", "304",
// "310", "311", "312", "313", "314",
// ]);
// const somaCube = new Polycube([3, 3, 3], [
// false, false, false,
// false, false, false,
// false, false, false,
//
// true, true, true,
// true, true, true,
// false, false, false,
//
// false, false, false,
// false, false, false,
// false, false, false,
// ], 1);
var unitCube1 = new Polycube([1, 1, 1], [true], 1);
var unitCube2 = new Polycube([1, 1, 1], [true], 2);
var unitCube3 = new Polycube([1, 1, 1], [true], 3);
var unitCube4 = new Polycube([1, 1, 1], [true], 4);
var unitCube5 = new Polycube([1, 1, 1], [true], 5);
var unitCube6 = new Polycube([1, 1, 1], [true], 6);
var unitCube7 = new Polycube([1, 1, 1], [true], 7);
var unitCube8 = new Polycube([1, 1, 1], [true], 8);
var unitCube9 = new Polycube([1, 1, 1], [true], 9);
var unitCube10 = new Polycube([1, 1, 1], [true], 10);
var unitCube11 = new Polycube([1, 1, 1], [true], 11);
var unitCube12 = new Polycube([1, 1, 1], [true], 12);
var unitCube13 = new Polycube([1, 1, 1], [true], 13);
var unitCube14 = new Polycube([1, 1, 1], [true], 14);
var unitCube15 = new Polycube([1, 1, 1], [true], 15);
var unitCube16 = new Polycube([1, 1, 1], [true], 16);
var unitCube17 = new Polycube([1, 1, 1], [true], 17);
var unitCube18 = new Polycube([1, 1, 1], [true], 18);
var unitCube19 = new Polycube([1, 1, 1], [true], 19);
var unitCube20 = new Polycube([1, 1, 1], [true], 20);
var unitCube21 = new Polycube([1, 1, 1], [true], 21);
var unitCube22 = new Polycube([1, 1, 1], [true], 22);
var unitCube23 = new Polycube([1, 1, 1], [true], 23);
var unitCube24 = new Polycube([1, 1, 1], [true], 24);
var unitCube25 = new Polycube([1, 1, 1], [true], 25);
var unitCube26 = new Polycube([1, 1, 1], [true], 26);
var unitCube27 = new Polycube([1, 1, 1], [true], 27);
var tetromino1 = new Polycube([3, 3, 3], [
true, true, true,
false, true, false,
false, false, false,
false, false, false,
false, false, false,
false, false, false,
false, false, false,
false, false, false,
false, false, false,
], 1);
var tetromino2 = new Polycube([3, 3, 3], [
false, false, false,
false, false, false,
false, true, false,
false, true, false,
false, true, false,
false, true, false,
false, false, false,
false, false, false,
false, false, false,
], 2);
var tetromino3 = new Polycube([3, 3, 3], [
true, false, false,
true, true, false,
false, true, false,
false, false, false,
false, false, false,
false, false, false,
false, false, false,
false, false, false,
false, false, false,
], 3);
var tetromino4 = new Polycube([3, 3, 3], [
true, true, false,
false, false, false,
false, false, false,
true, false, false,
true, false, false,
false, false, false,
false, false, false,
false, false, false,
false, false, false,
], 4);
var tetromino5 = new Polycube([3, 3, 3], [
true, true, false,
false, false, false,
false, false, false,
false, true, false,
false, true, false,
false, false, false,
false, false, false,
false, false, false,
false, false, false,
], 5);
var tetromino6 = new Polycube([3, 3, 3], [
false, false, false,
false, false, false,
false, true, false,
false, false, false,
false, true, false,
false, true, true,
false, false, false,
false, false, false,
false, false, false,
], 6);
var triomino1 = new Polycube([3, 3, 3], [
false, false, false,
false, false, false,
false, true, false,
false, false, false,
false, true, false,
false, true, false,
false, false, false,
false, false, false,
false, false, false,
], 7);
// const cube = new VoxelSpace([3, 3, 3], Array(3**3).fill(0));
// cube.plus(triomino1)?.plus(tetromino2, {x: 1, y: 0, z: 1})?.print();
function start() {
var solver = new SomaSolver(3);
console.log("solving");
solver.solve([triomino1, tetromino2, tetromino3, tetromino1, tetromino4, tetromino5, tetromino6]);
}

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@@ -1,524 +0,0 @@
class SomaSolver {
private solutionCube: VoxelSpace;
private dim: number;
private solutions: VoxelSpace[] = [];
private iterations: number = 0;
constructor(dimension: number) {
if (dimension % 1 !== 0 || dimension < 0) {
throw new Error("The argument 'dimension' must be a positive whole number");
}
this.dim = dimension;
this.solutionCube = new VoxelSpace([dimension, dimension, dimension], Array(dimension**3).fill(0));
}
solve(polycubes: Polycube[]) {
if (polycubes.length === 0) {
throw new Error("You must pass at least one polycube to solve the puzzle.");
}
let cumulativeSize = polycubes.reduce((prev, curr) => prev + curr.size(), 0);
if (cumulativeSize !== this.dim**3) {
throw new Error(`The polycubes passed do not add up to exactly enough units to form a cube of dimension ${this.dim}! Got: ${cumulativeSize}, need: ${this.dim**3}`);
}
this.iterations = 0;
this.backtrackSolve(this.solutionCube, polycubes);
this.solutions = VoxelSpace.filterUnique(this.solutions);
this.solutions.forEach(sol => sol.print());
console.log(this.solutions.length);
}
private backtrackSolve(workingSolution: VoxelSpace, polycubes: Polycube[], depth = 0) {
const nextCube = polycubes[0];
const rots = depth === 0 ? [nextCube] : nextCube.getUniqueRotations();
for (let i = 0; i < rots.length; i++) {
const polyCubeDims = rots[i].getDims();
for (let x = 0; x < this.dim - polyCubeDims[0] + 1; x++) {
for (let y = 0; y < this.dim - polyCubeDims[1] + 1; y++) {
for (let z = 0; z < this.dim - polyCubeDims[2] + 1; z++) {
const successfulFusion = workingSolution.plus(rots[i], x, y, z);
if (successfulFusion) {
if (polycubes.length === 1) {
console.log("soln", this.iterations++);
this.solutions.push(successfulFusion);
return;
} else {
this.backtrackSolve(successfulFusion, polycubes.slice(1), depth + 1);
}
}
}
}
}
}
}
}
class VoxelSpace {
protected vals: number[];
protected dims: DimensionDef;
constructor(dims: DimensionDef, vals: number[], cullEmpty?: boolean) {
if (vals.length !== dims[0] * dims[1] * dims[2]) {
throw new Error("Vals don't fit in given dimensions.");
}
this.dims = dims;
this.vals = vals;
if (cullEmpty) {
this.cullEmptySpace();
}
}
private cullEmptySpace() {
const extrema = {
xMax: -Infinity,
xMin: Infinity,
yMax: -Infinity,
yMin: Infinity,
zMax: -Infinity,
zMin: Infinity,
};
const newVals: number[] = [];
this.forEachCell((val, i, j, k) => {
if (val !== 0) {
extrema.xMax = Math.max(extrema.xMax, i);
extrema.xMin = Math.min(extrema.xMin, i);
extrema.yMax = Math.max(extrema.yMax, j);
extrema.yMin = Math.min(extrema.yMin, j);
extrema.zMax = Math.max(extrema.zMax, k);
extrema.zMin = Math.min(extrema.zMin, k);
}
});
for (let i = extrema.xMin; i <= extrema.xMax; i++) {
for (let j = extrema.yMin; j <= extrema.yMax; j++) {
for (let k = extrema.zMin; k <= extrema.zMax; k++) {
newVals.push(this.at(i, j, k));
}
}
}
this.dims[0] = extrema.xMax - extrema.xMin + 1;
this.dims[1] = extrema.yMax - extrema.yMin + 1;
this.dims[2] = extrema.zMax - extrema.zMin + 1;
this.vals = newVals;
}
forEachCell(cb: (val: number, x: number, y: number, z: number) => any) {
loopStart: for (let x = 0; x < this.dims[0]; x++) {
for (let y = 0; y < this.dims[1]; y++) {
for (let z = 0; z < this.dims[2]; z++) {
if (cb(this.at(x, y, z), x, y, z) === 0) {
break loopStart;
}
}
}
}
}
print() {
let accum = "";
console.log("---");
for (let i = 0; i < this.dims[0]; i++) {
for (let j = 0; j < this.dims[1]; j++) {
for (let k = 0; k < this.dims[2]; k++) {
accum += this.at(i, j, k);
}
console.log(accum);
accum = "";
}
if (i !== this.dims[0] - 1) {
console.log("-");
}
}
console.log("---");
}
getUniqueRotations() {
const rotations: VoxelSpace[] = [];
const refSpace = this.clone();
VoxelSpace.pushNewUniqueSpaces(rotations, refSpace.getAxisSpins('x'));
refSpace.rot90('y');
VoxelSpace.pushNewUniqueSpaces(rotations, refSpace.getAxisSpins('x'));
refSpace.rot90('y');
VoxelSpace.pushNewUniqueSpaces(rotations, refSpace.getAxisSpins('x'));
refSpace.rot90('y');
VoxelSpace.pushNewUniqueSpaces(rotations, refSpace.getAxisSpins('x'));
refSpace.rot90('z');
VoxelSpace.pushNewUniqueSpaces(rotations, refSpace.getAxisSpins('x'));
refSpace.rot90('z');
refSpace.rot90('z');
VoxelSpace.pushNewUniqueSpaces(rotations, refSpace.getAxisSpins('x'));
return rotations;
}
static filterUnique<T extends Polycube | VoxelSpace>(spaces: T[]): T[] {
if (spaces.length === 0) {
return [];
}
const uniqueSpaces = [spaces[0]];
for (const space of spaces) {
let foundMatch = false;
for (const rotation of space.getUniqueRotations()) {
let end = uniqueSpaces.length;
for (let i = 0; i < end; i++) {
if (rotation.matches(uniqueSpaces[i])) {
foundMatch = true;
}
}
}
if (!foundMatch) {
uniqueSpaces.push(space);
}
}
return uniqueSpaces;
}
protected static pushNewUniqueSpaces(existingSpaces: VoxelSpace[], newSpaces: VoxelSpace[]) {
for (const newSpace of newSpaces) {
let matchFound = false;
for (const existingSpace of existingSpaces) {
if (newSpace.matches(existingSpace)) {
matchFound = true;
break;
}
}
if (!matchFound) {
existingSpaces.push(newSpace);
}
}
}
matches(space: VoxelSpace) {
const otherDims = space.getDims();
for (let i = 0; i < this.dims.length; i++) {
if (otherDims[i] !== this.dims[i]) {
return false;
}
}
const otherVals = space.getVals();
for (let i = 0; i < this.vals.length; i++) {
if (this.vals[i] !== otherVals[i]) {
return false;
}
}
return true;
}
clone() {
return new VoxelSpace(this.getDims(), this.getVals());
}
private getAxisSpins(axis: 'x' | 'y' | 'z'): VoxelSpace[] {
const rotations = [this.clone()];
for (let i = 0; i < 3; i++) {
rotations.push(rotations[i].rotated90(axis));
}
return rotations;
}
getDims(): DimensionDef {
return this.dims.slice() as DimensionDef;
}
getVals() {
return this.vals.slice();
}
// [1, 0, 0] [x] [ x]
// [0, 0, -1] * [y] = [-z]
// [0, 1, 0] [z] [ y]
private newIndexRotX(x: number, y: number, z: number) {
return this.dims[2] * this.dims[1] * x + this.dims[1] * (this.dims[2] - 1 - z) + y;
}
// [ 0, 0, 1] [x] [ z]
// [ 0, 1, 0] * [y] = [ y]
// [-1, 0, 0] [z] [-x]
private newIndexRotY(x: number, y: number, z: number) {
return this.dims[1] * this.dims[0] * z + this.dims[0] * y + (this.dims[0] - 1 - x);
}
// [0, -1, 0] [x] [-y]
// [1, 0, 0] * [y] = [ x]
// [0, 0, 1] [z] [ z]
private newIndexRotZ(x: number, y: number, z: number) {
return this.dims[0] * this.dims[2] * (this.dims[1] - 1 - y) + this.dims[2] * x + z;
}
at(x: number, y: number, z: number) {
return this.vals[this.dims[1] * this.dims[2] * x + this.dims[2] * y + z];
}
set(x: number, y: number, z: number, val: number) {
this.vals[this.dims[1] * this.dims[2] * x + this.dims[2] * y + z] = val;
}
rotated90(dim: 'x' | 'y' | 'z') {
const newVals = [...this.vals];
let newDims: DimensionDef;
let rotIndex: (i: number, j: number, k: number) => number;
if (dim === 'x') {
newDims = [this.dims[0], this.dims[2], this.dims[1]];
rotIndex = this.newIndexRotX.bind(this);
} else if (dim === 'y') {
newDims = [this.dims[2], this.dims[1], this.dims[0]];
rotIndex = this.newIndexRotY.bind(this);
} else {
newDims = [this.dims[1], this.dims[0], this.dims[2]];
rotIndex = this.newIndexRotZ.bind(this);
}
this.forEachCell((val, i, j, k) => {
newVals[rotIndex(i, j, k)] = val;
})
return new VoxelSpace(newDims, newVals);
}
rot90(dim: 'x' | 'y' | 'z') {
const rot = this.rotated90(dim);
this.vals = rot.getVals();
this.dims = rot.getDims();
}
plus(space: VoxelSpace, startX: number, startY: number, startZ: number): VoxelSpace | null {
let result: VoxelSpace = this.clone();
const spaceDims = space.getDims();
for (let i = 0; i < spaceDims[0]; i++) {
for (let j = 0; j < spaceDims[1]; j++) {
for (let k = 0; k < spaceDims[2]; k++) {
const sourceVal = space.at(i, j, k);
const targetEmpty = result.at(startX + i, startY + j, startZ + k) === 0;
if (sourceVal !== 0 && targetEmpty) {
result.set(startX + i, startY + j, startZ + k, sourceVal);
} else if (sourceVal !== 0 && !targetEmpty) {
return null;
}
}
}
}
return result;
}
}
class Polycube extends VoxelSpace {
private id: number;
constructor(dims: DimensionDef, vals: boolean[], id: number) {
super(dims, vals.map(val => val ? id : 0), true);
this.id = id;
}
getId() {
return this.id;
}
print() {
let accum = "";
console.log("---");
for (let i = 0; i < this.dims[0]; i++) {
for (let j = 0; j < this.dims[1]; j++) {
for (let k = 0; k < this.dims[2]; k++) {
accum += this.at(i, j, k) === 0 ? "O" : "#";
}
console.log(accum);
accum = "";
}
if (i !== this.dims[0] - 1) {
console.log("-");
}
}
console.log("---");
}
matches(cube: VoxelSpace) {
const otherDims = cube.getDims();
for (let i = 0; i < this.dims.length; i++) {
if (otherDims[i] !== this.dims[i]) {
return false;
}
}
const otherVals = cube.getVals();
for (let i = 0; i < this.vals.length; i++) {
if (Number(this.vals[i]) !== Number(otherVals[i])) {
return false;
}
}
return true;
}
size() {
let size = 0;
this.forEachCell((val) => {
if (val) {
size++;
}
});
return size;
}
rotated90(dim: "x" | "y" | "z"): Polycube {
const rotated = super.rotated90(dim);
return new Polycube(rotated.getDims(), rotated.getVals() as unknown as boolean[], this.id);
}
clone(): Polycube {
return new Polycube(this.getDims(), this.getVals() as unknown as boolean[], this.id);
}
getUniqueRotations(): Polycube[] {
return super.getUniqueRotations().map(rot => new Polycube(rot.getDims(), rot.getVals() as unknown as boolean[], this.id));
}
}
type DimensionDef = [number, number, number];
// const testCube = new Cube([4, 2, 5], [
// "000", "001", "002", "003", "004",
// "010", "011", "012", "013", "014",
// "100", "101", "102", "103", "104",
// "110", "111", "112", "113", "114",
// "200", "201", "202", "203", "204",
// "210", "211", "212", "213", "214",
// "300", "301", "302", "303", "304",
// "310", "311", "312", "313", "314",
// ]);
// const somaCube = new Polycube([3, 3, 3], [
// false, false, false,
// false, false, false,
// false, false, false,
//
// true, true, true,
// true, true, true,
// false, false, false,
//
// false, false, false,
// false, false, false,
// false, false, false,
// ], 1);
const unitCube1 = new Polycube([1, 1, 1], [true], 1);
const unitCube2 = new Polycube([1, 1, 1], [true], 2);
const unitCube3 = new Polycube([1, 1, 1], [true], 3);
const unitCube4 = new Polycube([1, 1, 1], [true], 4);
const unitCube5 = new Polycube([1, 1, 1], [true], 5);
const unitCube6 = new Polycube([1, 1, 1], [true], 6);
const unitCube7 = new Polycube([1, 1, 1], [true], 7);
const unitCube8 = new Polycube([1, 1, 1], [true], 8);
const unitCube9 = new Polycube([1, 1, 1], [true], 9);
const unitCube10 = new Polycube([1, 1, 1], [true], 10);
const unitCube11 = new Polycube([1, 1, 1], [true], 11);
const unitCube12 = new Polycube([1, 1, 1], [true], 12);
const unitCube13 = new Polycube([1, 1, 1], [true], 13);
const unitCube14 = new Polycube([1, 1, 1], [true], 14);
const unitCube15 = new Polycube([1, 1, 1], [true], 15);
const unitCube16 = new Polycube([1, 1, 1], [true], 16);
const unitCube17 = new Polycube([1, 1, 1], [true], 17);
const unitCube18 = new Polycube([1, 1, 1], [true], 18);
const unitCube19 = new Polycube([1, 1, 1], [true], 19);
const unitCube20 = new Polycube([1, 1, 1], [true], 20);
const unitCube21 = new Polycube([1, 1, 1], [true], 21);
const unitCube22 = new Polycube([1, 1, 1], [true], 22);
const unitCube23 = new Polycube([1, 1, 1], [true], 23);
const unitCube24 = new Polycube([1, 1, 1], [true], 24);
const unitCube25 = new Polycube([1, 1, 1], [true], 25);
const unitCube26 = new Polycube([1, 1, 1], [true], 26);
const unitCube27 = new Polycube([1, 1, 1], [true], 27);
const tetromino1 = new Polycube([3, 3, 3], [
true, true, true,
false, true, false,
false, false, false,
false, false, false,
false, false, false,
false, false, false,
false, false, false,
false, false, false,
false, false, false,
], 1);
const tetromino2 = new Polycube([3, 3, 3], [
false, false, false,
false, false, false,
false, true, false,
false, true, false,
false, true, false,
false, true, false,
false, false, false,
false, false, false,
false, false, false,
], 2);
const tetromino3 = new Polycube([3, 3, 3], [
true, false, false,
true, true, false,
false, true, false,
false, false, false,
false, false, false,
false, false, false,
false, false, false,
false, false, false,
false, false, false,
], 3);
const tetromino4 = new Polycube([3, 3, 3], [
true, true, false,
false, false, false,
false, false, false,
true, false, false,
true, false, false,
false, false, false,
false, false, false,
false, false, false,
false, false, false,
], 4);
const tetromino5 = new Polycube([3, 3, 3], [
true, true, false,
false, false, false,
false, false, false,
false, true, false,
false, true, false,
false, false, false,
false, false, false,
false, false, false,
false, false, false,
], 5);
const tetromino6 = new Polycube([3, 3, 3], [
false, false, false,
false, false, false,
false, true, false,
false, false, false,
false, true, false,
false, true, true,
false, false, false,
false, false, false,
false, false, false,
], 6);
const triomino1 = new Polycube([3, 3, 3], [
false, false, false,
false, false, false,
false, true, false,
false, false, false,
false, true, false,
false, true, false,
false, false, false,
false, false, false,
false, false, false,
], 7);
// const cube = new VoxelSpace([3, 3, 3], Array(3**3).fill(0));
// cube.plus(triomino1)?.plus(tetromino2, {x: 1, y: 0, z: 1})?.print();
function start() {
const solver = new SomaSolver(3);
console.log("solving");
solver.solve([triomino1, tetromino2, tetromino3, tetromino1, tetromino4, tetromino5, tetromino6]);
}

134
src/threeTest.ts Normal file
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import * as THREE from 'three';
import { MapControls } from './OrbitControls.js';
import VoxelSpace from './solver/VoxelSpace.js';
import {somaDimension, polycubes} from './store';
import {get} from 'svelte/store';
import type { MeshPhongMaterial } from 'three';
export default class PolycubeScene {
private renderer: THREE.WebGLRenderer;
private camera: THREE.Camera;
private mainScene: THREE.Scene;
private polycubeMeshes: THREE.Mesh[] = [];
private controls: typeof MapControls;
private light: THREE.Light;
private cameraLightScene: THREE.Group;
private lastDims: number = 0;
private currentPolycubeId: number = 0;
private lastColor: string = "#FF0000";
private lastPolycube: bigint = 0n;
constructor(el: HTMLCanvasElement) {
this.renderer = new THREE.WebGLRenderer({canvas: el});
const fov = 75;
const aspect = el.clientWidth / el.clientHeight;
const near = 0.1;
const far = 10;
this.camera = new THREE.PerspectiveCamera(fov, aspect, near, far);
this.camera.position.z = 5;
this.camera.lookAt(0, 0, 0);
this.mainScene = new THREE.Scene();
this.light = this.setupLight();
this.mainScene.add(this.light);
this.mainScene.rotateX(Math.PI/4);
this.mainScene.rotateY(Math.PI/4);
this.cameraLightScene = new THREE.Group();
this.controls = new MapControls(this.camera, el);
requestAnimationFrame((timestamp) => this.render(timestamp));
}
private setPolycube(polycube: bigint, dims: number, color: string) {
if (dims !== this.lastDims) {
this.mainScene.remove(...this.polycubeMeshes);
this.polycubeMeshes = [];
this.polycubeMeshes = Array.from(Array(dims ** 3).keys()).map(() => {
const cube = this.newRoundedCube(0.2, 3, color);
cube.position.set(1000, 1000, 1000);
this.mainScene.add(cube);
return cube;
});
this.lastDims = dims;
}
if (polycube !== this.lastPolycube) {
let i = 0;
const voxelSpace = new VoxelSpace(0, [dims, dims, dims], polycube);
voxelSpace.forEachCell((val, x, y, z) => {
if (val) {
this.polycubeMeshes[i].position.set(
-((dims - 1)/2) + z,
((dims - 1)/2) - y,
-((dims - 1)/2) + x,
);
} else {
this.polycubeMeshes[i].position.set(1000, 1000, 1000);
}
i++;
});
this.lastPolycube = polycube;
}
if (color !== this.lastColor) {
this.polycubeMeshes.forEach(mesh => (mesh.material as MeshPhongMaterial).color.set(color));
this.lastColor = color;
}
}
private updateFromCurrentPolycube() {
const {color: cubeColor, rep: cubeRep} = get(polycubes)[this.currentPolycubeId];
const dims = get(somaDimension);
const voxelSpace = new VoxelSpace(this.currentPolycubeId, [dims, dims, dims], cubeRep);
this.mainScene.remove(...this.polycubeMeshes);
voxelSpace.forEachCell((val, x, y, z) => {
if (val) {
const cube = this.newRoundedCube(0.2, 3, cubeColor);
cube.position.set(
-((dims - 1)/2) + z,
((dims - 1)/2) - y,
-((dims - 1)/2) + x,
);
this.mainScene.add(cube);
this.polycubeMeshes.push(cube);
}
});
}
private setupLight() {
const color = 0xFFFFFF;
const intensity = 1;
const light = new THREE.DirectionalLight(color, intensity);
light.position.set(-1, 2, 4);
return light;
}
private render(time: number) {
this.renderer.render(this.mainScene, this.camera);
requestAnimationFrame((timestamp) => this.render(timestamp));
}
private newRoundedCube(radius: number, smoothness: number, color: string) {
const width = 1;
const height = 1;
const depth = 1;
const shape = new THREE.Shape();
const eps = 0.00001;
const radius0 = radius - eps;
shape.absarc(eps, eps, eps, -Math.PI / 2, -Math.PI, true);
shape.absarc(eps, height - radius0 * 2, eps, Math.PI, Math.PI / 2, true);
shape.absarc(width - radius0 * 2, height - radius0 * 2, eps, Math.PI / 2, 0, true);
shape.absarc(width - radius0 * 2, eps, eps, 0, -Math.PI / 2, true );
const geometry = new THREE.ExtrudeBufferGeometry(shape, {
depth: depth - radius0 * 2,
bevelEnabled: true,
bevelSegments: smoothness * 2,
steps: 1,
bevelSize: radius0,
bevelThickness: radius0,
curveSegments: smoothness
});
geometry.center();
const material = new THREE.MeshPhongMaterial({color});
const cube = new THREE.Mesh(geometry, material);
return cube;
}
}