First commit to the new repository
:
This commit is contained in:
3
.babelrc
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3
.babelrc
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@@ -0,0 +1,3 @@
|
||||
{
|
||||
"presets": ["@babel/env", "@babel/preset-react"]
|
||||
}
|
||||
2
.gitignore
vendored
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2
.gitignore
vendored
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@@ -0,0 +1,2 @@
|
||||
node_modules
|
||||
dist
|
||||
2
.idea/.gitignore
generated
vendored
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2
.idea/.gitignore
generated
vendored
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@@ -0,0 +1,2 @@
|
||||
# Default ignored files
|
||||
/workspace.xml
|
||||
7
.idea/inspectionProfiles/Project_Default.xml
generated
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7
.idea/inspectionProfiles/Project_Default.xml
generated
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@@ -0,0 +1,7 @@
|
||||
<component name="InspectionProjectProfileManager">
|
||||
<profile version="1.0">
|
||||
<option name="myName" value="Project Default" />
|
||||
<inspection_tool class="Eslint" enabled="true" level="WARNING" enabled_by_default="true" />
|
||||
<inspection_tool class="TsLint" enabled="true" level="WARNING" enabled_by_default="true" />
|
||||
</profile>
|
||||
</component>
|
||||
9
.idea/kadi_game.iml
generated
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9
.idea/kadi_game.iml
generated
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@@ -0,0 +1,9 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<module type="WEB_MODULE" version="4">
|
||||
<component name="NewModuleRootManager">
|
||||
<content url="file://$MODULE_DIR$/../kadi_game" />
|
||||
<orderEntry type="inheritedJdk" />
|
||||
<orderEntry type="sourceFolder" forTests="false" />
|
||||
<orderEntry type="module" module-name="kadi_backend" />
|
||||
</component>
|
||||
</module>
|
||||
6
.idea/misc.xml
generated
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6
.idea/misc.xml
generated
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@@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="JavaScriptSettings">
|
||||
<option name="languageLevel" value="JSX" />
|
||||
</component>
|
||||
</project>
|
||||
10
.idea/modules.xml
generated
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10
.idea/modules.xml
generated
Executable file
@@ -0,0 +1,10 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="ProjectModuleManager">
|
||||
<modules>
|
||||
<module fileurl="file://$PROJECT_DIR$/.idea/kadi_board.iml" filepath="$PROJECT_DIR$/.idea/kadi_board.iml" />
|
||||
<module fileurl="file://$PROJECT_DIR$/../kadi_frontend/.idea/kniffel.iml" filepath="$PROJECT_DIR$/../kadi_frontend/.idea/kniffel.iml" />
|
||||
<module fileurl="file://$PROJECT_DIR$/../../expressjs/kniffel_backend/.idea/kniffel_backend.iml" filepath="$PROJECT_DIR$/../../expressjs/kniffel_backend/.idea/kniffel_backend.iml" />
|
||||
</modules>
|
||||
</component>
|
||||
</project>
|
||||
7
.idea/vcs.xml
generated
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7
.idea/vcs.xml
generated
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@@ -0,0 +1,7 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="VcsDirectoryMappings">
|
||||
<mapping directory="" vcs="Git" />
|
||||
<mapping directory="$PROJECT_DIR$/../kadi_frontend" vcs="Git" />
|
||||
</component>
|
||||
</project>
|
||||
7608
package-lock.json
generated
Executable file
7608
package-lock.json
generated
Executable file
File diff suppressed because it is too large
Load Diff
46
package.json
Executable file
46
package.json
Executable file
@@ -0,0 +1,46 @@
|
||||
{
|
||||
"name": "kadi-board",
|
||||
"version": "1.0.0",
|
||||
"description": "",
|
||||
"homepage": "/kadi/game/",
|
||||
"license": "ISC",
|
||||
"author": "Daniel Ledda",
|
||||
"scripts": {
|
||||
"build": "webpack --mode development",
|
||||
"postbuild": "rsync -avu --delete dist/ ../kadi_backend/dist/game/static",
|
||||
"start": "webpack-dev-server --mode development",
|
||||
"test": "echo \"Error: no test specified\" && exit 1"
|
||||
},
|
||||
"devDependencies": {
|
||||
"@babel/cli": "^7.8.4",
|
||||
"@babel/core": "^7.9.6",
|
||||
"@babel/preset-env": "^7.9.6",
|
||||
"@babel/preset-react": "^7.9.4",
|
||||
"@types/node": "^13.11.1",
|
||||
"@types/react": "^16.9.34",
|
||||
"@types/react-dom": "^16.9.7",
|
||||
"@types/react-router-dom": "^5.1.5",
|
||||
"font-loader": "^0.1.2",
|
||||
"ignore-loader": "^0.1.2",
|
||||
"babel-loader": "^8.1.0",
|
||||
"css-loader": "^3.5.3",
|
||||
"file-loader": "^6.0.0",
|
||||
"react-hot-loader": "^4.12.21",
|
||||
"style-loader": "^1.2.1",
|
||||
"ts-loader": "^7.0.3",
|
||||
"tslint": "^6.1.1",
|
||||
"tslint-react": "^4.2.0",
|
||||
"typescript": "^3.8.3",
|
||||
"webpack": "^4.43.0",
|
||||
"webpack-cli": "^3.3.11",
|
||||
"webpack-dev-server": "^3.11.0"
|
||||
},
|
||||
"dependencies": {
|
||||
"axios": "^0.19.2",
|
||||
"react": "^16.13.1",
|
||||
"react-dom": "^16.13.1",
|
||||
"react-router-dom": "^5.1.2",
|
||||
"semantic-ui-css": "^2.4.1",
|
||||
"semantic-ui-react": "^0.88.2"
|
||||
}
|
||||
}
|
||||
22
public/index.html
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22
public/index.html
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@@ -0,0 +1,22 @@
|
||||
<!DOCTYPE html>
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="utf-8" />
|
||||
<link rel="icon" href="favicon.ico" />
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1" />
|
||||
<meta name="theme-color" content="#000000" />
|
||||
<meta
|
||||
name="description"
|
||||
content="Score dice games with K A D I"
|
||||
/>
|
||||
<link rel="manifest" href="manifest.json" />
|
||||
<title>K A D I - Digital Dice</title>
|
||||
</head>
|
||||
<body>
|
||||
<div id="root"></div>
|
||||
<noscript>
|
||||
You need to enable JavaScript to run this app.
|
||||
</noscript>
|
||||
<script src="static/bundle.js"></script>
|
||||
</body>
|
||||
</html>
|
||||
BIN
public/static/favicon.ico
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BIN
public/static/favicon.ico
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|
After Width: | Height: | Size: 3.1 KiB |
25
public/static/manifest.json
Executable file
25
public/static/manifest.json
Executable file
@@ -0,0 +1,25 @@
|
||||
{
|
||||
"short_name": "React App",
|
||||
"name": "Create React App Sample",
|
||||
"icons": [
|
||||
{
|
||||
"src": "favicon.ico",
|
||||
"sizes": "64x64 32x32 24x24 16x16",
|
||||
"type": "image/x-icon"
|
||||
},
|
||||
{
|
||||
"src": "logo192.png",
|
||||
"type": "image/png",
|
||||
"sizes": "192x192"
|
||||
},
|
||||
{
|
||||
"src": "logo512.png",
|
||||
"type": "image/png",
|
||||
"sizes": "512x512"
|
||||
}
|
||||
],
|
||||
"start_url": ".",
|
||||
"display": "standalone",
|
||||
"theme_color": "#000000",
|
||||
"background_color": "#ffffff"
|
||||
}
|
||||
3
public/static/robots.txt
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3
public/static/robots.txt
Executable file
@@ -0,0 +1,3 @@
|
||||
# https://www.robotstxt.org/robotstxt.html
|
||||
User-agent: *
|
||||
Disallow:
|
||||
9
src/App.test.js
Executable file
9
src/App.test.js
Executable file
@@ -0,0 +1,9 @@
|
||||
import React from 'react';
|
||||
import { render } from '@testing-library/react';
|
||||
import App from './App';
|
||||
|
||||
test('renders learn react link', () => {
|
||||
const { getByText } = render(<App />);
|
||||
const linkElement = getByText(/learn react/i);
|
||||
expect(linkElement).toBeInTheDocument();
|
||||
});
|
||||
29
src/App.tsx
Executable file
29
src/App.tsx
Executable file
@@ -0,0 +1,29 @@
|
||||
import React, {ReactNode} from "react";
|
||||
import Game from "./Components/Game";
|
||||
import {LocaleContext, localeDefaultVal} from "./static/strings";
|
||||
import "semantic-ui-css/semantic.min.css";
|
||||
|
||||
interface AppState {
|
||||
}
|
||||
|
||||
interface AppProps {}
|
||||
|
||||
class App extends React.Component<AppProps, AppState> {
|
||||
constructor(props: AppProps) {
|
||||
super(props);
|
||||
|
||||
this.state = {
|
||||
};
|
||||
}
|
||||
|
||||
render(): ReactNode {
|
||||
return (
|
||||
<LocaleContext.Provider value={localeDefaultVal}>
|
||||
<Game/>
|
||||
</LocaleContext.Provider>
|
||||
);
|
||||
}
|
||||
}
|
||||
App.contextType = LocaleContext;
|
||||
|
||||
export default App;
|
||||
95
src/Classes/Caretaker.ts
Executable file
95
src/Classes/Caretaker.ts
Executable file
@@ -0,0 +1,95 @@
|
||||
export interface Memento {
|
||||
}
|
||||
|
||||
export interface Originator {
|
||||
getSnapshot(): Memento;
|
||||
restoreSnapshot(snapshot: Memento): void;
|
||||
}
|
||||
|
||||
export class Caretaker {
|
||||
private history: Memento[] = [];
|
||||
private currentHistoryIndex: number;
|
||||
private readonly originator: Originator;
|
||||
private readonly maxHistorySize: number;
|
||||
|
||||
constructor(maxHistorySize: number, originator: Originator) {
|
||||
this.maxHistorySize = maxHistorySize;
|
||||
this.originator = originator;
|
||||
this.currentHistoryIndex = -1;
|
||||
this.save();
|
||||
}
|
||||
|
||||
undo(): void {
|
||||
if (this.undosLeft()) {
|
||||
this.currentHistoryIndex--;
|
||||
const mementoToRestore = this.history[this.currentHistoryIndex];
|
||||
this.originator.restoreSnapshot(mementoToRestore);
|
||||
}
|
||||
}
|
||||
|
||||
redo(): void {
|
||||
if (this.redosLeft()) {
|
||||
this.currentHistoryIndex++;
|
||||
const mementoToRestore = this.history[this.currentHistoryIndex];
|
||||
this.originator.restoreSnapshot(mementoToRestore);
|
||||
}
|
||||
}
|
||||
|
||||
save(): void {
|
||||
const relativeHistory = this.history.slice(0, this.currentHistoryIndex + 1);
|
||||
this.history = relativeHistory.concat(this.originator.getSnapshot());
|
||||
this.currentHistoryIndex++;
|
||||
this.fixHistorySize();
|
||||
}
|
||||
|
||||
undosLeft(): boolean {
|
||||
return this.inHistoryBounds(this.currentHistoryIndex - 1);
|
||||
}
|
||||
|
||||
redosLeft(): boolean {
|
||||
return this.inHistoryBounds(this.currentHistoryIndex + 1);
|
||||
}
|
||||
|
||||
private fixHistorySize(): void {
|
||||
if (this.history.length > this.maxHistorySize) {
|
||||
this.history = this.history.slice(1, this.maxHistorySize + 1);
|
||||
this.currentHistoryIndex = this.history.length - 1;
|
||||
}
|
||||
}
|
||||
|
||||
private inHistoryBounds(index: number): boolean {
|
||||
const outsideBounds: boolean = index < 0 || index >= this.history.length;
|
||||
return !outsideBounds;
|
||||
}
|
||||
}
|
||||
|
||||
export class CaretakerSet {
|
||||
private readonly caretakers: Caretaker[] = [];
|
||||
|
||||
constructor(maxHistorySize: number, ...originators: Originator[]) {
|
||||
originators.forEach(originator => {
|
||||
this.caretakers.push(new Caretaker(maxHistorySize, originator));
|
||||
});
|
||||
}
|
||||
|
||||
undo(): void {
|
||||
this.caretakers.forEach(c => c.undo());
|
||||
}
|
||||
|
||||
redo(): void {
|
||||
this.caretakers.forEach(c => c.redo());
|
||||
}
|
||||
|
||||
save(): void {
|
||||
this.caretakers.forEach(c => c.save());
|
||||
}
|
||||
|
||||
undosLeft(): boolean {
|
||||
return this.caretakers[0].undosLeft();
|
||||
}
|
||||
|
||||
redosLeft(): boolean {
|
||||
return this.caretakers[0].redosLeft();
|
||||
}
|
||||
}
|
||||
|
||||
128
src/Classes/PlayerScoreCard.ts
Executable file
128
src/Classes/PlayerScoreCard.ts
Executable file
@@ -0,0 +1,128 @@
|
||||
import {ScoreCellValue} from "./ScoreCell";
|
||||
import ScoreBlock, {createBlockFromDef, BlockState, ScoreBlockJSONRepresentation} from "./ScoreBlock";
|
||||
import {BlockDef, GameSchema} from "../static/rulesets";
|
||||
import { Memento, Originator } from "./Caretaker";
|
||||
import {CellFlag} from "../static/enums";
|
||||
|
||||
export type CellLocation = { blockId: string, cellId: string };
|
||||
|
||||
class PlayerScoreCard implements Originator {
|
||||
private readonly playerId: string;
|
||||
private readonly blocks: ScoreBlock[];
|
||||
|
||||
constructor(playerId: string, gameSchema: GameSchema) {
|
||||
this.playerId = playerId;
|
||||
this.blocks = PlayerScoreCard.generateBlocks(gameSchema.blocks);
|
||||
}
|
||||
|
||||
private static generateBlocks(blockDefs: BlockDef[]): ScoreBlock[] {
|
||||
const blocks = [];
|
||||
for (const blockDef of blockDefs) {
|
||||
blocks.push(createBlockFromDef(blockDef));
|
||||
}
|
||||
return blocks;
|
||||
}
|
||||
|
||||
getTotal(): number {
|
||||
let playerTotal = 0;
|
||||
for (const block of this.blocks) {
|
||||
playerTotal += block.getTotal();
|
||||
}
|
||||
return playerTotal;
|
||||
}
|
||||
|
||||
getBlockTotalById(blockId: string): number {
|
||||
return this.getBlockById(blockId).getTotal();
|
||||
}
|
||||
|
||||
getBlockSubTotalById(blockId: string): number {
|
||||
return this.getBlockById(blockId).getSubtotal();
|
||||
}
|
||||
|
||||
blockWithIdHasBonus(blockId: string): boolean {
|
||||
return this.getBlockById(blockId).bonusAttained();
|
||||
}
|
||||
|
||||
updateCellByLocationWithValue(loc: CellLocation, value: ScoreCellValue | CellFlag): void {
|
||||
this.getBlockById(loc.blockId).updateCellByIdWithValue(loc.cellId, value);
|
||||
}
|
||||
|
||||
getCellScoreByLocation(loc: CellLocation): number {
|
||||
return this.getBlockById(loc.blockId).getCellScoreById(loc.cellId);
|
||||
}
|
||||
|
||||
cellAtLocationIsStruck(loc: CellLocation): boolean {
|
||||
return this.getBlockById(loc.blockId).cellWithIdIsStruck(loc.cellId);
|
||||
}
|
||||
|
||||
getSnapshot(): Memento {
|
||||
return new PlayerScoreCardMemento(this.getState());
|
||||
}
|
||||
|
||||
private getState(): PlayerScoreCardState {
|
||||
const state: PlayerScoreCardState = {
|
||||
blocks: []
|
||||
};
|
||||
state.blocks = this.blocks.map(block => block.getState());
|
||||
return state;
|
||||
}
|
||||
|
||||
restoreSnapshot(snapshot: PlayerScoreCardMemento): void {
|
||||
const state = snapshot.getState();
|
||||
state.blocks.forEach(block => {
|
||||
const correspondingBlock = this.getBlockById(block.id);
|
||||
correspondingBlock.restoreCellsFromStates(block.cellStates);
|
||||
});
|
||||
}
|
||||
|
||||
private getBlockById(blockId: string): ScoreBlock {
|
||||
const foundScoreBlock = this.blocks.find(block => block.getId() === blockId);
|
||||
if (foundScoreBlock !== undefined) {
|
||||
return foundScoreBlock;
|
||||
}
|
||||
else {
|
||||
throw new Error("ScoreBlock with ID " + blockId + " not found for player" + this.playerId + "!")
|
||||
}
|
||||
}
|
||||
|
||||
filledOut(): boolean {
|
||||
for (const block in this.blocks) {
|
||||
if (!this.blocks[block].filledOut()) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
getJSONRepresentation(): PlayerScoreCardJSONRepresentation {
|
||||
const JSONRepresentation: PlayerScoreCardJSONRepresentation = {
|
||||
playerId: this.playerId,
|
||||
blocks: []
|
||||
};
|
||||
this.blocks.forEach(block => JSONRepresentation.blocks.push(block.getJSONRepresentation()));
|
||||
return JSONRepresentation;
|
||||
}
|
||||
}
|
||||
|
||||
interface PlayerScoreCardState {
|
||||
blocks: BlockState[];
|
||||
}
|
||||
|
||||
export interface PlayerScoreCardJSONRepresentation {
|
||||
playerId: string;
|
||||
blocks: ScoreBlockJSONRepresentation[];
|
||||
}
|
||||
|
||||
class PlayerScoreCardMemento implements Memento {
|
||||
private readonly state: PlayerScoreCardState;
|
||||
|
||||
constructor(state: PlayerScoreCardState) {
|
||||
this.state = state;
|
||||
}
|
||||
|
||||
getState(): PlayerScoreCardState {
|
||||
return this.state;
|
||||
}
|
||||
}
|
||||
|
||||
export default PlayerScoreCard;
|
||||
153
src/Classes/ScoreBlock.ts
Executable file
153
src/Classes/ScoreBlock.ts
Executable file
@@ -0,0 +1,153 @@
|
||||
import ScoreCell, {
|
||||
createCellFromDef,
|
||||
ScoreCellValue,
|
||||
CellState,
|
||||
ScoreCellJSONRepresentation
|
||||
} from "./ScoreCell";
|
||||
import {CellDef, BlockDef, BonusBlockDef, NoBonusBlockDef } from "../static/rulesets";
|
||||
import {CellFlag} from "../static/enums";
|
||||
|
||||
export const createBlockFromDef = (blockDef: BlockDef) : ScoreBlock => {
|
||||
if (blockDef.hasBonus) {
|
||||
return new ScoreBlockWithBonus(blockDef);
|
||||
}
|
||||
else {
|
||||
return new ScoreBlockNoBonus(blockDef);
|
||||
}
|
||||
};
|
||||
|
||||
export interface BlockState {
|
||||
id: string;
|
||||
cellStates: CellState[];
|
||||
}
|
||||
|
||||
export interface ScoreBlockJSONRepresentation {
|
||||
id: string;
|
||||
cells: ScoreCellJSONRepresentation[];
|
||||
}
|
||||
|
||||
abstract class ScoreBlock {
|
||||
protected cells: ScoreCell[];
|
||||
protected id: string;
|
||||
|
||||
protected constructor(blockDef: BlockDef) {
|
||||
this.cells = ScoreBlock.generateCells(blockDef.cells);
|
||||
this.id = blockDef.id;
|
||||
}
|
||||
|
||||
private static generateCells(cellDefs: CellDef[]): ScoreCell[] {
|
||||
const cells = [];
|
||||
for (const cellDef of cellDefs) {
|
||||
cells.push(createCellFromDef(cellDef));
|
||||
}
|
||||
return cells;
|
||||
}
|
||||
|
||||
abstract getTotal(): number;
|
||||
|
||||
abstract bonusAttained(): boolean;
|
||||
|
||||
getSubtotal(): number {
|
||||
let blockScore = 0;
|
||||
for (const cell of this.cells) {
|
||||
blockScore += cell.getScore();
|
||||
}
|
||||
return blockScore;
|
||||
}
|
||||
|
||||
updateCellByIdWithValue(cellId: string, value: ScoreCellValue | CellFlag): void {
|
||||
this.getCellById(cellId).update(value);
|
||||
}
|
||||
|
||||
getCellScoreById(cellId: string): number {
|
||||
return this.getCellById(cellId).getScore();
|
||||
}
|
||||
|
||||
cellWithIdIsStruck(cellId: string): boolean {
|
||||
return this.getCellById(cellId).isStruck();
|
||||
}
|
||||
|
||||
private getCellById(cellId: string): ScoreCell {
|
||||
const foundScoreCell = this.cells.find(cell => cell.getId() === cellId);
|
||||
if (foundScoreCell !== undefined) {
|
||||
return foundScoreCell;
|
||||
}
|
||||
else {
|
||||
throw new Error("ScoreCell with ID " + cellId + " not found in block with ID " + this.id + "!")
|
||||
}
|
||||
}
|
||||
|
||||
getId(): string {
|
||||
return this.id;
|
||||
}
|
||||
|
||||
getState(): BlockState {
|
||||
const state: BlockState = {
|
||||
id: this.id,
|
||||
cellStates: []
|
||||
};
|
||||
state.cellStates = this.cells.map(cell => cell.getState());
|
||||
return Object.assign({}, state);
|
||||
}
|
||||
|
||||
restoreCellsFromStates(cellStates: CellState[]): void {
|
||||
cellStates.forEach(cellState => {
|
||||
const correspondingCell = this.getCellById(cellState.id);
|
||||
correspondingCell.restoreFromState(cellState);
|
||||
})
|
||||
}
|
||||
|
||||
filledOut(): boolean {
|
||||
for (const cell in this.cells) {
|
||||
if (!this.cells[cell].filledOut()) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
getJSONRepresentation(): ScoreBlockJSONRepresentation {
|
||||
const JSONRepresentation: ScoreBlockJSONRepresentation = {
|
||||
id: this.id,
|
||||
cells: []
|
||||
};
|
||||
this.cells.forEach(cell => JSONRepresentation.cells.push(cell.getJSONRepresentation()));
|
||||
return JSONRepresentation;
|
||||
}
|
||||
}
|
||||
|
||||
class ScoreBlockWithBonus extends ScoreBlock {
|
||||
protected readonly bonus: number;
|
||||
protected readonly bonusFor: number;
|
||||
|
||||
constructor(blockDef: BonusBlockDef) {
|
||||
super(blockDef);
|
||||
this.bonus = blockDef.bonusScore;
|
||||
this.bonusFor = blockDef.bonusFor;
|
||||
}
|
||||
|
||||
getTotal(): number {
|
||||
const prelimScore = this.getSubtotal();
|
||||
return prelimScore >= this.bonusFor ? prelimScore + this.bonus : prelimScore;
|
||||
}
|
||||
|
||||
bonusAttained(): boolean {
|
||||
return this.getSubtotal() >= this.bonusFor;
|
||||
}
|
||||
}
|
||||
|
||||
class ScoreBlockNoBonus extends ScoreBlock {
|
||||
constructor(blockDef: NoBonusBlockDef) {
|
||||
super(blockDef);
|
||||
}
|
||||
|
||||
getTotal(): number {
|
||||
return this.getSubtotal();
|
||||
}
|
||||
|
||||
bonusAttained(): boolean {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
export default ScoreBlock;
|
||||
255
src/Classes/ScoreCell.ts
Executable file
255
src/Classes/ScoreCell.ts
Executable file
@@ -0,0 +1,255 @@
|
||||
import {CellFlag, FieldType} from "../static/enums";
|
||||
import {BoolCellDef, CellDef, MultiplierCellDef, NumberCellDef, YahtzeeCellDef} from "../static/rulesets"
|
||||
|
||||
export const createCellFromDef = (cellDef: CellDef) : ScoreCell => {
|
||||
switch (cellDef.fieldType) {
|
||||
case FieldType.number:
|
||||
return new NumberScoreCell(cellDef);
|
||||
case FieldType.bool:
|
||||
return new BoolScoreCell(cellDef);
|
||||
case FieldType.multiplier:
|
||||
return new MultiplierScoreCell(cellDef);
|
||||
case FieldType.yahtzee:
|
||||
return new YahtzeeScoreCell(cellDef);
|
||||
}
|
||||
};
|
||||
|
||||
export type ScoreCellValue = number | boolean;
|
||||
|
||||
export interface CellState {
|
||||
id: string;
|
||||
struck: boolean;
|
||||
value: number | boolean;
|
||||
currentIteratorIndex?: number;
|
||||
}
|
||||
|
||||
export interface ScoreCellJSONRepresentation {
|
||||
id: string;
|
||||
value: number | boolean | CellFlag.strike;
|
||||
}
|
||||
|
||||
abstract class ScoreCell {
|
||||
protected readonly id: string;
|
||||
protected static readonly fieldType: FieldType;
|
||||
protected struck: boolean;
|
||||
protected value: number | boolean;
|
||||
|
||||
protected constructor(cellDef: CellDef) {
|
||||
this.id = cellDef.id;
|
||||
this.struck = false;
|
||||
this.value = 0;
|
||||
}
|
||||
|
||||
abstract getScore(): number;
|
||||
|
||||
abstract update(value: ScoreCellValue | CellFlag): void;
|
||||
|
||||
isStruck(): boolean {
|
||||
return this.struck;
|
||||
}
|
||||
|
||||
protected unstrike(): void {
|
||||
this.struck = false;
|
||||
}
|
||||
|
||||
strike(): void {
|
||||
this.struck = true;
|
||||
}
|
||||
|
||||
getId(): string {
|
||||
return this.id;
|
||||
}
|
||||
|
||||
getState(): CellState {
|
||||
const state: CellState = {
|
||||
id: this.id,
|
||||
struck: this.struck,
|
||||
value: this.value
|
||||
};
|
||||
return Object.assign({}, state);
|
||||
}
|
||||
|
||||
restoreFromState(cellState: CellState): void {
|
||||
this.struck = cellState.struck;
|
||||
this.value = cellState.value;
|
||||
}
|
||||
|
||||
filledOut(): boolean {
|
||||
return this.value > 0 || this.isStruck();
|
||||
}
|
||||
|
||||
getJSONRepresentation(): ScoreCellJSONRepresentation {
|
||||
return { id: this.id, value: this.isStruck() ? CellFlag.strike : this.value };
|
||||
}
|
||||
}
|
||||
|
||||
type IterableSequenceValues = boolean | number | CellFlag.strike;
|
||||
|
||||
abstract class IterableScoreCell extends ScoreCell {
|
||||
protected iteratedSequence: IterableSequenceValues[];
|
||||
protected currentIteratorIndex: number;
|
||||
|
||||
protected constructor(cellDef: CellDef) {
|
||||
super(cellDef);
|
||||
this.iteratedSequence = [];
|
||||
this.currentIteratorIndex = 0;
|
||||
}
|
||||
|
||||
update(value: ScoreCellValue | CellFlag): void {
|
||||
if (value == CellFlag.strike) {
|
||||
this.strike();
|
||||
}
|
||||
else if (this.struck) {
|
||||
this.unstrike();
|
||||
}
|
||||
else {
|
||||
this.iterate();
|
||||
}
|
||||
}
|
||||
|
||||
getState(): CellState {
|
||||
const state: CellState = {
|
||||
id: this.id,
|
||||
struck: this.struck,
|
||||
value: this.value,
|
||||
currentIteratorIndex: this.currentIteratorIndex
|
||||
};
|
||||
return Object.assign({}, state);
|
||||
}
|
||||
|
||||
restoreFromState(state: CellState): void {
|
||||
this.struck = state.struck;
|
||||
this.value = state.value;
|
||||
this.currentIteratorIndex = state.currentIteratorIndex as number;
|
||||
}
|
||||
|
||||
private iterate(): void {
|
||||
if (this.inIteratorBounds(this.currentIteratorIndex + 1)) {
|
||||
this.currentIteratorIndex++;
|
||||
}
|
||||
else {
|
||||
this.currentIteratorIndex = 0;
|
||||
}
|
||||
this.setValueFromIterator();
|
||||
}
|
||||
|
||||
private inIteratorBounds(index: number): boolean {
|
||||
const outsideBounds: boolean = index < 0 || index >= this.iteratedSequence.length;
|
||||
return !outsideBounds;
|
||||
}
|
||||
|
||||
private setValueFromIterator(): void {
|
||||
const valueAtIteratorIndex = this.iteratedSequence[this.currentIteratorIndex];
|
||||
if (this.isStruck()) {
|
||||
this.unstrike();
|
||||
}
|
||||
if (valueAtIteratorIndex == CellFlag.strike) {
|
||||
this.strike();
|
||||
}
|
||||
else {
|
||||
this.value = valueAtIteratorIndex;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
class NumberScoreCell extends ScoreCell {
|
||||
protected static readonly fieldType = FieldType.number;
|
||||
|
||||
constructor(cellDef: NumberCellDef) {
|
||||
super(cellDef);
|
||||
this.value = 0;
|
||||
}
|
||||
|
||||
getScore(): number {
|
||||
return this.value as number;
|
||||
}
|
||||
|
||||
update(value: ScoreCellValue | CellFlag): void {
|
||||
switch (value){
|
||||
case CellFlag.strike:
|
||||
this.strike();
|
||||
break;
|
||||
case CellFlag.unstrike:
|
||||
this.unstrike();
|
||||
break;
|
||||
default:
|
||||
this.value = value;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
class BoolScoreCell extends IterableScoreCell {
|
||||
protected static readonly fieldType = FieldType.bool;
|
||||
private readonly score: number;
|
||||
protected value: boolean;
|
||||
|
||||
constructor(cellDef: BoolCellDef) {
|
||||
super(cellDef);
|
||||
this.score = cellDef.score;
|
||||
this.value = false;
|
||||
this.iteratedSequence = [false, true];
|
||||
}
|
||||
|
||||
getScore(): number {
|
||||
if (this.value && !this.isStruck()) {
|
||||
return this.score;
|
||||
}
|
||||
else {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
class YahtzeeScoreCell extends IterableScoreCell {
|
||||
protected static readonly fieldType = FieldType.yahtzee;
|
||||
private readonly score: number;
|
||||
protected value: number;
|
||||
|
||||
constructor(cellDef: YahtzeeCellDef) {
|
||||
super(cellDef);
|
||||
this.score = cellDef.score;
|
||||
this.value = 0;
|
||||
|
||||
for (let i = 0; i <= cellDef.maxYahtzees; i++) {
|
||||
this.iteratedSequence.push(i);
|
||||
}
|
||||
}
|
||||
|
||||
getScore(): number {
|
||||
if (this.isStruck()) {
|
||||
return 0;
|
||||
}
|
||||
else {
|
||||
return this.score * this.value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
class MultiplierScoreCell extends IterableScoreCell {
|
||||
protected static readonly fieldType = FieldType.multiplier;
|
||||
protected readonly multiplier: number;
|
||||
protected value: number;
|
||||
|
||||
constructor(cellDef: MultiplierCellDef) {
|
||||
super(cellDef);
|
||||
this.multiplier = cellDef.multiplier;
|
||||
this.value = 0;
|
||||
|
||||
for (let i = 0; i <= cellDef.maxMultiples; i++) {
|
||||
this.iteratedSequence.push(i);
|
||||
}
|
||||
}
|
||||
|
||||
getScore(): number {
|
||||
if (this.isStruck()) {
|
||||
return 0;
|
||||
}
|
||||
else {
|
||||
return this.multiplier * this.value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
export default ScoreCell;
|
||||
66
src/Components/Game.tsx
Executable file
66
src/Components/Game.tsx
Executable file
@@ -0,0 +1,66 @@
|
||||
import React, {ReactNode} from "react";
|
||||
import "../static/css/game.css";
|
||||
import KadiBoard from "./KadiBoard";
|
||||
import GameSetup, {GameSettings} from "./GameSetup"
|
||||
import Settings from "../static/settings.json";
|
||||
import {SupportedLang} from "../static/enums";
|
||||
|
||||
interface GameState {
|
||||
currentSettings: GameSettings;
|
||||
settingUp: boolean;
|
||||
}
|
||||
|
||||
interface GameProps {}
|
||||
|
||||
class Game extends React.Component<GameProps, GameState> {
|
||||
state: GameState;
|
||||
|
||||
constructor(props: GameProps) {
|
||||
super(props);
|
||||
|
||||
const startupSettings: GameSettings = {
|
||||
playerIds: Settings.players,
|
||||
ruleset: Settings.ruleset,
|
||||
lang: Settings.lang as SupportedLang
|
||||
};
|
||||
|
||||
this.state = {
|
||||
currentSettings: startupSettings,
|
||||
settingUp: true,
|
||||
};
|
||||
}
|
||||
|
||||
onSetupComplete: (gameSettings: GameSettings) => void = (gameSettings) => {
|
||||
this.setState({
|
||||
currentSettings: gameSettings,
|
||||
settingUp: false
|
||||
});
|
||||
};
|
||||
|
||||
returnToSetup: () => void = () => {
|
||||
this.setState({settingUp: true});
|
||||
};
|
||||
|
||||
render(): ReactNode {
|
||||
return (
|
||||
<>
|
||||
{this.state.settingUp ?
|
||||
(
|
||||
<GameSetup
|
||||
onSetupComplete={this.onSetupComplete}
|
||||
settings={this.state.currentSettings}
|
||||
/>
|
||||
) :
|
||||
(
|
||||
<KadiBoard
|
||||
settings={this.state.currentSettings}
|
||||
returnToSetup={this.returnToSetup}
|
||||
/>
|
||||
)
|
||||
}
|
||||
</>
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
export default Game;
|
||||
252
src/Components/GameSetup.tsx
Executable file
252
src/Components/GameSetup.tsx
Executable file
@@ -0,0 +1,252 @@
|
||||
import React, {ChangeEvent, FocusEvent, KeyboardEvent, ReactNode} from "react";
|
||||
import {getSchemaListings, SchemaListing} from "../static/rulesets";
|
||||
import {LocaleContext, LanguageNames} from "../static/strings";
|
||||
import {SupportedLang} from "../static/enums";
|
||||
|
||||
class GameSetup extends React.Component<GameSetupProps, GameSetupState> {
|
||||
private readonly availableRulesets: SchemaListing[];
|
||||
private changeLang: (lang: string) => void;
|
||||
state: GameSetupState;
|
||||
|
||||
constructor(props: GameSetupProps) {
|
||||
super(props);
|
||||
|
||||
this.availableRulesets = getSchemaListings();
|
||||
this.changeLang = () => {};
|
||||
this.state = {
|
||||
selectedLang: this.props.settings.lang,
|
||||
selectedRuleset: this.props.settings.ruleset,
|
||||
enteredPlayerIds: this.props.settings.playerIds,
|
||||
editingPlayerName: false,
|
||||
};
|
||||
}
|
||||
|
||||
componentDidMount(): void {
|
||||
this.changeLang = this.context.changeLang;
|
||||
}
|
||||
|
||||
onLanguageChange: (lang: SupportedLang) => void = (lang) => {
|
||||
this.setState({ selectedLang: lang });
|
||||
this.changeLang(lang);
|
||||
};
|
||||
|
||||
onRulesetChange: (ruleset: string) => void = (ruleset) => {
|
||||
this.setState({ selectedRuleset: ruleset });
|
||||
};
|
||||
|
||||
removePlayer: (index: number) => void = (index) => {
|
||||
const newPlayers = this.state.enteredPlayerIds.slice();
|
||||
newPlayers.splice(index, 1);
|
||||
this.setState({enteredPlayerIds: newPlayers});
|
||||
};
|
||||
|
||||
addPlayer: (playerSubmission: string, keepEditing: boolean) => void = (playerSubmission, keepEditing) => {
|
||||
const newPlayers = this.state.enteredPlayerIds.slice();
|
||||
if (!newPlayers.find(enteredPlayer => enteredPlayer == playerSubmission)) {
|
||||
newPlayers.push(playerSubmission);
|
||||
}
|
||||
this.setState({enteredPlayerIds: newPlayers, editingPlayerName: keepEditing});
|
||||
};
|
||||
|
||||
submitSettings: () => void = () => {
|
||||
this.props.onSetupComplete({
|
||||
ruleset: this.state.selectedRuleset,
|
||||
playerIds: this.state.enteredPlayerIds,
|
||||
lang: this.state.selectedLang,
|
||||
});
|
||||
};
|
||||
|
||||
render(): ReactNode {
|
||||
const Locale = this.context.strings;
|
||||
|
||||
const langOptions: ReactNode[] = [];
|
||||
for (const lang in SupportedLang) {
|
||||
let className = "option";
|
||||
if (this.state.selectedLang === lang) {
|
||||
className += " selected";
|
||||
}
|
||||
langOptions.push((
|
||||
<div
|
||||
key={lang + "lang_option"}
|
||||
className={className}
|
||||
onClick={() => this.onLanguageChange(lang as SupportedLang)}
|
||||
>
|
||||
{LanguageNames[lang as SupportedLang]}
|
||||
<span className={"selectorBox"}/>
|
||||
</div>
|
||||
));
|
||||
}
|
||||
|
||||
const rulesetOptions: ReactNode[] = [];
|
||||
for (const rulesetListing of this.availableRulesets) {
|
||||
let className = "option";
|
||||
if (this.state.selectedRuleset === rulesetListing.id) {
|
||||
className += " selected";
|
||||
}
|
||||
rulesetOptions.push((
|
||||
<div
|
||||
key={rulesetListing.id + "ruleset_option"}
|
||||
className={className}
|
||||
onClick={() => this.onRulesetChange(rulesetListing.id)}
|
||||
>
|
||||
{rulesetListing.label}
|
||||
<span className={"selectorBox"}/>
|
||||
</div>
|
||||
));
|
||||
}
|
||||
|
||||
const playerListing: ReactNode[] = [];
|
||||
for (let i = 0; i < this.state.enteredPlayerIds.length; i++) {
|
||||
const playerName = this.state.enteredPlayerIds[i];
|
||||
playerListing.push((
|
||||
<div
|
||||
key={playerName + "_list"}
|
||||
className={"option playerOption"}
|
||||
>
|
||||
{playerName}
|
||||
<span
|
||||
className={"trashButton"}
|
||||
onClick={() => this.removePlayer(i)}
|
||||
/>
|
||||
</div>
|
||||
));
|
||||
}
|
||||
playerListing.push((
|
||||
<AddPlayerField
|
||||
playersListEmpty={playerListing.length === 0}
|
||||
submitNewPlayer={this.addPlayer}
|
||||
userEditing={this.state.editingPlayerName}
|
||||
/>
|
||||
));
|
||||
|
||||
return (
|
||||
<div className={"gameSetup"}>
|
||||
<div className={"setupFormContainer"}>
|
||||
<div className={"setupForm"}>
|
||||
<div className={"optionGroup"}>
|
||||
<div className={"optionGroupTitleContainer"}>
|
||||
<span className={"optionGroupTitle"}>
|
||||
{Locale.setupScreen.players}
|
||||
</span>
|
||||
</div>
|
||||
<div className={"playerList optionList"}>
|
||||
{playerListing}
|
||||
</div>
|
||||
</div>
|
||||
<div className={"optionGroup"}>
|
||||
<div className={"optionGroupTitleContainer"}>
|
||||
<span className={"optionGroupTitle"}>
|
||||
{Locale.setupScreen.selectRuleset}
|
||||
</span>
|
||||
</div>
|
||||
<div className={"rulesetOptions optionList"}>
|
||||
{rulesetOptions}
|
||||
</div>
|
||||
</div>
|
||||
<div className={"optionGroup"}>
|
||||
<div className={"optionGroupTitleContainer"}>
|
||||
<span className={"optionGroupTitle"}>
|
||||
{Locale.setupScreen.selectLanguage}
|
||||
</span>
|
||||
</div>
|
||||
<div className={"languageOptions optionList"}>
|
||||
{langOptions}
|
||||
</div>
|
||||
</div>
|
||||
<div className={"playButtonContainer"}>
|
||||
<button
|
||||
className={"playButton"}
|
||||
onClick={this.submitSettings}
|
||||
disabled={this.state.enteredPlayerIds.length < 1}
|
||||
>
|
||||
{Locale.setupScreen.startGame}
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
}
|
||||
GameSetup.contextType = LocaleContext;
|
||||
|
||||
interface GameSetupProps {
|
||||
onSetupComplete: (settings: GameSettings) => void;
|
||||
settings: GameSettings;
|
||||
}
|
||||
|
||||
interface GameSetupState {
|
||||
selectedLang: SupportedLang;
|
||||
selectedRuleset: string;
|
||||
enteredPlayerIds: string[];
|
||||
editingPlayerName: boolean;
|
||||
}
|
||||
|
||||
export interface GameSettings {
|
||||
ruleset: string;
|
||||
playerIds: string[];
|
||||
lang: SupportedLang;
|
||||
}
|
||||
|
||||
const AddPlayerField: React.FunctionComponent<AddPlayerFieldProps> = ({playersListEmpty, submitNewPlayer, userEditing}) => {
|
||||
const Locale = React.useContext(LocaleContext).strings;
|
||||
|
||||
const [beingEdited, updateBeingEdited] = React.useState(false);
|
||||
const [currentEditValue, updateCurrentEditValue] = React.useState("");
|
||||
|
||||
const placeholderText = playersListEmpty ?
|
||||
Locale.setupScreen.noPlayersEntered :
|
||||
Locale.setupScreen.clickToAddPlayer;
|
||||
const displayText = beingEdited ? currentEditValue : placeholderText;
|
||||
|
||||
const handleFocus = () => {
|
||||
updateBeingEdited(true);
|
||||
};
|
||||
|
||||
const handleChange = (e: ChangeEvent<HTMLInputElement>) => {
|
||||
updateCurrentEditValue(e.target.value);
|
||||
};
|
||||
|
||||
const handleBlur = (e: FocusEvent<HTMLInputElement>) => {
|
||||
attemptPlayerSubmit(e.target.value, false);
|
||||
updateBeingEdited(false);
|
||||
};
|
||||
|
||||
const handleKeyUp = (e: KeyboardEvent<HTMLInputElement>) => {
|
||||
if (e.key === "Enter") {
|
||||
attemptPlayerSubmit(e.currentTarget.value, true);
|
||||
}
|
||||
};
|
||||
|
||||
const attemptPlayerSubmit = (input: string, keepEditing: boolean) => {
|
||||
if (input !== "") {
|
||||
submitNewPlayer(input, keepEditing);
|
||||
updateCurrentEditValue("");
|
||||
}
|
||||
};
|
||||
|
||||
return (
|
||||
<div
|
||||
key={"noplayer_list"}
|
||||
className={"option playerOption inputPlayerField" + (beingEdited ? "" : " faded")}
|
||||
>
|
||||
<input
|
||||
type={"text"}
|
||||
value={displayText}
|
||||
autoFocus={userEditing}
|
||||
onFocus={handleFocus}
|
||||
onChange={handleChange}
|
||||
onBlur={handleBlur}
|
||||
onKeyUp={handleKeyUp}
|
||||
/>
|
||||
</div>
|
||||
);
|
||||
};
|
||||
|
||||
interface AddPlayerFieldProps {
|
||||
playersListEmpty: boolean;
|
||||
submitNewPlayer: (name: string, keepEditing: boolean) => void;
|
||||
userEditing: boolean;
|
||||
}
|
||||
|
||||
export default GameSetup;
|
||||
17
src/Components/GenericKadiRowContainer.tsx
Executable file
17
src/Components/GenericKadiRowContainer.tsx
Executable file
@@ -0,0 +1,17 @@
|
||||
import React from "react";
|
||||
|
||||
interface GenericKadiRowContainerProps {
|
||||
cellCssClassName: string;
|
||||
label: string;
|
||||
}
|
||||
|
||||
const GenericKadiRowContainer: React.FunctionComponent<GenericKadiRowContainerProps> = ({ cellCssClassName, label, children }) => {
|
||||
return (
|
||||
<tr className={"kadiRow " + cellCssClassName}>
|
||||
<td className="kadiCell rowLabelCell">{label}</td>
|
||||
{children}
|
||||
</tr>
|
||||
);
|
||||
};
|
||||
|
||||
export default GenericKadiRowContainer;
|
||||
29
src/Components/KadiBlockBonusRow.tsx
Executable file
29
src/Components/KadiBlockBonusRow.tsx
Executable file
@@ -0,0 +1,29 @@
|
||||
import React, {ReactNode} from "react";
|
||||
import KadiCell from "./KadiCell";
|
||||
import {FieldType} from "../static/enums";
|
||||
import {CellScores} from "./KadiBoard";
|
||||
|
||||
interface KadiBlockBonusRowProps {
|
||||
blockId: string;
|
||||
bonusScore: number;
|
||||
scores: CellScores;
|
||||
}
|
||||
|
||||
const KadiBlockBonusRow: React.FunctionComponent<KadiBlockBonusRowProps> = ({ blockId, bonusScore, scores}) => {
|
||||
const cells: ReactNode[] = [];
|
||||
for (const playerId in scores) {
|
||||
cells.push((
|
||||
<KadiCell
|
||||
key={"cell_bonus_" + blockId + "_" + playerId}
|
||||
location={{ blockId, cellId: "bonus"}}
|
||||
fieldType={FieldType.bonus}
|
||||
playerId={playerId}
|
||||
value={scores[playerId] ? bonusScore : 0}
|
||||
onCellEdit={() => {}}
|
||||
/>
|
||||
));
|
||||
}
|
||||
return <>{cells}</>;
|
||||
};
|
||||
|
||||
export default KadiBlockBonusRow;
|
||||
83
src/Components/KadiBlockRenderer.tsx
Executable file
83
src/Components/KadiBlockRenderer.tsx
Executable file
@@ -0,0 +1,83 @@
|
||||
import {BlockDef} from "../static/rulesets";
|
||||
import {CellLocation} from "../Classes/PlayerScoreCard";
|
||||
import React, {ReactElement} from "react";
|
||||
import {formatUnicorn, LocaleContext} from "../static/strings";
|
||||
import {FieldType} from "../static/enums";
|
||||
import {BlockScores, CellEventResponse} from "./KadiBoard";
|
||||
import GenericKadiRowContainer from "./GenericKadiRowContainer";
|
||||
import KadiEditableRowCells from "./KadiEditableRowCells";
|
||||
import KadiBlockTotalRow from "./KadiBlockTotalRow";
|
||||
import KadiBlockSubtotalRow from "./KadiBlockSubtotalRow";
|
||||
import KadiBlockBonusRow from "./KadiBlockBonusRow";
|
||||
|
||||
interface BlockRendererProps {
|
||||
blockSchema: BlockDef;
|
||||
showResults: boolean;
|
||||
onCellEdit(res: CellEventResponse): void;
|
||||
scores: BlockScores;
|
||||
}
|
||||
|
||||
const KadiBlockRenderer: React.FunctionComponent<BlockRendererProps> = ({ blockSchema , showResults, scores, onCellEdit}) => {
|
||||
const rowsInBlock: ReactElement[] = [];
|
||||
const Locale = React.useContext(LocaleContext).strings;
|
||||
|
||||
for (const cell of blockSchema.cells) {
|
||||
rowsInBlock.push((
|
||||
<GenericKadiRowContainer
|
||||
key={"rowCont" + cell.id + blockSchema.id}
|
||||
label={cell.label}
|
||||
cellCssClassName={cell.fieldType}
|
||||
>
|
||||
<KadiEditableRowCells
|
||||
location={{blockId: blockSchema.id, cellId: cell.id}}
|
||||
fieldType={cell.fieldType}
|
||||
scores={scores[cell.id]}
|
||||
onCellEdit={onCellEdit}
|
||||
/>
|
||||
</GenericKadiRowContainer>
|
||||
));
|
||||
}
|
||||
if (blockSchema.hasBonus) {
|
||||
rowsInBlock.push(
|
||||
<GenericKadiRowContainer
|
||||
key={"rowContSubtotal" + blockSchema.id}
|
||||
label={Locale.rowLabels.subtotal}
|
||||
cellCssClassName={FieldType.subtotal + (showResults ? "" : " hideResults")}
|
||||
>
|
||||
<KadiBlockSubtotalRow
|
||||
blockId={blockSchema.id}
|
||||
scores={scores.subtotals}
|
||||
/>
|
||||
</GenericKadiRowContainer>
|
||||
);
|
||||
rowsInBlock.push(
|
||||
<GenericKadiRowContainer
|
||||
key={"rowContBonus" + blockSchema.id}
|
||||
label={Locale.rowLabels.bonus}
|
||||
cellCssClassName={FieldType.bonus + (showResults ? "" : " hideResults")}
|
||||
>
|
||||
<KadiBlockBonusRow
|
||||
blockId={blockSchema.id}
|
||||
bonusScore={blockSchema.bonusScore}
|
||||
scores={scores.bonuses}
|
||||
/>
|
||||
</GenericKadiRowContainer>
|
||||
);
|
||||
}
|
||||
rowsInBlock.push(
|
||||
<GenericKadiRowContainer
|
||||
key={"rowContTotal" + blockSchema.id}
|
||||
label={formatUnicorn(Locale.rowLabels.blockTotal, blockSchema.label)}
|
||||
cellCssClassName={FieldType.total + (showResults ? "" : " hideResults")}
|
||||
>
|
||||
<KadiBlockTotalRow
|
||||
blockId={blockSchema.id}
|
||||
scores={scores.totals}
|
||||
/>
|
||||
</GenericKadiRowContainer>
|
||||
);
|
||||
|
||||
return <>{rowsInBlock}</>;
|
||||
};
|
||||
|
||||
export default KadiBlockRenderer;
|
||||
28
src/Components/KadiBlockSubtotalRow.tsx
Executable file
28
src/Components/KadiBlockSubtotalRow.tsx
Executable file
@@ -0,0 +1,28 @@
|
||||
import React, {ReactNode} from "react";
|
||||
import KadiCell from "./KadiCell";
|
||||
import {FieldType} from "../static/enums";
|
||||
import {CellScores} from "./KadiBoard";
|
||||
|
||||
interface KadiBlockSubtotalRowProps {
|
||||
blockId: string;
|
||||
scores: CellScores;
|
||||
}
|
||||
|
||||
const KadiBlockSubtotalRow: React.FunctionComponent<KadiBlockSubtotalRowProps> = ({ blockId, scores}) => {
|
||||
const cells: ReactNode[] = [];
|
||||
for (const playerId in scores) {
|
||||
cells.push((
|
||||
<KadiCell
|
||||
key={"cell_subtotal_" + blockId + "_" + playerId}
|
||||
location={{ blockId, cellId: "subtotal"}}
|
||||
fieldType={FieldType.subtotal}
|
||||
playerId={playerId}
|
||||
value={scores[playerId]}
|
||||
onCellEdit={() => {}}
|
||||
/>
|
||||
));
|
||||
}
|
||||
return <>{cells}</>;
|
||||
};
|
||||
|
||||
export default KadiBlockSubtotalRow;
|
||||
28
src/Components/KadiBlockTotalRow.tsx
Executable file
28
src/Components/KadiBlockTotalRow.tsx
Executable file
@@ -0,0 +1,28 @@
|
||||
import React, {ReactNode} from "react";
|
||||
import KadiCell from "./KadiCell";
|
||||
import {FieldType} from "../static/enums";
|
||||
import {CellScores} from "./KadiBoard";
|
||||
|
||||
interface KadiBlockTotalRowProps {
|
||||
blockId: string;
|
||||
scores: CellScores;
|
||||
}
|
||||
|
||||
const KadiBlockTotalRow: React.FunctionComponent<KadiBlockTotalRowProps> = ({ blockId, scores }) => {
|
||||
const cells: ReactNode[] = [];
|
||||
for (const playerId in scores) {
|
||||
cells.push((
|
||||
<KadiCell
|
||||
key={"cell_total_" + blockId + "_" + playerId}
|
||||
location={{ blockId, cellId: "total"}}
|
||||
fieldType={FieldType.total}
|
||||
playerId={playerId}
|
||||
value={scores[playerId]}
|
||||
onCellEdit={() => {}}
|
||||
/>
|
||||
));
|
||||
}
|
||||
return <>{cells}</>;
|
||||
};
|
||||
|
||||
export default KadiBlockTotalRow;
|
||||
308
src/Components/KadiBoard.tsx
Executable file
308
src/Components/KadiBoard.tsx
Executable file
@@ -0,0 +1,308 @@
|
||||
import React, {ReactElement, ReactNode, useContext} from "react";
|
||||
import PlayerScoreCard, {CellLocation, PlayerScoreCardJSONRepresentation} from "../Classes/PlayerScoreCard";
|
||||
import {BlockDef, GameSchema, getGameSchemaById} from "../static/rulesets";
|
||||
import {formatUnicorn, LocaleContext} from "../static/strings";
|
||||
import {CellFlag} from "../static/enums";
|
||||
import {ScoreCellValue} from "../Classes/ScoreCell";
|
||||
import {CaretakerSet} from "../Classes/Caretaker";
|
||||
import {GameSettings} from "./GameSetup";
|
||||
import Settings from "../static/settings.json";
|
||||
import axios from "axios";
|
||||
import {Button, Container, Header, Icon, Image} from "semantic-ui-react";
|
||||
import logo from "../static/images/kadi.png";
|
||||
import KadiGrandTotalRow from "./KadiGrandTotalRow";
|
||||
import KadiBlockRenderer from "./KadiBlockRenderer";
|
||||
import {KadiCellDisplayValue} from "./KadiCell";
|
||||
|
||||
|
||||
export interface CellScores {
|
||||
[key: string]: KadiCellDisplayValue;
|
||||
}
|
||||
|
||||
export interface BlockScores {
|
||||
[key: string]: CellScores;
|
||||
bonuses: CellScores;
|
||||
subtotals: CellScores;
|
||||
totals: CellScores;
|
||||
}
|
||||
|
||||
export interface CellEventResponse {
|
||||
value: ScoreCellValue | CellFlag;
|
||||
playerId: string;
|
||||
location: CellLocation;
|
||||
}
|
||||
|
||||
export interface KadiBoardProps {
|
||||
settings: GameSettings;
|
||||
returnToSetup: () => void;
|
||||
}
|
||||
|
||||
interface KadiBoardState {
|
||||
scoreSheet: ScoreSheet;
|
||||
playerIds: string[];
|
||||
showResults: boolean;
|
||||
savingGame: boolean;
|
||||
}
|
||||
|
||||
interface ScoreSheet {
|
||||
[key: string]: PlayerScoreCard;
|
||||
}
|
||||
|
||||
class KadiBoard extends React.Component<KadiBoardProps, KadiBoardState> {
|
||||
private readonly gameSchema: GameSchema;
|
||||
private readonly caretaker: CaretakerSet;
|
||||
state: KadiBoardState;
|
||||
|
||||
constructor(props: KadiBoardProps) {
|
||||
super(props);
|
||||
|
||||
this.gameSchema = getGameSchemaById(this.props.settings.ruleset);
|
||||
|
||||
this.state = {
|
||||
scoreSheet: this.generateNewScoreSheet(this.props.settings.playerIds),
|
||||
playerIds: this.props.settings.playerIds,
|
||||
showResults: true,
|
||||
savingGame: false,
|
||||
};
|
||||
|
||||
this.caretaker = new CaretakerSet(
|
||||
Settings.maxHistoryLength,
|
||||
...this.state.playerIds.map(
|
||||
pid => this.state.scoreSheet[pid]
|
||||
)
|
||||
);
|
||||
}
|
||||
|
||||
private generateNewScoreSheet(playerIds: string[]): ScoreSheet {
|
||||
const scoreSheet: ScoreSheet = {};
|
||||
for (const playerId of playerIds) {
|
||||
scoreSheet[playerId] = new PlayerScoreCard(playerId, this.gameSchema);
|
||||
}
|
||||
return scoreSheet;
|
||||
}
|
||||
|
||||
private onCellEdit = (response: CellEventResponse): void => {
|
||||
const newScoreSheet = this.state.scoreSheet;
|
||||
KadiBoard.updateScoreSheetFromCellResponse(newScoreSheet, response);
|
||||
this.setState({ scoreSheet: newScoreSheet });
|
||||
this.caretaker.save();
|
||||
};
|
||||
|
||||
private static updateScoreSheetFromCellResponse(scoreSheet: ScoreSheet, response: CellEventResponse): void {
|
||||
const playerScoreCard = scoreSheet[response.playerId];
|
||||
playerScoreCard.updateCellByLocationWithValue(response.location, response.value);
|
||||
}
|
||||
|
||||
toggleShowResults = () => {
|
||||
this.setState({ showResults: !this.state.showResults });
|
||||
};
|
||||
|
||||
private getCellDisplayValueByPlayerIdAndLocation(playerId: string, location: CellLocation): KadiCellDisplayValue {
|
||||
const playerSheet = this.state.scoreSheet[playerId];
|
||||
let cellValue: KadiCellDisplayValue = playerSheet.getCellScoreByLocation(location);
|
||||
cellValue = playerSheet.cellAtLocationIsStruck(location) ? CellFlag.strike : cellValue;
|
||||
return cellValue;
|
||||
};
|
||||
|
||||
private getBlockSubtotalByPlayerId(blockId: string, playerId: string): number {
|
||||
return this.state.scoreSheet[playerId].getBlockSubTotalById(blockId);
|
||||
}
|
||||
|
||||
private getBlockTotalByPlayerId(blockId: string, playerId: string): number {
|
||||
return this.state.scoreSheet[playerId].getBlockTotalById(blockId);
|
||||
}
|
||||
|
||||
private getTotalForPlayer(playerId: string): number {
|
||||
return this.state.scoreSheet[playerId].getTotal();
|
||||
}
|
||||
|
||||
private playerHasBonusForBlock(playerId: string, blockId: string): boolean {
|
||||
return this.state.scoreSheet[playerId].blockWithIdHasBonus(blockId);
|
||||
}
|
||||
|
||||
private undo(): void {
|
||||
this.caretaker.undo();
|
||||
this.forceUpdate();
|
||||
}
|
||||
|
||||
private redo(): void {
|
||||
this.caretaker.redo();
|
||||
this.forceUpdate();
|
||||
}
|
||||
|
||||
private getJSONRepresentationForBoard(): string {
|
||||
const JSONRepresentation: PlayerScoreCardJSONRepresentation[] = [];
|
||||
for (const playerId in this.state.scoreSheet) {
|
||||
JSONRepresentation.push(this.state.scoreSheet[playerId].getJSONRepresentation());
|
||||
}
|
||||
return JSON.stringify(JSONRepresentation);
|
||||
}
|
||||
|
||||
private canSave(): boolean {
|
||||
for (const playerId in this.state.scoreSheet) {
|
||||
if (!this.state.scoreSheet[playerId].filledOut()) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
private saveGame: () => void = async () => {
|
||||
this.setState({savingGame: true});
|
||||
axios.post(Settings.rootUrl + "/api/savegame",
|
||||
this.getJSONRepresentationForBoard(),
|
||||
{headers: {"Content-Type": "application/json"}}
|
||||
)
|
||||
.then(response => this.onGameSave(response.data))
|
||||
.catch(error => this.onSaveError(error))
|
||||
.finally(() => this.setState({ savingGame: false }));
|
||||
};
|
||||
|
||||
private onGameSave = (serverResponse: string) => {
|
||||
console.log("Response:", serverResponse);
|
||||
};
|
||||
|
||||
private onSaveError = (error: any) => {
|
||||
console.log("Error saving:", error);
|
||||
};
|
||||
|
||||
render(): ReactNode {
|
||||
const Locale = this.context.strings;
|
||||
const rows: ReactElement[] = [];
|
||||
|
||||
for (const block of this.gameSchema.blocks) {
|
||||
const scores: BlockScores = {subtotals: {}, bonuses: {}, totals: {}};
|
||||
for (const cell of block.cells) {
|
||||
scores[cell.id] = {};
|
||||
}
|
||||
this.state.playerIds.forEach(pid => {
|
||||
scores.totals[pid] = this.getBlockTotalByPlayerId(block.id, pid);
|
||||
scores.bonuses[pid] = this.playerHasBonusForBlock(pid, block.id);
|
||||
scores.subtotals[pid] = this.getBlockSubtotalByPlayerId(block.id, pid);
|
||||
for (const cell of block.cells) {
|
||||
scores[cell.id][pid] = this.getCellDisplayValueByPlayerIdAndLocation(
|
||||
pid, { blockId: block.id, cellId: cell.id });
|
||||
}
|
||||
});
|
||||
rows.push(
|
||||
<KadiBlockRenderer
|
||||
key={"block" + block.id}
|
||||
blockSchema={block}
|
||||
showResults={this.state.showResults}
|
||||
onCellEdit={this.onCellEdit}
|
||||
scores={scores}
|
||||
/>
|
||||
);
|
||||
}
|
||||
|
||||
const grandTotals: CellScores = {};
|
||||
this.state.playerIds.forEach(pid =>
|
||||
grandTotals[pid] = this.getTotalForPlayer(pid)
|
||||
);
|
||||
rows.push(
|
||||
<KadiGrandTotalRow
|
||||
key={"grandTotalRow"}
|
||||
showResults={this.state.showResults}
|
||||
scores={grandTotals}
|
||||
toggleShowResults={this.toggleShowResults}
|
||||
/>
|
||||
);
|
||||
|
||||
return (
|
||||
<div className="game">
|
||||
<table className="kadiTable">
|
||||
<thead>
|
||||
<tr>
|
||||
<th colSpan={this.state.playerIds.length + 1}>
|
||||
<Header inverted={true} >
|
||||
<Image spaced={true} size={"small"} src={logo} />
|
||||
<Header.Content>
|
||||
<span className={"brandname"}>K A D I</span>
|
||||
</Header.Content>
|
||||
</Header>
|
||||
</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<ColumnHeadersRow playerIds={this.state.playerIds} />
|
||||
{rows}
|
||||
</tbody>
|
||||
</table>
|
||||
<Container>
|
||||
<div className="buttonContainer">
|
||||
<Button.Group>
|
||||
<Button
|
||||
secondary={true}
|
||||
disabled={!this.caretaker.undosLeft()}
|
||||
onClick={() => this.undo()}
|
||||
>
|
||||
<Icon name={"undo"} />
|
||||
{Locale.buttons.undoButton}
|
||||
</Button>
|
||||
<Button
|
||||
secondary={true}
|
||||
disabled={!this.caretaker.redosLeft()}
|
||||
onClick={() => this.redo()}
|
||||
>
|
||||
<Icon name={"redo"} />
|
||||
{Locale.buttons.redoButton}
|
||||
</Button>
|
||||
</Button.Group>
|
||||
</div>
|
||||
<div className="buttonContainer">
|
||||
<Button
|
||||
icon={true}
|
||||
labelPosition={"left"}
|
||||
secondary={true}
|
||||
onClick={() => this.props.returnToSetup()}
|
||||
>
|
||||
<Icon name={"arrow alternate circle left"}/>
|
||||
{Locale.buttons.returnToSetupButton}
|
||||
</Button>
|
||||
<Button
|
||||
icon={true}
|
||||
labelPosition={"left"}
|
||||
primary={true}
|
||||
disabled={!this.canSave()}
|
||||
onClick={() => this.saveGame()}
|
||||
loading={this.state.savingGame}
|
||||
>
|
||||
<Icon name={"save"} />
|
||||
{Locale.buttons.saveGameButton}
|
||||
</Button>
|
||||
</div>
|
||||
</Container>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
KadiBoard.contextType = LocaleContext;
|
||||
|
||||
interface ColumnHeadersRowProps {
|
||||
playerIds: string[];
|
||||
}
|
||||
|
||||
const ColumnHeadersRow: React.FunctionComponent<ColumnHeadersRowProps> = ({ playerIds }) => {
|
||||
const Locale = useContext(LocaleContext).strings;
|
||||
|
||||
const columnHeaders: ReactNode[] = [(
|
||||
<td className="topLeftBlankCell" key={"blank_header"}>
|
||||
{Locale.headers.rowLabels}
|
||||
</td>
|
||||
)];
|
||||
for (const playerId of playerIds) {
|
||||
columnHeaders.push(
|
||||
<td className="playerNameCell" key={"header" + playerId}>
|
||||
{playerId}
|
||||
</td>
|
||||
);
|
||||
}
|
||||
return (
|
||||
<tr className="columnHeaderRow">
|
||||
{columnHeaders}
|
||||
</tr>
|
||||
);
|
||||
};
|
||||
|
||||
export default KadiBoard;
|
||||
256
src/Components/KadiCell.tsx
Executable file
256
src/Components/KadiCell.tsx
Executable file
@@ -0,0 +1,256 @@
|
||||
import React, {ChangeEvent, FocusEvent, ReactNode, KeyboardEvent} from "react";
|
||||
import {CellFlag, FieldType} from "../static/enums";
|
||||
import {ScoreCellValue} from "../Classes/ScoreCell";
|
||||
import {CellEventResponse} from "./KadiBoard";
|
||||
import {CellLocation} from "../Classes/PlayerScoreCard";
|
||||
import {useLongPress} from "./useLongPress";
|
||||
|
||||
export type KadiCellDisplayValue = ScoreCellValue | CellFlag.strike;
|
||||
|
||||
export interface KadiCellProps {
|
||||
location: CellLocation;
|
||||
fieldType: FieldType;
|
||||
playerId: string;
|
||||
value: KadiCellDisplayValue;
|
||||
showResults?: boolean;
|
||||
onCellEdit: (response: CellEventResponse) => void;
|
||||
}
|
||||
|
||||
interface KadiCellState {}
|
||||
|
||||
class KadiCell extends React.Component<KadiCellProps, KadiCellState> {
|
||||
private readonly standardTimeoutTimeMs: number;
|
||||
constructor(props: KadiCellProps) {
|
||||
super(props);
|
||||
this.standardTimeoutTimeMs = 400;
|
||||
}
|
||||
|
||||
shouldComponentUpdate(
|
||||
nextProps: Readonly<KadiCellProps>,
|
||||
nextState: Readonly<KadiCellState>,
|
||||
nextContext: any): boolean {
|
||||
return nextProps.value != this.props.value;
|
||||
}
|
||||
|
||||
updateCell = (value: ScoreCellValue): void => {
|
||||
const response: CellEventResponse = {
|
||||
value: value,
|
||||
playerId: this.props.playerId,
|
||||
location: this.props.location,
|
||||
};
|
||||
this.props.onCellEdit(response);
|
||||
};
|
||||
|
||||
strikeCell = (): void => {
|
||||
const response: CellEventResponse = {
|
||||
value: CellFlag.strike,
|
||||
playerId: this.props.playerId,
|
||||
location: this.props.location,
|
||||
};
|
||||
this.props.onCellEdit(response);
|
||||
};
|
||||
|
||||
unstrikeCell = (): void => {
|
||||
const response: CellEventResponse = {
|
||||
value: CellFlag.unstrike,
|
||||
playerId: this.props.playerId,
|
||||
location: this.props.location,
|
||||
};
|
||||
this.props.onCellEdit(response);
|
||||
};
|
||||
|
||||
render(): ReactNode {
|
||||
const {
|
||||
fieldType,
|
||||
value,
|
||||
} = this.props;
|
||||
|
||||
const propsForEditableCell = {
|
||||
timeoutMs: this.standardTimeoutTimeMs,
|
||||
updateCell: this.updateCell,
|
||||
strikeCell: this.strikeCell,
|
||||
value: value as ScoreCellValue,
|
||||
};
|
||||
|
||||
if (value === CellFlag.strike) {
|
||||
return <StrikeKadiCell unstrikeCell={this.unstrikeCell} />;
|
||||
}
|
||||
else {
|
||||
switch (fieldType) {
|
||||
case FieldType.bonus:
|
||||
case FieldType.subtotal:
|
||||
case FieldType.total:
|
||||
case FieldType.globalTotal:
|
||||
return (
|
||||
<GenericResultsKadiCell
|
||||
classNameString={fieldType}
|
||||
value={value}
|
||||
/>
|
||||
);
|
||||
case FieldType.bool:
|
||||
return <BoolKadiCell {...propsForEditableCell}/>;
|
||||
case FieldType.multiplier:
|
||||
return <MultipleKadiCell {...propsForEditableCell}/>;
|
||||
case FieldType.number:
|
||||
return <NumberKadiCell {...propsForEditableCell}/>;
|
||||
case FieldType.yahtzee:
|
||||
return <YahtzeeKadiCell {...propsForEditableCell}/>;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
interface StandardKadiCellProps {
|
||||
value: ScoreCellValue,
|
||||
}
|
||||
|
||||
interface StrikeKadiCellProps {
|
||||
unstrikeCell: () => void,
|
||||
}
|
||||
|
||||
interface ResultsKadiCellProps extends StandardKadiCellProps {
|
||||
}
|
||||
|
||||
interface UpdateableKadiCellProps extends StandardKadiCellProps {
|
||||
updateCell: (updateVal: ScoreCellValue) => void,
|
||||
}
|
||||
|
||||
interface LongPressStrikeKadiCellProps extends StandardKadiCellProps {
|
||||
timeoutMs: number,
|
||||
strikeCell: () => void,
|
||||
}
|
||||
|
||||
interface GenericResultsKadiCellProps extends ResultsKadiCellProps {
|
||||
classNameString: string;
|
||||
}
|
||||
|
||||
type EditableKadiCellProps = UpdateableKadiCellProps & LongPressStrikeKadiCellProps;
|
||||
|
||||
const NumberKadiCell: React.FunctionComponent<EditableKadiCellProps> = ({ strikeCell, updateCell, value , timeoutMs}) => {
|
||||
const [beingEdited, setBeingEdited] = React.useState(false);
|
||||
const [currentEditValue, setCurrentEditValue] = React.useState("");
|
||||
const strikeCellOnLongPress = useLongPress(strikeCell, timeoutMs);
|
||||
|
||||
const displayText: string = beingEdited ? currentEditValue : value.toString();
|
||||
|
||||
const handleFocus = (e: FocusEvent<HTMLInputElement>) => {
|
||||
setBeingEdited(true);
|
||||
};
|
||||
|
||||
const handleChange = (e: ChangeEvent<HTMLInputElement>) => {
|
||||
setCurrentEditValue(e.target.value);
|
||||
if (e.target.value == "") {
|
||||
strikeCell();
|
||||
endInput();
|
||||
}
|
||||
};
|
||||
|
||||
const handleBlur = (e: FocusEvent<HTMLInputElement>) => {
|
||||
submitInput(e.target.value);
|
||||
};
|
||||
|
||||
const handleKeyUp = (e: KeyboardEvent<HTMLInputElement>) => {
|
||||
if (e.key === "Enter") {
|
||||
submitInput(e.currentTarget.value);
|
||||
}
|
||||
};
|
||||
|
||||
const submitInput = (input: string) => {
|
||||
updateCell(Number(input));
|
||||
endInput();
|
||||
};
|
||||
|
||||
const endInput = () => {
|
||||
setBeingEdited(false);
|
||||
setCurrentEditValue("");
|
||||
};
|
||||
|
||||
return (
|
||||
<td className={"kadiCell editable numberField"}>
|
||||
<div className={"numberField"}>
|
||||
<input
|
||||
type={"number"}
|
||||
onFocus={handleFocus}
|
||||
onBlur={handleBlur}
|
||||
onInput={handleChange}
|
||||
onChange={handleChange}
|
||||
onKeyUp={handleKeyUp}
|
||||
value={displayText}
|
||||
className={"numberField"}
|
||||
onAuxClick={strikeCell}
|
||||
{...strikeCellOnLongPress}
|
||||
/>
|
||||
</div>
|
||||
</td>
|
||||
)
|
||||
};
|
||||
|
||||
const YahtzeeKadiCell: React.FunctionComponent<EditableKadiCellProps> = ({value, timeoutMs, strikeCell, updateCell}) => {
|
||||
const handleClick = (): void => updateCell(true);
|
||||
const strikeCellOnLongPress = useLongPress(strikeCell, timeoutMs);
|
||||
return (
|
||||
<td
|
||||
className={"kadiCell editable yahtzeeField"}
|
||||
onClick={handleClick}
|
||||
{...strikeCellOnLongPress}
|
||||
>
|
||||
<div className={"yahtzeeField"}>
|
||||
{value}
|
||||
</div>
|
||||
</td>
|
||||
)
|
||||
};
|
||||
|
||||
const BoolKadiCell: React.FunctionComponent<EditableKadiCellProps> = ({value, timeoutMs, strikeCell, updateCell}) => {
|
||||
const handleClick = (): void => updateCell(true);
|
||||
const strikeCellOnLongPress = useLongPress(strikeCell, timeoutMs);
|
||||
return (
|
||||
<td
|
||||
className={"kadiCell editable boolField " + (value ? "checked" : "unchecked")}
|
||||
>
|
||||
<div
|
||||
className="clickableArea"
|
||||
onClick={handleClick}
|
||||
{...strikeCellOnLongPress}
|
||||
/>
|
||||
</td>
|
||||
)
|
||||
};
|
||||
|
||||
const MultipleKadiCell: React.FunctionComponent<EditableKadiCellProps> = ({value, timeoutMs, strikeCell, updateCell}) => {
|
||||
const handleClick = (): void => updateCell(true);
|
||||
const strikeCellOnLongPress = useLongPress(strikeCell, timeoutMs);
|
||||
return (
|
||||
<td
|
||||
className={"kadiCell editable multipleField"}
|
||||
onClick={handleClick}
|
||||
{...strikeCellOnLongPress}
|
||||
>
|
||||
<div className={"multipleField"}>
|
||||
{value}
|
||||
</div>
|
||||
</td>
|
||||
)
|
||||
};
|
||||
|
||||
const GenericResultsKadiCell: React.FunctionComponent<GenericResultsKadiCellProps> = ({value, classNameString}) => {
|
||||
return (
|
||||
<td className={"kadiCell " + classNameString}>
|
||||
<div className={classNameString}>
|
||||
{value}
|
||||
</div>
|
||||
</td>
|
||||
)
|
||||
};
|
||||
|
||||
const StrikeKadiCell: React.FunctionComponent<StrikeKadiCellProps> = ({unstrikeCell}) => {
|
||||
const updateCell = () => unstrikeCell();
|
||||
return (
|
||||
<td
|
||||
className={"kadiCell strikeCell"}
|
||||
onClick={updateCell}
|
||||
/>
|
||||
);
|
||||
};
|
||||
|
||||
export default KadiCell;
|
||||
33
src/Components/KadiEditableRowCells.tsx
Executable file
33
src/Components/KadiEditableRowCells.tsx
Executable file
@@ -0,0 +1,33 @@
|
||||
import {CellLocation} from "../Classes/PlayerScoreCard";
|
||||
import {FieldType} from "../static/enums";
|
||||
import React, {ReactElement} from "react";
|
||||
import KadiCell from "./KadiCell";
|
||||
import {CellEventResponse, CellScores} from "./KadiBoard";
|
||||
|
||||
interface KadiEditableRowCellsProps {
|
||||
location: CellLocation;
|
||||
fieldType: FieldType;
|
||||
scores: CellScores;
|
||||
onCellEdit(res: CellEventResponse): void;
|
||||
}
|
||||
|
||||
const KadiEditableRowCells: React.FunctionComponent<KadiEditableRowCellsProps> = ({ location, fieldType, scores, onCellEdit }) => {
|
||||
const cells: ReactElement[] = [];
|
||||
|
||||
for (const playerId in scores) {
|
||||
cells.push((
|
||||
<KadiCell
|
||||
key={"cell" + location.cellId + location.blockId + playerId}
|
||||
location={location}
|
||||
fieldType={fieldType}
|
||||
playerId={playerId}
|
||||
value={scores[playerId]}
|
||||
onCellEdit={onCellEdit}
|
||||
/>
|
||||
));
|
||||
}
|
||||
|
||||
return <>{cells}</>;
|
||||
};
|
||||
|
||||
export default KadiEditableRowCells;
|
||||
47
src/Components/KadiGrandTotalRow.tsx
Executable file
47
src/Components/KadiGrandTotalRow.tsx
Executable file
@@ -0,0 +1,47 @@
|
||||
import React, {ReactNode} from "react";
|
||||
import {LocaleContext} from "../static/strings";
|
||||
import KadiCell from "./KadiCell";
|
||||
import {FieldType} from "../static/enums";
|
||||
import {Icon} from "semantic-ui-react";
|
||||
import {CellScores} from "./KadiBoard";
|
||||
|
||||
interface KadiGrandTotalRowProps {
|
||||
showResults: boolean;
|
||||
scores: CellScores;
|
||||
toggleShowResults(): void;
|
||||
}
|
||||
|
||||
const KadiGrandTotalRow: React.FunctionComponent<KadiGrandTotalRowProps> = ({ showResults, toggleShowResults, scores}) => {
|
||||
const cells: ReactNode[] = [];
|
||||
const Locale = React.useContext(LocaleContext).strings;
|
||||
|
||||
for (const playerId in scores) {
|
||||
cells.push((
|
||||
<KadiCell
|
||||
key={"cell_grandtotal_" + playerId}
|
||||
location={{blockId: "global", cellId: "grandTotal"}}
|
||||
fieldType={FieldType.globalTotal}
|
||||
playerId={playerId}
|
||||
value={scores[playerId]}
|
||||
onCellEdit={() => {}}
|
||||
/>
|
||||
));
|
||||
}
|
||||
return (
|
||||
<tr
|
||||
key={"rowContGrandTotal"}
|
||||
className={"kadiRow " + FieldType.globalTotal + (showResults ? "" : " hideResults")}
|
||||
>
|
||||
<td
|
||||
onClick={toggleShowResults}
|
||||
className="kadiCell rowLabelCell"
|
||||
>
|
||||
{Locale.rowLabels.globalTotal}
|
||||
<Icon className={"showResultsIcon"} name={showResults ? "hide" : "unhide"} />
|
||||
</td>
|
||||
{cells}
|
||||
</tr>
|
||||
);
|
||||
};
|
||||
|
||||
export default KadiGrandTotalRow;
|
||||
45
src/Components/useLongPress.ts
Executable file
45
src/Components/useLongPress.ts
Executable file
@@ -0,0 +1,45 @@
|
||||
import React from "react";
|
||||
|
||||
interface useLongPressReturnProps {
|
||||
onMouseDown: () => void,
|
||||
onTouchStart: () => void,
|
||||
onMouseUp: () => void,
|
||||
onMouseLeave: () => void,
|
||||
onTouchEnd: () => void,
|
||||
}
|
||||
|
||||
export const useLongPress: (onLongPress: () => void, timeoutMs: number) => useLongPressReturnProps = (
|
||||
onLongPress: () => void,
|
||||
timeoutMs: number
|
||||
) => {
|
||||
const [doingLongPress, updateDoingLongPress] = React.useState(false);
|
||||
|
||||
React.useEffect(() => {
|
||||
let timerId: number = 0;
|
||||
if (doingLongPress) {
|
||||
timerId = window.setTimeout(onLongPress, timeoutMs);
|
||||
}
|
||||
else {
|
||||
window.clearTimeout(timerId);
|
||||
}
|
||||
return () => {
|
||||
window.clearTimeout(timerId);
|
||||
};
|
||||
}, [doingLongPress]);
|
||||
|
||||
const startLongPress = React.useCallback(() => {
|
||||
updateDoingLongPress(true);
|
||||
}, []);
|
||||
|
||||
const stopLongPress = React.useCallback(() => {
|
||||
updateDoingLongPress(false);
|
||||
}, []);
|
||||
|
||||
return {
|
||||
onMouseDown: startLongPress,
|
||||
onTouchStart: startLongPress,
|
||||
onMouseUp: stopLongPress,
|
||||
onMouseLeave: stopLongPress,
|
||||
onTouchEnd: stopLongPress,
|
||||
};
|
||||
};
|
||||
16
src/filetypes.d.ts
vendored
Executable file
16
src/filetypes.d.ts
vendored
Executable file
@@ -0,0 +1,16 @@
|
||||
declare module '*.jpg' {
|
||||
const value: any;
|
||||
export = value;
|
||||
}
|
||||
declare module '*.gif' {
|
||||
const value: any;
|
||||
export = value;
|
||||
}
|
||||
declare module '*.png' {
|
||||
const value: any;
|
||||
export = value;
|
||||
}
|
||||
declare module '*.css' {
|
||||
const value: any;
|
||||
export = value;
|
||||
}
|
||||
18
src/index.tsx
Executable file
18
src/index.tsx
Executable file
@@ -0,0 +1,18 @@
|
||||
import React from "react";
|
||||
import ReactDOM from "react-dom";
|
||||
import App from "./App";
|
||||
import * as serviceWorker from "./serviceWorker";
|
||||
import "./filetypes.d";
|
||||
|
||||
ReactDOM.render((
|
||||
<React.StrictMode>
|
||||
<App />
|
||||
</React.StrictMode>
|
||||
),
|
||||
document.getElementById('root')
|
||||
);
|
||||
|
||||
// If you want your app to work offline and load faster, you can change
|
||||
// unregister() to register() below. Note this comes with some pitfalls.
|
||||
// Learn more about service workers: https://bit.ly/CRA-PWA
|
||||
serviceWorker.unregister();
|
||||
7
src/logo.svg
Executable file
7
src/logo.svg
Executable file
@@ -0,0 +1,7 @@
|
||||
svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 841.9 595.3">
|
||||
<g fill="#61DAFB">
|
||||
<path d="M666.3 296.5c0-32.5-40.7-63.3-103.1-82.4 14.4-63.6 8-114.2-20.2-130.4-6.5-3.8-14.1-5.6-22.4-5.6v22.3c4.6 0 8.3.9 11.4 2.6 13.6 7.8 19.5 37.5 14.9 75.7-1.1 9.4-2.9 19.3-5.1 29.4-19.6-4.8-41-8.5-63.5-10.9-13.5-18.5-27.5-35.3-41.6-50 32.6-30.3 63.2-46.9 84-46.9V78c-27.5 0-63.5 19.6-99.9 53.6-36.4-33.8-72.4-53.2-99.9-53.2v22.3c20.7 0 51.4 16.5 84 46.6-14 14.7-28 31.4-41.3 49.9-22.6 2.4-44 6.1-63.6 11-2.3-10-4-19.7-5.2-29-4.7-38.2 1.1-67.9 14.6-75.8 3-1.8 6.9-2.6 11.5-2.6V78.5c-8.4 0-16 1.8-22.6 5.6-28.1 16.2-34.4 66.7-19.9 130.1-62.2 19.2-102.7 49.9-102.7 82.3 0 32.5 40.7 63.3 103.1 82.4-14.4 63.6-8 114.2 20.2 130.4 6.5 3.8 14.1 5.6 22.5 5.6 27.5 0 63.5-19.6 99.9-53.6 36.4 33.8 72.4 53.2 99.9 53.2 8.4 0 16-1.8 22.6-5.6 28.1-16.2 34.4-66.7 19.9-130.1 62-19.1 102.5-49.9 102.5-82.3zm-130.2-66.7c-3.7 12.9-8.3 26.2-13.5 39.5-4.1-8-8.4-16-13.1-24-4.6-8-9.5-15.8-14.4-23.4 14.2 2.1 27.9 4.7 41 7.9zm-45.8 106.5c-7.8 13.5-15.8 26.3-24.1 38.2-14.9 1.3-30 2-45.2 2-15.1 0-30.2-.7-45-1.9-8.3-11.9-16.4-24.6-24.2-38-7.6-13.1-14.5-26.4-20.8-39.8 6.2-13.4 13.2-26.8 20.7-39.9 7.8-13.5 15.8-26.3 24.1-38.2 14.9-1.3 30-2 45.2-2 15.1 0 30.2.7 45 1.9 8.3 11.9 16.4 24.6 24.2 38 7.6 13.1 14.5 26.4 20.8 39.8-6.3 13.4-13.2 26.8-20.7 39.9zm32.3-13c5.4 13.4 10 26.8 13.8 39.8-13.1 3.2-26.9 5.9-41.2 8 4.9-7.7 9.8-15.6 14.4-23.7 4.6-8 8.9-16.1 13-24.1zM421.2 430c-9.3-9.6-18.6-20.3-27.8-32 9 .4 18.2.7 27.5.7 9.4 0 18.7-.2 27.8-.7-9 11.7-18.3 22.4-27.5 32zm-74.4-58.9c-14.2-2.1-27.9-4.7-41-7.9 3.7-12.9 8.3-26.2 13.5-39.5 4.1 8 8.4 16 13.1 24 4.7 8 9.5 15.8 14.4 23.4zM420.7 163c9.3 9.6 18.6 20.3 27.8 32-9-.4-18.2-.7-27.5-.7-9.4 0-18.7.2-27.8.7 9-11.7 18.3-22.4 27.5-32zm-74 58.9c-4.9 7.7-9.8 15.6-14.4 23.7-4.6 8-8.9 16-13 24-5.4-13.4-10-26.8-13.8-39.8 13.1-3.1 26.9-5.8 41.2-7.9zm-90.5 125.2c-35.4-15.1-58.3-34.9-58.3-50.6 0-15.7 22.9-35.6 58.3-50.6 8.6-3.7 18-7 27.7-10.1 5.7 19.6 13.2 40 22.5 60.9-9.2 20.8-16.6 41.1-22.2 60.6-9.9-3.1-19.3-6.5-28-10.2zM310 490c-13.6-7.8-19.5-37.5-14.9-75.7 1.1-9.4 2.9-19.3 5.1-29.4 19.6 4.8 41 8.5 63.5 10.9 13.5 18.5 27.5 35.3 41.6 50-32.6 30.3-63.2 46.9-84 46.9-4.5-.1-8.3-1-11.3-2.7zm237.2-76.2c4.7 38.2-1.1 67.9-14.6 75.8-3 1.8-6.9 2.6-11.5 2.6-20.7 0-51.4-16.5-84-46.6 14-14.7 28-31.4 41.3-49.9 22.6-2.4 44-6.1 63.6-11 2.3 10.1 4.1 19.8 5.2 29.1zm38.5-66.7c-8.6 3.7-18 7-27.7 10.1-5.7-19.6-13.2-40-22.5-60.9 9.2-20.8 16.6-41.1 22.2-60.6 9.9 3.1 19.3 6.5 28.1 10.2 35.4 15.1 58.3 34.9 58.3 50.6-.1 15.7-23 35.6-58.4 50.6zM320.8 78.4z"/>
|
||||
<circle cx="420.9" cy="296.5" r="45.7"/>
|
||||
<path d="M520.5 78.1z"/>
|
||||
</g>
|
||||
</svg>
|
||||
141
src/serviceWorker.js
Executable file
141
src/serviceWorker.js
Executable file
@@ -0,0 +1,141 @@
|
||||
// This optional code is used to register a service worker.
|
||||
// register() is not called by default.
|
||||
|
||||
// This lets the app load faster on subsequent visits in production, and gives
|
||||
// it offline capabilities. However, it also means that developers (and users)
|
||||
// will only see deployed updates on subsequent visits to a page, after all the
|
||||
// existing tabs open on the page have been closed, since previously cached
|
||||
// resources are updated in the background.
|
||||
|
||||
// To learn more about the benefits of this model and instructions on how to
|
||||
// opt-in, read https://bit.ly/CRA-PWA
|
||||
|
||||
const isLocalhost = Boolean(
|
||||
window.location.hostname === 'localhost' ||
|
||||
// [::1] is the IPv6 localhost address.
|
||||
window.location.hostname === '[::1]' ||
|
||||
// 127.0.0.0/8 are considered localhost for IPv4.
|
||||
window.location.hostname.match(
|
||||
/^127(?:\.(?:25[0-5]|2[0-4][0-9]|[01]?[0-9][0-9]?)){3}$/
|
||||
)
|
||||
);
|
||||
|
||||
export function register(config) {
|
||||
if (process.env.NODE_ENV === 'production' && 'serviceWorker' in navigator) {
|
||||
// The URL constructor is available in all browsers that support SW.
|
||||
const publicUrl = new URL(process.env.PUBLIC_URL, window.location.href);
|
||||
if (publicUrl.origin !== window.location.origin) {
|
||||
// Our service worker won't work if PUBLIC_URL is on a different origin
|
||||
// from what our page is served on. This might happen if a CDN is used to
|
||||
// serve assets; see https://github.com/facebook/create-react-app/issues/2374
|
||||
return;
|
||||
}
|
||||
|
||||
window.addEventListener('load', () => {
|
||||
const swUrl = `${process.env.PUBLIC_URL}/service-worker.js`;
|
||||
|
||||
if (isLocalhost) {
|
||||
// This is running on localhost. Let's check if a service worker still exists or not.
|
||||
checkValidServiceWorker(swUrl, config);
|
||||
|
||||
// Add some additional logging to localhost, pointing developers to the
|
||||
// service worker/PWA documentation.
|
||||
navigator.serviceWorker.ready.then(() => {
|
||||
console.log(
|
||||
'This web app is being served cache-first by a service ' +
|
||||
'worker. To learn more, visit https://bit.ly/CRA-PWA'
|
||||
);
|
||||
});
|
||||
} else {
|
||||
// Is not localhost. Just register service worker
|
||||
registerValidSW(swUrl, config);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
function registerValidSW(swUrl, config) {
|
||||
navigator.serviceWorker
|
||||
.register(swUrl)
|
||||
.then(registration => {
|
||||
registration.onupdatefound = () => {
|
||||
const installingWorker = registration.installing;
|
||||
if (installingWorker == null) {
|
||||
return;
|
||||
}
|
||||
installingWorker.onstatechange = () => {
|
||||
if (installingWorker.state === 'installed') {
|
||||
if (navigator.serviceWorker.controller) {
|
||||
// At this point, the updated precached content has been fetched,
|
||||
// but the previous service worker will still serve the older
|
||||
// content until all client tabs are closed.
|
||||
console.log(
|
||||
'New content is available and will be used when all ' +
|
||||
'tabs for this page are closed. See https://bit.ly/CRA-PWA.'
|
||||
);
|
||||
|
||||
// Execute callback
|
||||
if (config && config.onUpdate) {
|
||||
config.onUpdate(registration);
|
||||
}
|
||||
} else {
|
||||
// At this point, everything has been precached.
|
||||
// It's the perfect time to display a
|
||||
// "Content is cached for offline use." message.
|
||||
console.log('Content is cached for offline use.');
|
||||
|
||||
// Execute callback
|
||||
if (config && config.onSuccess) {
|
||||
config.onSuccess(registration);
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
};
|
||||
})
|
||||
.catch(error => {
|
||||
console.error('Error during service worker registration:', error);
|
||||
});
|
||||
}
|
||||
|
||||
function checkValidServiceWorker(swUrl, config) {
|
||||
// Check if the service worker can be found. If it can't reload the page.
|
||||
fetch(swUrl, {
|
||||
headers: { 'Service-Worker': 'script' },
|
||||
})
|
||||
.then(response => {
|
||||
// Ensure service worker exists, and that we really are getting a JS file.
|
||||
const contentType = response.headers.get('content-type');
|
||||
if (
|
||||
response.status === 404 ||
|
||||
(contentType != null && contentType.indexOf('javascript') === -1)
|
||||
) {
|
||||
// No service worker found. Probably a different app. Reload the page.
|
||||
navigator.serviceWorker.ready.then(registration => {
|
||||
registration.unregister().then(() => {
|
||||
window.location.reload();
|
||||
});
|
||||
});
|
||||
} else {
|
||||
// Service worker found. Proceed as normal.
|
||||
registerValidSW(swUrl, config);
|
||||
}
|
||||
})
|
||||
.catch(() => {
|
||||
console.log(
|
||||
'No internet connection found. App is running in offline mode.'
|
||||
);
|
||||
});
|
||||
}
|
||||
|
||||
export function unregister() {
|
||||
if ('serviceWorker' in navigator) {
|
||||
navigator.serviceWorker.ready
|
||||
.then(registration => {
|
||||
registration.unregister();
|
||||
})
|
||||
.catch(error => {
|
||||
console.error(error.message);
|
||||
});
|
||||
}
|
||||
}
|
||||
5
src/setupTests.js
Executable file
5
src/setupTests.js
Executable file
@@ -0,0 +1,5 @@
|
||||
// jest-dom adds custom jest matchers for asserting on DOM nodes.
|
||||
// allows you to do things like:
|
||||
// expect(element).toHaveTextContent(/react/i)
|
||||
// learn more: https://github.com/testing-library/jest-dom
|
||||
import '@testing-library/jest-dom/extend-expect';
|
||||
418
src/static/css/game.css
Executable file
418
src/static/css/game.css
Executable file
@@ -0,0 +1,418 @@
|
||||
:root {
|
||||
--bg-border: #333;
|
||||
--bg-cells: #fff;
|
||||
--bg-cell-hover: #f3f3f3;
|
||||
--text-color-input: #000;
|
||||
--default-field-height: 30px;
|
||||
--default-field-width: 60px;
|
||||
--thick-border: 3px solid var(--bg-border);
|
||||
--thicker-border: 10px solid var(--bg-border);
|
||||
--outer-radius: 10px;
|
||||
--default-font-family: Arial;
|
||||
}
|
||||
|
||||
|
||||
body {
|
||||
font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', 'Roboto', 'Oxygen',
|
||||
'Ubuntu', 'Cantarell', 'Fira Sans', 'Droid Sans', 'Helvetica Neue',
|
||||
sans-serif;
|
||||
-webkit-font-smoothing: antialiased;
|
||||
-moz-osx-font-smoothing: grayscale;
|
||||
position: absolute;
|
||||
background-color: #e0e0e0 !important;
|
||||
height: 100%;
|
||||
width: 100%;
|
||||
top: 0;
|
||||
left: 0;
|
||||
}
|
||||
|
||||
* {
|
||||
box-sizing: border-box;
|
||||
}
|
||||
|
||||
input[type="text"],
|
||||
input[type="number"] {
|
||||
border: none;
|
||||
}
|
||||
|
||||
@font-face {
|
||||
font-family: "Athiti";
|
||||
font-style: normal;
|
||||
font-weight: 300;
|
||||
font-display: swap;
|
||||
src: url("../fonts/Athiti-ExtraLight.ttf") format("truetype");
|
||||
}
|
||||
|
||||
.brandname {
|
||||
font-family: "Athiti", monospace;
|
||||
}
|
||||
|
||||
/****************************************\
|
||||
|* Game *|
|
||||
\****************************************/
|
||||
|
||||
.game {
|
||||
padding-top: 20px;
|
||||
padding-bottom: 20px;
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
.game > table * {
|
||||
line-height: normal;
|
||||
user-select: none;
|
||||
}
|
||||
|
||||
.playerNameCell,
|
||||
.topLeftBlankCell {
|
||||
font-size: large;
|
||||
text-align: center;
|
||||
padding: 8px;
|
||||
}
|
||||
.rowLabelCell {
|
||||
font-size: large;
|
||||
padding: 8px;
|
||||
}
|
||||
|
||||
|
||||
.kniffelTable {
|
||||
margin-left: auto;
|
||||
margin-right: auto;
|
||||
border: var(--thick-border);
|
||||
background-color: var(--bg-border);
|
||||
border-radius: var(--outer-radius);
|
||||
}
|
||||
|
||||
.kniffelCell,
|
||||
.rowLabelCell,
|
||||
.playerNameCell,
|
||||
.topLeftBlankCell {
|
||||
background-color: var(--bg-cells);
|
||||
}
|
||||
|
||||
.kniffelCell.editable {
|
||||
background-color: var(--bg-cells);
|
||||
transition: background-color 100ms;
|
||||
}
|
||||
|
||||
.kniffelCell.editable:hover {
|
||||
background-color: var(--bg-cell-hover);
|
||||
}
|
||||
|
||||
tr.subtotalField > .kniffelCell {
|
||||
border-top: var(--thick-border);
|
||||
}
|
||||
|
||||
tr.totalField > .kniffelCell,
|
||||
.playerNameCell,
|
||||
.topLeftBlankCell {
|
||||
border-top: var(--thick-border);
|
||||
border-bottom: var(--thick-border);
|
||||
}
|
||||
|
||||
.topLeftBlankCell,
|
||||
.rowLabelCell {
|
||||
border-right: var(--thick-border);
|
||||
}
|
||||
|
||||
.kniffelTable > thead {
|
||||
font-size: xx-large;
|
||||
text-align: center;
|
||||
background-color: var(--bg-border);
|
||||
color: var(--bg-cells);
|
||||
}
|
||||
|
||||
div.subtotalField,
|
||||
div.totalField,
|
||||
div.bonusField,
|
||||
div.globalTotalField,
|
||||
div.yahtzeeField,
|
||||
div.multipleField,
|
||||
div.numberField {
|
||||
width: var(--default-field-width);
|
||||
height: var(--default-field-height);
|
||||
margin: auto;
|
||||
font-size: 30px;
|
||||
line-height: 100%;
|
||||
text-align: center;
|
||||
color: var(--text-color-input);
|
||||
font-family: var(--default-font-family);
|
||||
}
|
||||
|
||||
input.numberField {
|
||||
background: none;
|
||||
padding: 0;
|
||||
width: var(--default-field-width);
|
||||
height: var(--default-field-height);
|
||||
margin: auto;
|
||||
font-size: 30px;
|
||||
line-height: 100%;
|
||||
text-align: center;
|
||||
color: var(--text-color-input);
|
||||
font-family: var(--default-font-family);
|
||||
-moz-appearance: textfield;
|
||||
}
|
||||
|
||||
input.numberField::-webkit-outer-spin-button,
|
||||
input.numberField::-webkit-inner-spin-button {
|
||||
-webkit-appearance: none;
|
||||
margin: 0;
|
||||
}
|
||||
|
||||
/* bottom curves inside */
|
||||
.game tr:last-child > td:last-child {
|
||||
border-bottom-right-radius: var(--outer-radius);
|
||||
}
|
||||
.game tr:last-child > td:first-child {
|
||||
border-bottom-left-radius: var(--outer-radius);
|
||||
}
|
||||
/**/
|
||||
|
||||
|
||||
.boolField {
|
||||
background-color: white;
|
||||
position: relative;
|
||||
}
|
||||
|
||||
.boolField.checked {
|
||||
background-color: palegreen;
|
||||
color: forestgreen;
|
||||
transition: background-color 100ms, color 100ms;
|
||||
}
|
||||
|
||||
.boolField.checked:hover {
|
||||
background-color: #bfb;
|
||||
color: #3a3;
|
||||
}
|
||||
|
||||
.boolField .clickableArea {
|
||||
height: 100%;
|
||||
width: 100%;
|
||||
position: absolute;
|
||||
top: 0;
|
||||
left: 0;
|
||||
z-index: 1;
|
||||
}
|
||||
|
||||
.boolField.unchecked::after {
|
||||
content: "";
|
||||
box-sizing: border-box;
|
||||
}
|
||||
|
||||
.boolField.checked::after {
|
||||
content: "✔";
|
||||
box-sizing: border-box;
|
||||
font-family: Arial, sans-serif;
|
||||
position: absolute;
|
||||
top: 0;
|
||||
left: 0;
|
||||
width: 100%;
|
||||
text-align: center;
|
||||
font-size: 35px;
|
||||
}
|
||||
|
||||
.strikeCell {
|
||||
background-color: #eebbbb;
|
||||
text-align: center;
|
||||
font-size: 30px;
|
||||
color: darkred;
|
||||
transition: background-color 100ms, color 100ms;
|
||||
position: relative;
|
||||
}
|
||||
|
||||
.strikeCell::after {
|
||||
content: "✘";
|
||||
box-sizing: border-box;
|
||||
font-family: Arial, sans-serif;
|
||||
position: absolute;
|
||||
top: 0;
|
||||
left: 0;
|
||||
width: 100%;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.strikeCell:hover {
|
||||
color: #a11;
|
||||
background-color: #fcc;
|
||||
}
|
||||
|
||||
.game .buttonContainer {
|
||||
margin: 10px;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
div.totalField,
|
||||
div.bonusField,
|
||||
div.subtotalField,
|
||||
div.globalTotalField {
|
||||
transition: filter 200ms;
|
||||
}
|
||||
|
||||
.hideResults > td > div {
|
||||
filter: blur(6px);
|
||||
}
|
||||
|
||||
.showResultsIcon {
|
||||
float: right;
|
||||
}
|
||||
|
||||
.globalTotalField > .rowLabelCell {
|
||||
cursor: pointer;
|
||||
}
|
||||
|
||||
/****************************************\
|
||||
|* Setup Screen *|
|
||||
\****************************************/
|
||||
.gameSetup {
|
||||
}
|
||||
|
||||
.setupFormContainer {
|
||||
padding-top: 20px;
|
||||
margin-left: auto;
|
||||
margin-right: auto;
|
||||
width: 360px;
|
||||
}
|
||||
|
||||
.setupForm {
|
||||
height: 100%;
|
||||
padding: 30px;
|
||||
background-color: var(--bg-border);
|
||||
border-radius: var(--outer-radius);
|
||||
display: grid;
|
||||
align-content: space-between;
|
||||
box-shadow: 2px 2px 7px 0 rgba(0,0,0,0.3);
|
||||
}
|
||||
|
||||
.setupForm > * {
|
||||
margin-top: 10px;
|
||||
margin-bottom: 10px;
|
||||
}
|
||||
|
||||
.setupForm > *:first-child {
|
||||
margin-top: 0;
|
||||
}
|
||||
|
||||
.setupForm > *:last-child {
|
||||
margin-bottom: 0;
|
||||
}
|
||||
|
||||
.optionGroupTitleContainer {
|
||||
padding: 0 0 10px 0;
|
||||
}
|
||||
|
||||
.optionGroupTitle {
|
||||
font-weight: bold;
|
||||
font-size: large;
|
||||
color: white;
|
||||
}
|
||||
|
||||
.optionList {
|
||||
box-shadow: inset 1px 1px 5px 0 rgba(0,0,0,0.4);
|
||||
background-color: white;
|
||||
color: var(--bg-border);
|
||||
padding: 10px;
|
||||
border-radius: 5px;
|
||||
text-align: center;
|
||||
display: grid;
|
||||
align-content: space-evenly;
|
||||
}
|
||||
|
||||
|
||||
.option {
|
||||
cursor: pointer;
|
||||
z-index: 0;
|
||||
padding: 10px;
|
||||
height: 40px;
|
||||
font-weight: normal;
|
||||
font-size: medium;
|
||||
background: transparent;
|
||||
position: relative;
|
||||
transition: background 200ms;
|
||||
}
|
||||
.option:first-child,
|
||||
.option.selected:first-child > .selectorBox {
|
||||
border-radius: 5px 5px 0 0;
|
||||
}
|
||||
|
||||
.option:last-child,
|
||||
.option.selected:last-child > .selectorBox {
|
||||
border-radius: 0 0 5px 5px;
|
||||
}
|
||||
|
||||
.option:only-child,
|
||||
.option.selected:only-child > .selectorBox {
|
||||
border-radius: 5px;
|
||||
}
|
||||
|
||||
.option:hover {
|
||||
background: #eee;
|
||||
}
|
||||
|
||||
.option.selected:hover {
|
||||
background: none;
|
||||
}
|
||||
|
||||
@keyframes growFromMiddle {
|
||||
from {height: 0; top: 20px;}
|
||||
to {height: 40px; top: 0;}
|
||||
}
|
||||
|
||||
.option.selected > .selectorBox {
|
||||
z-index: -1;
|
||||
height: 40px;
|
||||
width: 100%;
|
||||
position: absolute;
|
||||
top: 0;
|
||||
left: 0;
|
||||
background-color: lightblue;
|
||||
animation-name: growFromMiddle;
|
||||
animation-duration: 100ms;
|
||||
animation-timing-function: linear;
|
||||
transition: background-color 200ms;
|
||||
}
|
||||
|
||||
.option.selected:hover > .selectorBox {
|
||||
background-color: #b7e4f5;
|
||||
}
|
||||
|
||||
.playerOption {
|
||||
cursor: default;
|
||||
text-align: left;
|
||||
}
|
||||
|
||||
.playerOption .trashButton {
|
||||
cursor: pointer;
|
||||
height: 20px;
|
||||
width: 20px;
|
||||
right: 10px;
|
||||
top: 10px;
|
||||
position: absolute;
|
||||
background-size: contain;
|
||||
background-image: url(../images/trash.png);
|
||||
background-repeat: no-repeat;
|
||||
}
|
||||
|
||||
.playButtonContainer {
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.playButton {
|
||||
width: 200px;
|
||||
height: 50px;
|
||||
font-size: 20px;
|
||||
}
|
||||
|
||||
.option.inputPlayerField {
|
||||
padding: 0;
|
||||
}
|
||||
|
||||
.option.faded input {
|
||||
color: #999;
|
||||
}
|
||||
|
||||
.option input {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
font-size: medium;
|
||||
background: transparent;
|
||||
padding-left: 10px;
|
||||
}
|
||||
21
src/static/enums.ts
Executable file
21
src/static/enums.ts
Executable file
@@ -0,0 +1,21 @@
|
||||
export enum FieldType {
|
||||
number = "numberField",
|
||||
bool = "boolField",
|
||||
bonus = "bonusField",
|
||||
subtotal = "subtotalField",
|
||||
globalTotal = "globalTotalField",
|
||||
total = "totalField",
|
||||
yahtzee = "yahtzeeField",
|
||||
multiplier = "multiplierField",
|
||||
}
|
||||
|
||||
export enum CellFlag {
|
||||
strike = "cellFlagStrike",
|
||||
unstrike = "cellFlagUnstrike",
|
||||
}
|
||||
|
||||
export enum SupportedLang {
|
||||
en = "en",
|
||||
de = "de",
|
||||
it = "it",
|
||||
}
|
||||
BIN
src/static/fonts/Athiti-ExtraLight.ttf
Executable file
BIN
src/static/fonts/Athiti-ExtraLight.ttf
Executable file
Binary file not shown.
BIN
src/static/fonts/Athiti-Light.ttf
Executable file
BIN
src/static/fonts/Athiti-Light.ttf
Executable file
Binary file not shown.
BIN
src/static/images/kadi.png
Executable file
BIN
src/static/images/kadi.png
Executable file
Binary file not shown.
|
After Width: | Height: | Size: 120 KiB |
BIN
src/static/images/trash.png
Executable file
BIN
src/static/images/trash.png
Executable file
Binary file not shown.
|
After Width: | Height: | Size: 1.4 KiB |
296
src/static/rulesets.ts
Executable file
296
src/static/rulesets.ts
Executable file
@@ -0,0 +1,296 @@
|
||||
import { FieldType } from "./enums";
|
||||
|
||||
export const defaultCellValues = {
|
||||
[FieldType.number]: 0,
|
||||
[FieldType.bool]: false,
|
||||
[FieldType.subtotal]: 0,
|
||||
[FieldType.total]: 0,
|
||||
[FieldType.bonus]: 0,
|
||||
[FieldType.yahtzee]: 0,
|
||||
[FieldType.multiplier]: 0,
|
||||
};
|
||||
|
||||
// ----- gameSchema interface definitions
|
||||
export interface GameSchema {
|
||||
id: string;
|
||||
label: string;
|
||||
blocks: BlockDef[];
|
||||
}
|
||||
|
||||
export type BlockDef = BonusBlockDef | NoBonusBlockDef;
|
||||
|
||||
export interface NoBonusBlockDef extends DefaultBlockDef {
|
||||
hasBonus: false;
|
||||
}
|
||||
|
||||
export interface BonusBlockDef extends DefaultBlockDef {
|
||||
hasBonus: true;
|
||||
bonusScore: number;
|
||||
bonusFor: number;
|
||||
}
|
||||
|
||||
interface DefaultBlockDef {
|
||||
id: string;
|
||||
label: string;
|
||||
cells: CellDef[];
|
||||
}
|
||||
|
||||
export type CellDef = BoolCellDef | MultiplierCellDef | NumberCellDef | YahtzeeCellDef;
|
||||
|
||||
export interface BoolCellDef extends DefaultCellDef {
|
||||
fieldType: FieldType.bool;
|
||||
score: number;
|
||||
}
|
||||
|
||||
export interface MultiplierCellDef extends DefaultCellDef {
|
||||
fieldType: FieldType.multiplier;
|
||||
multiplier: number;
|
||||
maxMultiples: number;
|
||||
}
|
||||
|
||||
export interface YahtzeeCellDef extends DefaultCellDef {
|
||||
fieldType: FieldType.yahtzee;
|
||||
score: number;
|
||||
maxYahtzees: number;
|
||||
}
|
||||
|
||||
export interface NumberCellDef extends DefaultCellDef {
|
||||
fieldType: FieldType.number;
|
||||
}
|
||||
|
||||
interface DefaultCellDef {
|
||||
id: string;
|
||||
label: string;
|
||||
}
|
||||
|
||||
// ----- Predefined sets
|
||||
const defaultDiceCount = 5;
|
||||
|
||||
const gameSchemas: GameSchema[] = [
|
||||
{
|
||||
id: "default_en",
|
||||
label: "Standard Kadi Rules (en)",
|
||||
blocks: [
|
||||
{
|
||||
id: "top",
|
||||
label: "Upper",
|
||||
hasBonus: true,
|
||||
bonusScore: 35,
|
||||
bonusFor: 63,
|
||||
cells: [
|
||||
{
|
||||
id: "aces",
|
||||
fieldType: FieldType.multiplier,
|
||||
label: "Aces",
|
||||
multiplier: 1,
|
||||
maxMultiples: defaultDiceCount,
|
||||
},
|
||||
{
|
||||
id: "twos",
|
||||
fieldType: FieldType.multiplier,
|
||||
label: "Twos",
|
||||
multiplier: 2,
|
||||
maxMultiples: defaultDiceCount,
|
||||
},
|
||||
{
|
||||
id: "threes",
|
||||
fieldType: FieldType.multiplier,
|
||||
label: "Threes",
|
||||
multiplier: 3,
|
||||
maxMultiples: defaultDiceCount,
|
||||
},
|
||||
{
|
||||
id: "fours",
|
||||
fieldType: FieldType.multiplier,
|
||||
label: "Fours",
|
||||
multiplier: 4,
|
||||
maxMultiples: defaultDiceCount,
|
||||
},
|
||||
{
|
||||
id: "fives",
|
||||
fieldType: FieldType.multiplier,
|
||||
label: "Fives",
|
||||
multiplier: 5,
|
||||
maxMultiples: defaultDiceCount,
|
||||
},
|
||||
{
|
||||
id: "sixes",
|
||||
fieldType: FieldType.multiplier,
|
||||
label: "Sixes",
|
||||
multiplier: 6,
|
||||
maxMultiples: defaultDiceCount,
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
id: "bottom",
|
||||
label: "Lower",
|
||||
hasBonus: false,
|
||||
cells: [
|
||||
{
|
||||
id: "three_kind",
|
||||
fieldType: FieldType.number,
|
||||
label: "Three of a Kind",
|
||||
},
|
||||
{
|
||||
id: "four_kind",
|
||||
fieldType: FieldType.number,
|
||||
label: "Four of a Kind",
|
||||
},
|
||||
{
|
||||
id: "full_house",
|
||||
fieldType: FieldType.bool,
|
||||
label: "Full House",
|
||||
score: 25,
|
||||
},
|
||||
{
|
||||
id: "sml_straight",
|
||||
fieldType: FieldType.bool,
|
||||
label: "Small Straight",
|
||||
score: 30,
|
||||
},
|
||||
{
|
||||
id: "lg_straight",
|
||||
fieldType: FieldType.bool,
|
||||
label: "Large Straight",
|
||||
score: 40,
|
||||
},
|
||||
{
|
||||
id: "yahtzee",
|
||||
fieldType: FieldType.yahtzee,
|
||||
label: "Kadi",
|
||||
score: 50,
|
||||
maxYahtzees: 5,
|
||||
},
|
||||
{
|
||||
id: "chance",
|
||||
fieldType: FieldType.number,
|
||||
label: "Chance",
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
id: "default_de",
|
||||
label: "Standard-Kadi-Regelwerk (de)",
|
||||
blocks: [
|
||||
{
|
||||
id: "top",
|
||||
label: "Oben",
|
||||
hasBonus: true,
|
||||
bonusScore: 35,
|
||||
bonusFor: 63,
|
||||
cells: [
|
||||
{
|
||||
id: "aces",
|
||||
fieldType: FieldType.multiplier,
|
||||
label: "Einser",
|
||||
multiplier: 1,
|
||||
maxMultiples: defaultDiceCount,
|
||||
},
|
||||
{
|
||||
id: "twos",
|
||||
fieldType: FieldType.multiplier,
|
||||
label: "Zweier",
|
||||
multiplier: 2,
|
||||
maxMultiples: defaultDiceCount,
|
||||
},
|
||||
{
|
||||
id: "threes",
|
||||
fieldType: FieldType.multiplier,
|
||||
label: "Dreier",
|
||||
multiplier: 3,
|
||||
maxMultiples: defaultDiceCount,
|
||||
},
|
||||
{
|
||||
id: "fours",
|
||||
fieldType: FieldType.multiplier,
|
||||
label: "Vierer",
|
||||
multiplier: 4,
|
||||
maxMultiples: defaultDiceCount,
|
||||
},
|
||||
{
|
||||
id: "fives",
|
||||
fieldType: FieldType.multiplier,
|
||||
label: "Fünfer",
|
||||
multiplier: 5,
|
||||
maxMultiples: defaultDiceCount,
|
||||
},
|
||||
{
|
||||
id: "sixes",
|
||||
fieldType: FieldType.multiplier,
|
||||
label: "Sechser",
|
||||
multiplier: 6,
|
||||
maxMultiples: defaultDiceCount,
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
id: "bottom",
|
||||
label: "Unten",
|
||||
hasBonus: false,
|
||||
cells: [
|
||||
{
|
||||
id: "three_kind",
|
||||
fieldType: FieldType.number,
|
||||
label: "Dreierpasch",
|
||||
},
|
||||
{
|
||||
id: "four_kind",
|
||||
fieldType: FieldType.number,
|
||||
label: "Viererpasch",
|
||||
},
|
||||
{
|
||||
id: "full_house",
|
||||
fieldType: FieldType.bool,
|
||||
label: "Full House",
|
||||
score: 25,
|
||||
},
|
||||
{
|
||||
id: "sml_straight",
|
||||
fieldType: FieldType.bool,
|
||||
label: "Kleine Straße",
|
||||
score: 30,
|
||||
},
|
||||
{
|
||||
id: "lg_straight",
|
||||
fieldType: FieldType.bool,
|
||||
label: "Große Straße",
|
||||
score: 40,
|
||||
},
|
||||
{
|
||||
id: "yahtzee",
|
||||
fieldType: FieldType.yahtzee,
|
||||
label: "Kadi",
|
||||
score: 50,
|
||||
maxYahtzees: 5,
|
||||
},
|
||||
{
|
||||
id: "chance",
|
||||
fieldType: FieldType.number,
|
||||
label: "Chance",
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
];
|
||||
|
||||
export function getGameSchemaById(schemaId: string): GameSchema {
|
||||
for (const schema of gameSchemas) {
|
||||
if (schema.id === schemaId) {
|
||||
return schema;
|
||||
}
|
||||
}
|
||||
throw new RangeError("No such GameSchema with id '" + schemaId + "'!");
|
||||
}
|
||||
|
||||
export interface SchemaListing {
|
||||
id: string;
|
||||
label: string;
|
||||
}
|
||||
|
||||
export function getSchemaListings(): SchemaListing[] {
|
||||
return gameSchemas.map(s => ({ id: s.id, label: s.label }));
|
||||
}
|
||||
7
src/static/settings.json
Executable file
7
src/static/settings.json
Executable file
@@ -0,0 +1,7 @@
|
||||
{
|
||||
"lang": "en",
|
||||
"players": [],
|
||||
"ruleset": "default_en",
|
||||
"maxHistoryLength": 256,
|
||||
"rootUrl": "/kadi"
|
||||
}
|
||||
137
src/static/strings.ts
Executable file
137
src/static/strings.ts
Executable file
@@ -0,0 +1,137 @@
|
||||
import Settings from "./settings.json";
|
||||
import React from "react";
|
||||
import {SupportedLang} from "./enums";
|
||||
|
||||
// Formats strings
|
||||
// formatUnicorn("Hello, {0}!", ["World"]) becomes "Hello, World!"
|
||||
// {0} is the first entry in args, {1} the second, etc.
|
||||
export function formatUnicorn(fmt: string, ...args: string[]): string {
|
||||
if (!fmt.match(/^(?:(?:(?:[^{}]|(?:\{\{)|(?:\}\}))+)|(?:\{[0-9]+\}))+$/)) {
|
||||
throw new Error('Invalid formatUnicorn input string.');
|
||||
}
|
||||
return fmt.replace(/((?:[^{}]|(?:\{\{)|(?:\}\}))+)|(?:\{([0-9]+)\})/g, (m: string, str: string, index: number) => {
|
||||
if (str) {
|
||||
return str.replace(/(?:{{)|(?:}})/g, m => m[0]);
|
||||
} else {
|
||||
if (index >= args.length) {
|
||||
throw new Error('Argument index is out of range in formatUnicorn call.');
|
||||
}
|
||||
return args[index];
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
export const LanguageNames: Record<SupportedLang, string> = {
|
||||
en: "English",
|
||||
de: "Deutsch",
|
||||
it: "Italiano",
|
||||
};
|
||||
|
||||
const IntlStrings = {
|
||||
en: {
|
||||
rowLabels: {
|
||||
subtotal: "Subtotal",
|
||||
bonus: "Bonus",
|
||||
blockTotal: "Total for {0}",
|
||||
globalTotal: "Total"
|
||||
},
|
||||
headers: {
|
||||
rowLabels: "",
|
||||
},
|
||||
buttons: {
|
||||
showHideResultsButton: {
|
||||
show: "Show results",
|
||||
hide: "Hide results",
|
||||
},
|
||||
undoButton: "Undo",
|
||||
redoButton: "Redo",
|
||||
returnToSetupButton: "Back to setup",
|
||||
saveGameButton: "Save game",
|
||||
savingGame: "Saving...",
|
||||
},
|
||||
languageNames: {
|
||||
en: "English",
|
||||
de: "German",
|
||||
it: "Italian"
|
||||
},
|
||||
setupScreen: {
|
||||
selectLanguage: "Change language:",
|
||||
selectRuleset: "Choose a ruleset to play with:",
|
||||
startGame: "Start playing!",
|
||||
noPlayersEntered: "No players! Click here to add one...",
|
||||
clickToAddPlayer: "Click here to add a player...",
|
||||
players: "Players:",
|
||||
},
|
||||
},
|
||||
de: {
|
||||
rowLabels: {
|
||||
subtotal: "Zwischensumme",
|
||||
bonus: "Bonus",
|
||||
blockTotal: "Summe {0}",
|
||||
globalTotal: "Gesamt"
|
||||
},
|
||||
headers: {
|
||||
rowLabels: "",
|
||||
},
|
||||
buttons: {
|
||||
showHideResultsButton: {
|
||||
show: "Ergebnisse einblenden",
|
||||
hide: "Ergebnisse ausblenden",
|
||||
},
|
||||
undoButton: "Rückgängig",
|
||||
redoButton: "Wiederholen",
|
||||
returnToSetupButton: "Zurück zu Einstellungen",
|
||||
saveGameButton: "Spiel speichern",
|
||||
savingGame: "Wird gespeichert...",
|
||||
},
|
||||
setupScreen: {
|
||||
selectLanguage: "Sprache ändern:",
|
||||
selectRuleset: "Wähle ein Regelwerk aus:",
|
||||
startGame: "Spiel starten!",
|
||||
noPlayersEntered: "Leer! Hier tippen und hinzufügen...",
|
||||
clickToAddPlayer: "Zum Hinzufügen hier tippen...",
|
||||
players: "Mitspieler:",
|
||||
},
|
||||
},
|
||||
it: {
|
||||
rowLabels: {
|
||||
subtotal: "Subtotale",
|
||||
bonus: "Bonus",
|
||||
blockTotal: "Totale {0}",
|
||||
globalTotal: "Totale generale"
|
||||
},
|
||||
headers: {
|
||||
rowLabels: "",
|
||||
},
|
||||
buttons: {
|
||||
showHideResultsButton: {
|
||||
show: "Mostra totali",
|
||||
hide: "Nasconda totali",
|
||||
},
|
||||
undoButton: "Annullo",
|
||||
redoButton: "Ripristino",
|
||||
returnToSetupButton: "Torna a impostazioni",
|
||||
saveGameButton: "Salva gioco",
|
||||
savingGame: "Salva...",
|
||||
},
|
||||
setupScreen: {
|
||||
selectLanguage: "Cambia lingua:",
|
||||
selectRuleset: "Sceglia il regolamento:",
|
||||
startGame: "Gioca!",
|
||||
noPlayersEntered: "Nessuno! Inserire un nome qui...",
|
||||
clickToAddPlayer: "Clicca per inserire un altro nome...",
|
||||
players: "Giocatori:",
|
||||
},
|
||||
},
|
||||
} as const;
|
||||
|
||||
export const localeDefaultVal = {
|
||||
strings: IntlStrings[Settings.lang as SupportedLang],
|
||||
changeLang: changeLang,
|
||||
};
|
||||
|
||||
export const LocaleContext = React.createContext(localeDefaultVal);
|
||||
|
||||
export function changeLang(newLang: SupportedLang): void {
|
||||
localeDefaultVal.strings = IntlStrings[newLang];
|
||||
}
|
||||
23
tsconfig.json
Executable file
23
tsconfig.json
Executable file
@@ -0,0 +1,23 @@
|
||||
{
|
||||
"compilerOptions": {
|
||||
"outDir": "./dist/",
|
||||
"noImplicitAny": true,
|
||||
"module": "esnext",
|
||||
"target": "es5",
|
||||
"jsx": "react",
|
||||
"allowJs": true,
|
||||
"skipLibCheck": true,
|
||||
"esModuleInterop": true,
|
||||
"allowSyntheticDefaultImports": true,
|
||||
"strict": true,
|
||||
"forceConsistentCasingInFileNames": true,
|
||||
"moduleResolution": "node",
|
||||
"resolveJsonModule": true,
|
||||
"isolatedModules": true,
|
||||
"lib": [
|
||||
"dom",
|
||||
"dom.iterable",
|
||||
"esnext"
|
||||
]
|
||||
}
|
||||
}
|
||||
33
tslint.json
Executable file
33
tslint.json
Executable file
@@ -0,0 +1,33 @@
|
||||
{
|
||||
"defaultSeverity": "error",
|
||||
"extends": [
|
||||
"tslint-react"
|
||||
],
|
||||
"jsRules": {
|
||||
},
|
||||
"rules": {
|
||||
"jsx-no-multiline-js": false,
|
||||
"member-access": false,
|
||||
"prefer-for-of": true,
|
||||
"prefer-const": true,
|
||||
"prefer-readonly": true,
|
||||
"typedef": [
|
||||
true,
|
||||
"call-signature",
|
||||
"property-declaration"
|
||||
],
|
||||
"ordered-imports": false,
|
||||
"quotemark": false,
|
||||
"no-console": false,
|
||||
"jsx-no-lambda": false
|
||||
},
|
||||
"rulesDirectory": [
|
||||
],
|
||||
"linterOptions": {
|
||||
"exclude": [
|
||||
"dist/**/*.js",
|
||||
"config/**/*.js",
|
||||
"node_modules/**/*.ts"
|
||||
]
|
||||
}
|
||||
}
|
||||
51
webpack.config.js
Executable file
51
webpack.config.js
Executable file
@@ -0,0 +1,51 @@
|
||||
const path = require("path");
|
||||
const webpack = require("webpack");
|
||||
|
||||
module.exports = {
|
||||
entry: "./src/index.tsx",
|
||||
mode: "development",
|
||||
module: {
|
||||
rules: [
|
||||
{
|
||||
test: /\.tsx?$/,
|
||||
exclude: /(node_modules|bower_components|\.d\.ts$)/,
|
||||
use: [
|
||||
{
|
||||
loader: "babel-loader",
|
||||
options: { presets: ["@babel/env"] },
|
||||
},
|
||||
{ loader: "ts-loader" },
|
||||
],
|
||||
},
|
||||
{
|
||||
test: /\.d\.ts$/,
|
||||
loader: 'ignore-loader'
|
||||
},
|
||||
{
|
||||
test: /\.css$/,
|
||||
use: ["style-loader", "css-loader"]
|
||||
},
|
||||
{
|
||||
test: /\.(png|jpe?g|gif|ttf|woff2?|eot|svg)$/i,
|
||||
use: [
|
||||
{
|
||||
loader: 'file-loader',
|
||||
},
|
||||
],
|
||||
}
|
||||
]
|
||||
},
|
||||
resolve: { extensions: [".tsx", ".ts", ".js", "*"] },
|
||||
output: {
|
||||
path: path.resolve(__dirname, "dist/"),
|
||||
publicPath: "/kadi/game/static/",
|
||||
filename: "bundle.js"
|
||||
},
|
||||
devServer: {
|
||||
contentBase: path.join(__dirname, "public/"),
|
||||
port: 3000,
|
||||
publicPath: "http://localhost:3000/dist/",
|
||||
hotOnly: true
|
||||
},
|
||||
plugins: [new webpack.HotModuleReplacementPlugin()]
|
||||
};
|
||||
Reference in New Issue
Block a user