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2024-06-16 22:35:36 +01:00
commit 5184b36853
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src/main.cpp Normal file
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#include <windows.h>
#include <stdint.h>
#define internal static // for functions
#define local_persist static // for static variables in a scope
#define global static // for global variables
struct Win32OffscreenBuffer {
BITMAPINFO info;
void *memory;
int width;
int height;
int bytesPerPixel;
};
struct Win32WindowDimensions {
int width;
int height;
};
global bool running;
global Win32OffscreenBuffer globalBackBuffer;
typedef uint8_t uint8;
typedef uint16_t uint16;
typedef uint32_t uint32;
typedef uint64_t uint64;
typedef int8_t int8;
typedef int16_t int16;
typedef int32_t int32;
typedef int64_t int64;
internal void renderWeirdGradient(Win32OffscreenBuffer buffer, int xOffset, int yOffset) {
int bytesPerPixel = 4;
int pitch = buffer.width*bytesPerPixel;
uint8 *row = (uint8*)buffer.memory;
for (int y = 0; y < buffer.height; y++) {
uint32 *pixel = (uint32*)row;
for (int x = 0; x < buffer.width; x++) {
uint8 blue = x + xOffset;
uint8 green = y + yOffset;
*pixel++ = (green << 8) | blue;
}
row += pitch;
}
}
internal void resizeDIBSection(Win32OffscreenBuffer *buffer, int width, int height) {
if (buffer->memory) {
VirtualFree(buffer->memory, NULL, MEM_RELEASE);
}
buffer->width = width;
buffer->height = height;
buffer->bytesPerPixel = 4;
buffer->info = {
.bmiHeader = {
.biSize = sizeof(buffer->info.bmiHeader),
.biWidth = buffer->width,
.biHeight = -buffer->height,
.biPlanes = 1,
.biBitCount = 32,
.biCompression = BI_RGB,
},
};
int bitmapSize = buffer->width*buffer->height*buffer->bytesPerPixel;
buffer->memory = VirtualAlloc(NULL, bitmapSize, MEM_COMMIT, PAGE_READWRITE);
}
Win32WindowDimensions win32GetWindowDimensions(HWND window) {
Win32WindowDimensions result;
RECT clientRect;
GetClientRect(window, &clientRect);
result.width = clientRect.right - clientRect.left;
result.height = clientRect.bottom - clientRect.top;
return result;
}
void win32DrawBufferInWindow(Win32OffscreenBuffer buffer, HWND window) {
Win32WindowDimensions winDims = win32GetWindowDimensions(window);
StretchDIBits(
GetDC(window),
0, 0, winDims.width, winDims.height,
0, 0, buffer.width, buffer.height,
buffer.memory,
&buffer.info,
DIB_RGB_COLORS,
SRCCOPY
);
}
LRESULT mainWindowCallback(
HWND window,
UINT message,
WPARAM wParam,
LPARAM lParam
) {
LRESULT result = 0;
switch (message) {
case WM_SIZE: {
} break;
case WM_DESTROY: {
//OutputDebugStringA("WM_DESTROY\n");
} break;
case WM_CLOSE: {
running = false;
} break;
case WM_PAINT: {
PAINTSTRUCT paint = {};
HDC deviceContext = BeginPaint(window, &paint);
int x = paint.rcPaint.left;
int y = paint.rcPaint.top;
int width = paint.rcPaint.right - paint.rcPaint.left;
int height = paint.rcPaint.bottom - paint.rcPaint.top;
win32DrawBufferInWindow(globalBackBuffer, window);
EndPaint(window, &paint);
} break;
case WM_ACTIVATEAPP: {
running = false;
} break;
default: {
result = DefWindowProcA(window, message, wParam, lParam);
//OutputDebugStringA("default\n");
} break;
}
return result;
}
int APIENTRY WinMain(
HINSTANCE instance,
HINSTANCE prevInstance,
PSTR commandLine,
int commandShow
) {
WNDCLASS windowClass = {
.style = CS_VREDRAW | CS_HREDRAW,
.lpfnWndProc = &mainWindowCallback,
.hInstance = instance,
.lpszClassName = "HandmadeHeroWindowClass",
};
resizeDIBSection(&globalBackBuffer, 1280, 720);
if (RegisterClass(&windowClass)) {
HWND window = CreateWindowExA(
NULL,
windowClass.lpszClassName,
"Handmade Hero",
WS_OVERLAPPEDWINDOW | WS_VISIBLE,
CW_USEDEFAULT,
CW_USEDEFAULT,
CW_USEDEFAULT,
CW_USEDEFAULT,
NULL,
NULL,
instance,
NULL
);
if (window) {
MSG message;
running = true;
int xOffset = 0;
int yOffset = 0;
while (running) {
while(PeekMessageA(&message, NULL, NULL, NULL, PM_REMOVE)) {
if (message.message == WM_QUIT) {
running = false;
}
TranslateMessage(&message);
DispatchMessage(&message);
}
renderWeirdGradient(globalBackBuffer, xOffset, yOffset);
win32DrawBufferInWindow(globalBackBuffer, window);
xOffset++;
yOffset++;
}
} else {
// failed
}
} else {
// failed
}
return(0);
}