Files
djstdlib/os.h
2025-11-27 23:45:15 +01:00

69 lines
1.5 KiB
C

#ifndef OS_H
#define OS_H
#include "core.h"
// ### Memory ###
void *os_alloc(size_t capacity);
void os_reserve(void *ptr);
void os_decommit(void *ptr);
void os_free(void *ptr, size_t freeSize);
// ### File IO ###
string os_readEntireFile(Arena *arena, string filename);
bool os_writeEntireFile(Arena *arena, string filename, const byte *contents, size_t contentsLength);
bool os_fileAppend(Arena *arena, string filename, const byte *contents, size_t contentsLength);
// ### Standard IO ###
void os_print(StdStream target, const char *fmt, va_list argList);
// ### Multithreading ###
typedef struct OS_Thread OS_Thread;
struct OS_Thread {
uint64 id;
};
OS_Thread os_createThread(void *(*entry)(void *ctx), void *ctx);
// ### Network I/O ###
typedef struct Address Address;
struct Address;
typedef struct Socket Socket;
struct Socket;
typedef struct Client Client;
struct Client {
Address *clientAddressData;
Socket *socket;
};
DefineList(Client, Client);
typedef struct Server Server;
struct Server {
Arena *arena;
Address *serverAddressData;
uint32 serverPort;
Socket *socket;
ClientList clients;
bool listening;
};
typedef struct ServerInitInfo ServerInitInfo;
struct ServerInitInfo {
uint16 port;
uint32 concurrentClients;
uint64 memory;
};
Server serverInit(ServerInitInfo info);
void serverListen(Server *s);
Client *serverAccept(Server *s);
void serverClose(Server *s);
uint64 clientRead(Client *client, void *dest, size_t bytes);
void clientWrite(Client *client);
void clientClose(Client *client);
#endif