#ifndef OS_IMPL_LINUX_C #define OS_IMPL_LINUX_C #include "os.h" #include "sys/mman.h" #include "sys/stat.h" #include "unistd.h" // POSIX Standard #include "stdio.h" #include "pthread.h" #include "sys/socket.h" #include "netinet/in.h" #include "stdlib.h" #include "arpa/inet.h" void *os_alloc(size_t capacity) { return mmap(0, capacity, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS, -1, 0); } void os_commit(void *ptr) { } void os_decommit(void *ptr) { } void os_free(void *ptr, size_t size) { int err = munmap(ptr, size); Assert(err != -1); } string os_readEntireFile(Arena *arena, string filename) { Scratch temp = scratchStart(&arena, 1); FILE *input = fopen(cstring(temp.arena, filename), "r"); string readBuffer; if (input) { struct stat st; stat((char *)filename.str, &st); size_t fsize = st.st_size; readBuffer = PushString(arena, fsize); fread(readBuffer.str, sizeof(byte), readBuffer.length, input); fclose(input); } else { readBuffer = PushString(arena, 0); } scratchEnd(temp); return readBuffer; } bool os_writeEntireFile(Arena *arena, string filename, const byte *contents, size_t contentsLength) { Scratch temp = scratchStart(&arena, 1); bool result = false; FILE *output = fopen(cstring(temp.arena, filename), "w"); if (output) { fwrite(contents, sizeof(byte), contentsLength, output); fclose(output); result = true; } scratchEnd(temp); return result; } bool os_fileAppend(Arena *arena, string filename, const byte *contents, size_t contentsLength) { Scratch temp = scratchStart(&arena, 1); bool result = false; FILE *output = fopen(cstring(temp.arena, filename), "a"); if (output) { fwrite(contents, sizeof(byte), contentsLength, output); fclose(output); result = true; } scratchEnd(temp); return result; } void os_print(StdStream target, const char *fmt, va_list argList) { Scratch temp = scratchStart(0, 0); string result = strPrintfv(temp.arena, fmt, argList); // TODO(djledda): finish implementation without cstdlib switch (target) { case StdStream_stdin: write(0, (const void *)result.str, result.length); break; case StdStream_stderr: fflush(stderr); write(2, (const void *)result.str, result.length); break; case StdStream_stdout: default: fflush(stdout); write(1, (const void *)result.str, result.length); break; } scratchEnd(temp); } OS_Thread os_createThread(void *(*entry)(void *), void *ctx) { pthread_t handle; pthread_attr_t attr; pthread_attr_init(&attr); pthread_create(&handle, &attr, entry, ctx); pthread_attr_destroy(&attr); return (OS_Thread){ .id=handle }; } Server serverInit(ServerInitInfo info) { Arena *arena = arenaAlloc(info.memory); struct sockaddr_in6 *serverAddr = PushStructZero(arena, struct sockaddr_in6); serverAddr->sin6_family = AF_INET6; serverAddr->sin6_port = htons(info.port); serverAddr->sin6_addr = in6addr_loopback; Server server = { .arena=arena, .serverAddressData=(Address *)serverAddr, .clients=PushListZero(arena, ClientList, info.concurrentClients), .listening=false, .serverPort=info.port, .socket=(Socket *)(uint64)socket(AF_INET6, SOCK_STREAM, 0 /* IPPROTO_TCP */), }; int bindErr = bind((int)(uint64)server.socket, (struct sockaddr *)serverAddr, sizeof(*serverAddr)); if (bindErr == -1) { // TODO(dledda): handle err } return server; } void serverListen(Server *s) { int listenErr = listen((uint64)s->socket, s->clients.capacity); if (listenErr == -1) { // TODO(dledda): handle err } } Client *serverAccept(Server *s) { struct sockaddr_in6 *clientAddr = PushStructZero(s->arena, struct sockaddr_in6); socklen_t clientAddrLen = sizeof(*clientAddr); uint64 clientSock = accept((int)(uint64)s->socket, (struct sockaddr *)clientAddr, &clientAddrLen); if (clientSock == -1) { // TODO(dledda): handle err } if (s->clients.length < s->clients.capacity) { AppendList(&s->clients, ((Client){ .socket=(Socket *)(uint64)clientSock, .clientAddressData=(Address *)clientAddr, })); } return &s->clients.data[s->clients.length - 1]; } uint64 clientRead(Client *client, void *dest, size_t bytes) { int bytesRead = read((uint64)client->socket, dest, bytes); if (bytesRead == -1) { // TODO(dledda): handle err } return bytesRead; } void clientWrite(Client *client) { } void clientClose(Client *client) { close((int)(uint64)client->socket); } void serverClose(Server *s) { close((int)(uint64)s->socket); } #endif