working chat app example with some rough edges
This commit is contained in:
269
app.c
269
app.c
@@ -1,121 +1,208 @@
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#include "core.h"
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#define DJSTD_BASIC_ENTRY
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#include "core.c"
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#include "signal.h"
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#include "stdlib.h"
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Server *server = NULL;
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Server *openServer = NULL;
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SocketList *openSockets = NULL;
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void handleSigint(int dummy) {
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if (server) {
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if (openServer) {
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println("");
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println("Closing server socket.");
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serverClose(server);
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serverClose(openServer);
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println("Success.");
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}
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if (openSockets && openSockets->length) {
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println("");
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println("Closing open sockets.");
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for (EachEl(*openSockets, Socket, socket)) {
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socketClose(socket);
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}
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println("Success.");
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}
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signal(SIGINT, SIG_DFL);
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raise(SIGINT);
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}
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typedef struct ChatClient ChatClient;
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struct ChatClient {
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Socket *socket;
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string nickname;
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};
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DefineList(ChatClient, ChatClient);
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void startServer(Arena *arena, int32 port) {
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println("Starting server...");
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Server server = serverInit((ServerInitInfo){
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.concurrentClients=2,
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.port=port,
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.memory=Megabytes(64),
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.maxEvents=64,
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});
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openServer = &server;
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serverListen(&server);
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if (server.listening) {
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println("Listening on port %d", port);
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}
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Arena *serverLoopArena = arenaAlloc(Megabytes(64));
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ChatClientList chatClients = PushListZero(arena, ChatClientList, 256);
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Forever {
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ServerEvent *nextEvent;
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do {
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nextEvent = serverGetNextEvent(&server);
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switch (nextEvent->type) {
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case ServerEventType_AcceptClient: {
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Socket *client = serverAccept(&server);
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if (client != NULL) {
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println("New client connected from %d", client->address);
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}
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break;
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};
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case ServerEventType_ClientMessage: {
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StringResult clientMsg = socketReadStr(serverLoopArena, nextEvent->tClientMessage.client);
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ChatClient *chatClient = NULL;
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if (clientMsg.valid) {
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if (strStartsWith(clientMsg.result, s("hello-"))) {
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StringList nickSplit = strSplit(serverLoopArena, s("-"), clientMsg.result);
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if (nickSplit.length == 2 && nickSplit.data[1].length > 0) {
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string newNick = PushString(arena, nickSplit.data[1].length);
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newNick.length = nickSplit.data[1].length;
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memcpy(newNick.str, nickSplit.data[1].str, nickSplit.data[1].length);
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ChatClient newChatClient = (ChatClient){
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.socket=nextEvent->tClientMessage.client,
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.nickname=newNick,
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};
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AppendList(&chatClients, newChatClient);
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println("Client from %d calls themselves \"%S\"", newChatClient.socket->address, newChatClient.nickname);
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}
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} else {
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for (EachEl(chatClients, ChatClient, maybeChatClient)) {
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if (maybeChatClient->socket->handle == nextEvent->tClientMessage.client->handle) {
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chatClient = maybeChatClient;
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}
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}
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if (chatClient != NULL) {
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if (strStartsWith(clientMsg.result, s("say-"))) {
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StringList saySplit = strSplit(arena, s("-"), clientMsg.result);
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if (saySplit.length == 2 && saySplit.data[1].length > 0) {
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string broadcast = strPrintf(serverLoopArena, "%S says:\n%S", chatClient->nickname, saySplit.data[1]);
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for (EachEl(server.clients, Socket, client)) {
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socketWriteStr(client, broadcast);
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}
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}
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} else {
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// Invalid client message
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}
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}
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}
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}
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break;
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};
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case ServerEventType_None: {
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break;
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};
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default:
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break;
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}
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} while (nextEvent != NULL);
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arenaFreeFrom(serverLoopArena, 0);
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}
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println("Shutting down chat.");
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serverClose(&server);
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}
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void clearStdInLn() {
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print("\r");
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print(ANSI_INSTRUCTION(J));
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}
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void clearStdInLnAfterInput() {
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print("\r");
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print(ANSI_INSTRUCTION(A));
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print(ANSI_INSTRUCTION(J));
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}
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void startClient(Arena *arena, string addr, int32 port, string nickname) {
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fcntl(0, F_SETFL, fcntl(0, F_GETFL) | O_NONBLOCK);
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println("Connecting to server at [%S]:%d with nickname \"%S\"", addr, port, nickname);
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Socket server = socketConnect(arena, (SocketConnectInfo){ .address=addr, .port=port });
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if (server.closed) {
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println("Connection error. Closing.");
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} else {
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println("Connected successfully");
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string message = strPrintf(arena, "hello-%S", nickname);
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CharList inputBuf = PushList(arena, CharList, 512);
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socketWriteStr(&server, message);
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print("(you)> ");
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Forever {
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Scratch scratch = scratchStart(&arena, 1);
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int32 numRead = read(0, inputBuf.data + inputBuf.length, inputBuf.capacity - inputBuf.length);
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if (numRead >= 0) {
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inputBuf.length += numRead;
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if (inputBuf.data[inputBuf.length - 1] == '\n') {
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clearStdInLnAfterInput();
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socketWriteStr(&server, strPrintf(scratch.arena, "say-%S", (string){.str=inputBuf.data,.length=inputBuf.length}));
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inputBuf.length = 0;
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}
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}
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StringResult serverMsg = socketReadStr(scratch.arena, &server);
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if (serverMsg.valid && serverMsg.result.length > 0) {
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clearStdInLn();
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println("%S", serverMsg.result);
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print("(you)> %S", (string){.str=inputBuf.data, inputBuf.length});
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}
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scratchEnd(scratch);
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}
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}
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socketClose(&server);
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}
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int djstd_entry(Arena *arena, StringList args) {
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signal(SIGINT, &handleSigint);
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bool argumentErr = true;
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bool isServer = strEql(args.data[0], s("server"));
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bool isClient = strEql(args.data[0], s("client"));
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if (!isServer && !isClient || args.length < 2) {
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println("Usage: [type] [port] ([remote_address])");
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println("[type] is either 'server' or 'client'");
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println("[remote_address] can be given if a client app, default is loopback");
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return 0;
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}
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int port = 8080;
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Int32Result portParsed = parsePositiveInt(args.data[1]);
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if (portParsed.valid) {
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port = portParsed.result;
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}
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string addr = s("::1");
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if (!isServer && args.length > 2) {
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if (args.data[2].length > 0) {
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addr = args.data[2];
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}
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}
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if (isServer) {
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println("Starting server on port %d", port);
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Server myserver = serverInit((ServerInitInfo){
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.concurrentClients=2,
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.port=port,
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.memory=Megabytes(64),
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});
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server = &myserver;
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serverListen(&myserver);
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Socket *client1 = serverAccept(&myserver);
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Socket *client2 = serverAccept(&myserver);
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Forever {
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string message = s("Hello. You are client 1.\n");
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socketWrite(client1, message.str, message.length);
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message = s("Hello. You are client 2.\n");
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socketWrite(client2, message.str, message.length);
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string buf = PushStringFill(arena, 256, 0);
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uint64 bytesRead = socketRead(client1, buf.str, buf.length - 1);
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if (bytesRead > 0) {
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buf.length = bytesRead;
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string message = strSplit(arena, s("\n"), buf).data[0];
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message = strPrintf(arena, "Client 1 said: %S\n", message);
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println("%S", message);
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socketWrite(client2, message.str, message.length);
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println("Saying goodbye to everyone");
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message = s("Goodbye\n");
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socketWrite(client1, message.str, message.length);
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socketWrite(client2, message.str, message.length);
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break;
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}
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Int32Result portParsed = parsePositiveInt(args.data[1]);
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if (portParsed.valid) {
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startServer(arena, portParsed.result);
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argumentErr = false;
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}
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socketClose(client1);
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socketClose(client2);
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serverClose(&myserver);
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} else {
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println("Connecting to socket at %S on port %d", addr, port);
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Socket sock = socketConnect(arena, (SocketConnectInfo){ .address=addr, .port=port });
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if (sock.closed) {
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println("Connection error. Closing.");
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} else {
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string message;
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uint64 bytesWritten;
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string buf = PushStringFill(arena, 256, 0);
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socketRead(&sock, buf.str, buf.length);
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string messageReceived = strSplit(arena, s("\n"), buf).data[0];
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println("%S", strPrintf(arena, "Server said: %S", messageReceived));
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if (strEql(messageReceived, s("Hello. You are client 1."))) {
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string broadcast = s("HELLO WORLD!!!!\n");
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socketWrite(&sock, broadcast.str, broadcast.length);
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}
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Forever {
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socketRead(&sock, buf.str, buf.length);
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messageReceived = strSplit(arena, s("\n"), buf).data[0];
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println("Server said: %S", messageReceived);
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if (strEql(messageReceived, s("Goodbye"))) {
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println("Quitting");
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break;
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} else if (isClient) {
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if (args.length == 3) {
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StringList split = strSplit(arena, s("]:"), args.data[1]);
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if (split.length == 2) {
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Int32Result portParsed = parsePositiveInt(split.data[1]);
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string addr = strSlice(split.data[0], 1, split.data[0].length);
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string nickname = args.data[2];
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if (portParsed.valid && addr.length > 0 && nickname.length > 0) {
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startClient(arena, addr, portParsed.result, nickname);
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argumentErr = false;
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}
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}
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}
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}
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socketClose(&sock);
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if (argumentErr) {
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println("Usage:");
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println("server [PORT]");
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println("OR");
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println("client [REMOTE_ADDRESS:PORT] [NICKNAME]");
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}
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return 0;
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2
core.c
2
core.c
@@ -211,7 +211,7 @@ StringList strSplit(Arena *arena, string splitStr, string inputStr) {
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splitString->str = inputStr.str + start;
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splitString->length = c - start;
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splitCount++;
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start = c + 1;
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start = c + splitStr.length;
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}
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c++;
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}
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11
core.h
11
core.h
@@ -181,8 +181,8 @@ DefineList(string, String);
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#define ListRemove(list, index)\
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if ((index) >= 0 && (index) < (list)->length) {\
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memcpy((list)->data + (index), (list)->data + (index) + 1, (parentNode->children.length - (i + 1))*sizeof(*((list)->data)));\
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parentNode->children.length -= 1;\
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memcpy((list)->data + (index), (list)->data + (index) + 1, ((list)->length - (i + 1))*sizeof(*((list)->data)));\
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(list)->length -= 1;\
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}
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// ### Strings ###
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@@ -255,9 +255,10 @@ typedef enum {
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StdStream_stderr,
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} StdStream;
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#define ANSI_INSTRUCTION_FROM_ENUM(ansiCodeEnum) ANSI_INSTRUCTION(ansiCodeEnum)
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#define ANSI_INSTRUCTION(ansiCode) "\x1b[" #ansiCode "m"
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#define ANSI_INSTRUCTION_STR(ansiCodeStr) "\x1b[" ansiCodeStr "m"
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#define ANSI_INSTRUCTION(ansiCode) "\x1b[" #ansiCode
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#define ANSI_INSTRUCTION_STR(ansiCodeStr) "\x1b[" ansiCodeStr
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#define ANSI_GRAPHIC_INSTRUCTION(ansiCode) "\x1b[" #ansiCode "m"
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#define ANSI_GRAPHIC_INSTRUCTION_STR(ansiCodeStr) "\x1b[" ansiCodeStr "m"
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#define ANSI_RESET ANSI_INSTRUCTION(0)
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#define ANSI_fg_black 30
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39
os.h
39
os.h
@@ -57,9 +57,10 @@ struct Server {
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typedef struct ServerInitInfo ServerInitInfo;
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struct ServerInitInfo {
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uint16 port;
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uint32 concurrentClients;
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uint64 memory;
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int16 port;
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int32 concurrentClients;
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int64 memory;
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int32 maxEvents;
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};
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typedef struct SocketConnectInfo SocketConnectInfo;
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@@ -71,14 +72,46 @@ struct SocketConnectInfo {
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// Server/Client interface
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Server serverInit(ServerInitInfo info);
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void serverListen(Server *s);
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Socket *serverAccept(Server *s);
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void serverClose(Server *s);
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enum ServerEventType {
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ServerEventType_AcceptClient,
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ServerEventType_ClientMessage,
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ServerEventType_None,
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ServerEventType_COUNT,
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};
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typedef struct ServerEvent ServerEvent;
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struct ServerEvent {
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enum ServerEventType type;
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union {
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struct {} tAcceptClient;
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struct {
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int32 clientId;
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Socket *client;
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} tClientMessage;
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};
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};
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ServerEvent *serverGetNextEvent(Server *s);
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// Generic socket interface
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Socket socketConnect(Arena *arena, SocketConnectInfo info);
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int64 socketRead(Socket *s, byte *dest, uint64 numBytes);
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DefineResult(string, String);
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StringResult socketReadStr(Arena *arena, Socket *s);
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int64 socketWrite(Socket *s, byte *source, uint64 numBytes);
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int64 socketWriteStr(Socket *socket, string data);
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void socketClose(Socket *s);
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#endif
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130
os_linux.c
130
os_linux.c
@@ -143,9 +143,15 @@ OS_Thread os_createThread(void *(*entry)(void *), void *ctx) {
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return (OS_Thread){ .id=handle };
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}
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DefineList(ServerEvent, ServerEvent);
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typedef struct EPollServerEvents EPollServerEvents;
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struct EPollServerEvents {
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int epollFd;
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int32 maxEvents;
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int32 numEvents;
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struct epoll_event *events;
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bool err;
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ServerEventList userEvents;
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};
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Server serverInit(ServerInitInfo info) {
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@@ -153,6 +159,10 @@ Server serverInit(ServerInitInfo info) {
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EPollServerEvents *events = PushStructZero(arena, EPollServerEvents);
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events->epollFd = epoll_create1(0);
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events->events = PushArrayZero(arena, struct epoll_event, info.maxEvents);
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events->maxEvents = info.maxEvents;
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events->numEvents = 0;
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events->userEvents = PushListZero(arena, ServerEventList, info.maxEvents);
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struct sockaddr_in6 *serverAddr = PushStructZero(arena, struct sockaddr_in6);
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serverAddr->sin6_family = AF_INET6;
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@@ -171,6 +181,12 @@ Server serverInit(ServerInitInfo info) {
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fcntl((uint64)server.handle, F_SETFL, fcntl((uint64)server.handle, F_GETFL, 0) | O_NONBLOCK);
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struct epoll_event event = {
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.data.fd=(uint64)server.handle,
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.events=EPOLLIN | EPOLLET,
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};
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epoll_ctl(events->epollFd, EPOLL_CTL_ADD, (int64)server.handle, &event);
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int bindErr = bind((uint64)server.handle, (struct sockaddr *)serverAddr, sizeof(*serverAddr));
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if (bindErr == -1) {
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// TODO(dledda): handle err
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@@ -182,7 +198,9 @@ Server serverInit(ServerInitInfo info) {
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void serverListen(Server *s) {
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int listenErr = listen((uint64)s->handle, s->clients.capacity);
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if (listenErr == -1) {
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// TODO(dledda): handle err ?
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s->listening = false;
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} else {
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s->listening = true;
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}
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}
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@@ -193,10 +211,18 @@ Socket *serverAccept(Server *s) {
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uint64 clientSockHandle = accept((int)(uint64)s->handle, (struct sockaddr *)clientAddr, &clientAddrLen);
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if (clientSockHandle == -1) {
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clientSockHandle = (uint64)NULL;
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println("ERR server accept");
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perror("accept");
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} else {
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fcntl((uint64)clientSockHandle, F_SETFL, fcntl((uint64)clientSockHandle, F_GETFL, 0) | O_NONBLOCK);
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}
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struct epoll_event event = {
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.data.fd=clientSockHandle,
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.events=EPOLLIN | EPOLLET,
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};
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epoll_ctl(((EPollServerEvents *)s->events)->epollFd, EPOLL_CTL_ADD, clientSockHandle, &event);
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if (s->clients.length < s->clients.capacity) {
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AppendList(&s->clients, ((Socket){
|
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.handle=(SocketHandle *)(uint64)clientSockHandle,
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@@ -208,6 +234,58 @@ Socket *serverAccept(Server *s) {
|
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}
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}
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ServerEvent *serverGetNextEvent(Server *s) {
|
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EPollServerEvents *serverEvents = ((EPollServerEvents *)s->events);
|
||||
|
||||
if (serverEvents->userEvents.length == 0) {
|
||||
serverEvents->numEvents = epoll_wait(serverEvents->epollFd, serverEvents->events, serverEvents->maxEvents, -1);
|
||||
if (serverEvents->numEvents == -1) {
|
||||
serverEvents->err = true;
|
||||
serverEvents->numEvents = 0;
|
||||
} else {
|
||||
serverEvents->userEvents.length = serverEvents->numEvents;
|
||||
for (int32 i = 0; i < serverEvents->numEvents; i++) {
|
||||
struct epoll_event *ev = &serverEvents->events[i];
|
||||
if ((ev->events & EPOLLIN) && ev->data.fd == (int)(int64)s->handle) {
|
||||
serverEvents->userEvents.data[i] = (ServerEvent){
|
||||
.type=ServerEventType_AcceptClient,
|
||||
.tAcceptClient={},
|
||||
};
|
||||
} else if (ev->events & EPOLLIN) {
|
||||
int64 fd = serverEvents->events[i].data.fd;
|
||||
Socket *client = NULL;
|
||||
ServerEvent serverEv = {
|
||||
.type=ServerEventType_ClientMessage,
|
||||
};
|
||||
|
||||
for (EachIn(s->clients, j)) {
|
||||
if ((int64)s->clients.data[j].handle == fd) {
|
||||
client = &s->clients.data[j];
|
||||
serverEv.tClientMessage.client = client;
|
||||
serverEv.tClientMessage.clientId = j;
|
||||
}
|
||||
}
|
||||
|
||||
if (client == NULL) {
|
||||
serverEv.type = ServerEventType_None;
|
||||
} else {
|
||||
serverEvents->userEvents.data[i] = serverEv;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if (serverEvents->userEvents.length == 0) {
|
||||
AppendList(&serverEvents->userEvents, (ServerEvent){ .type=ServerEventType_None });
|
||||
}
|
||||
|
||||
// Pop next event
|
||||
serverEvents->userEvents.length--;
|
||||
return &serverEvents->userEvents.data[serverEvents->userEvents.length];
|
||||
}
|
||||
|
||||
int64 socketRead(Socket *socket, byte *dest, uint64 numBytes) {
|
||||
int64 bytesRead = read((uint64)socket->handle, dest, numBytes);
|
||||
if (bytesRead == -1) {
|
||||
@@ -216,30 +294,66 @@ int64 socketRead(Socket *socket, byte *dest, uint64 numBytes) {
|
||||
return bytesRead;
|
||||
}
|
||||
|
||||
StringResult socketReadStr(Arena *arena, Socket *socket) {
|
||||
byte *dest = PushArray(arena, byte, Kilobytes(256));
|
||||
int64 bytesRead = read((uint64)socket->handle, dest, Kilobytes(1024));
|
||||
bool err = bytesRead == -1 || bytesRead == 0;
|
||||
if (err) {
|
||||
arenaPopTo(arena, dest);
|
||||
} else {
|
||||
arenaPopTo(arena, dest + bytesRead);
|
||||
}
|
||||
return (StringResult){
|
||||
.valid=!err,
|
||||
.result=(string){
|
||||
.str=dest,
|
||||
.length=err ? 0 : bytesRead,
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
void serverClose(Server *s) {
|
||||
close((int)(uint64)s->handle);
|
||||
}
|
||||
|
||||
bool serverHangupClient(Server *s, Socket *client) {
|
||||
struct epoll_event eventUnsubscribe = {
|
||||
.data.fd=(int)(int64)client->handle,
|
||||
.events=EPOLLIN | EPOLLET,
|
||||
};
|
||||
int err = epoll_ctl(((EPollServerEvents *)s->events)->epollFd, EPOLL_CTL_DEL, (int)(int64)client->handle, &eventUnsubscribe);
|
||||
if (err == 0) {
|
||||
for (EachIn(s->clients, i)) {
|
||||
if (s->clients.data[i].handle == client->handle) {
|
||||
ListRemove(&s->clients, i);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void socketClose(Socket *s) {
|
||||
close((int)(uint64)s->handle);
|
||||
}
|
||||
|
||||
Socket socketConnect(Arena *arena, SocketConnectInfo info) {
|
||||
int socketFd = socket(AF_INET6, SOCK_STREAM, 0 /* IPPROTO_TCP */);
|
||||
fcntl(socketFd, F_SETFL, fcntl(socketFd, F_GETFL, 0) | O_NONBLOCK);
|
||||
|
||||
struct sockaddr_in6 *remoteAddr = PushStructZero(arena, struct sockaddr_in6);
|
||||
remoteAddr->sin6_family = AF_INET6;
|
||||
inet_pton(AF_INET6, cstring(arena, info.address), &remoteAddr->sin6_addr);
|
||||
remoteAddr->sin6_port = htons(info.port);
|
||||
int connectErr = connect(socketFd, (struct sockaddr *)remoteAddr, sizeof(*remoteAddr));
|
||||
|
||||
Socket result = {
|
||||
.handle=(SocketHandle *)(uint64)socketFd,
|
||||
.address=(Address *)remoteAddr,
|
||||
.closed=false,
|
||||
//.closed=connectErr == -1,
|
||||
};
|
||||
if (connectErr == -1) {
|
||||
// TODO(dledda): handle err
|
||||
result.closed = true;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
@@ -249,4 +363,10 @@ int64 socketWrite(Socket *socket, byte *source, uint64 numBytes) {
|
||||
return written;
|
||||
}
|
||||
|
||||
int64 socketWriteStr(Socket *socket, string data) {
|
||||
int64 written = send((uint64)socket->handle, data.str, data.length, MSG_NOSIGNAL);
|
||||
if (written == -1) socket->closed = true;
|
||||
return written;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user