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#ifndef DJSTDLIB_GFX_H
#define DJSTDLIB_GFX_H
#include "platform.h"
#include "render.h"
#include "ui.h"
#include "debug.h"
#include "geometry.h"
#include "Mesh.h"
#include "Shader.h"
#include "Texture.h"
#include "Color.h"
#endif
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