adding gfx and ui stuff
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15
gfx/gfx.c
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15
gfx/gfx.c
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#define RAYMATH_IMPLEMENTATION
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#define STB_IMAGE_IMPLEMENTATION
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#define STB_TRUETYPE_IMPLEMENTATION
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#define TINYOBJ_LOADER_C_IMPLEMENTATION
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#include "platform.c"
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#include "render.c"
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#include "ui.c"
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#include "debug.c"
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#include "geometry.c"
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#include "Mesh.c"
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#include "Shader.c"
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#include "Texture.c"
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#include "Color.c"
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#include "world/world.c"
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