adding gfx and ui stuff

This commit is contained in:
Daniel Ledda
2026-06-04 18:22:30 +02:00
parent d676c50961
commit 4dfac3f82f
48 changed files with 26734 additions and 3 deletions

View File

@@ -0,0 +1,11 @@
#version 330 core
out vec4 pixel_color;
in vec4 frag_color;
in vec2 frag_uv_position;
uniform sampler2D glyph_atlas;
void main() {
pixel_color = vec4(frag_color.xyz,texture(glyph_atlas, frag_uv_position).r);
};