improving sockets, fixed some bugs
This commit is contained in:
103
app.c
103
app.c
@@ -2,51 +2,102 @@
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#include "core.c"
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#include "signal.h"
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#include "stdlib.h"
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Server *server = NULL;
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void handleSigint(int dummy) {
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if (server) {
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print("\n");
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print("Closing server socket.\n");
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println("");
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println("Closing server socket.");
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serverClose(server);
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print("Success\n.");
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println("Success.");
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}
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exit(0);
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signal(SIGINT, SIG_DFL);
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raise(SIGINT);
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}
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int djstd_entry(Arena *arena, StringList args) {
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signal(SIGINT, &handleSigint);
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bool isServer = strEql(args.data[0], s("server"));
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bool isClient = strEql(args.data[0], s("client"));
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if (!isServer && !isClient || args.length < 2) {
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println("Usage: [type] [port] ([remote_address])");
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println("[type] is either 'server' or 'client'");
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println("[remote_address] can be given if a client app, default is loopback");
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return 0;
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}
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int port = 8080;
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Int32Result portParsed = parsePositiveInt(args.data[0]);
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Int32Result portParsed = parsePositiveInt(args.data[1]);
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if (portParsed.valid) {
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port = portParsed.result;
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}
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print("Starting server on port %d\n", port);
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Server myserver = serverInit((ServerInitInfo){
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.concurrentClients=16,
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.port=port,
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.memory=Megabytes(64),
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});
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server = &myserver;
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serverListen(&myserver);
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Client *client = serverAccept(&myserver);
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CharList buf = PushFullListZero(arena, CharList, 257);
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uint64 bytesRead = clientRead(client, (void *)buf.data, buf.length - 1);
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if (bytesRead > 0) {
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print("Client said: %s\n", buf.data);
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print("Now that's insightful.\n");
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} else if (bytesRead == -1) {
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print("Connection error\n");
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string addr = s("::1");
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if (!isServer && args.length > 2) {
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if (args.data[2].length > 0) {
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addr = args.data[2];
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}
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}
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clientClose(client);
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if (isServer) {
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println("Starting server on port %d", port);
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Server myserver = serverInit((ServerInitInfo){
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.concurrentClients=16,
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.port=port,
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.memory=Megabytes(64),
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});
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server = &myserver;
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serverListen(&myserver);
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Socket *client = serverAccept(&myserver);
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forever {
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string buf = PushStringFill(arena, 256, 0);
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uint64 bytesRead = socketRead(client, buf.str, buf.length - 1);
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if (bytesRead > 0) {
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buf.length = bytesRead;
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println("Client said: %S", strSplit(arena, s("\n"), buf).data[0]);
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println("Saying goodbye");
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string message = s("Goodbye\n");
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socketWrite(client, message.str, message.length);
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break;
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}
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serverClose(&myserver);
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}
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socketClose(client);
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} else {
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println("Connecting to socket at %S on port %d", addr, port);
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Socket sock = socketConnect(arena, (SocketConnectInfo){ .address=addr, .port=port });
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println("CONNECTED");
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string message;
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uint64 bytesWritten;
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string buf = PushStringFill(arena, 256, 0);
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forever {
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message = s("Howdy partner\n");
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print("Saying: %S", message);
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bytesWritten = socketWrite(&sock, message.str, message.length);
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socketRead(&sock, buf.str, buf.length);
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message = strSplit(arena, s("\n"), buf).data[0];
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println("Received message: %S", message);
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if (strEql(message, s("Goodbye"))) {
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println("Quitting");
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break;
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}
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}
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socketClose(&sock);
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}
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return 0;
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}
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37
core.c
37
core.c
@@ -71,9 +71,6 @@ Scratch scratchStart(Arena **conflicts, size_t conflictCount) {
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return scratch;
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}
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#define DeferLoop(begin_stmnt, end_stmnt) for(int __defer_i = ((begin_stmnt), 0); __defer_i < 1; (++__defer_i, (end_stmnt)))
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#define WithScratch(scratchName) Scratch scratchName; DeferLoop(scratchName = scratchStart(0, 0), scratchEnd(scratchName))
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void scratchEnd(Scratch scratch) {
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arenaFreeFrom(scratch.arena, scratch.start);
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}
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@@ -206,8 +203,8 @@ StringList strSplit(Arena *arena, string splitStr, string inputStr) {
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size_t splitCount = 0;
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size_t c = 0;
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size_t start = 0;
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void *beginning = (char *)arena->memory + arena->head;
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while (c < inputStr.length - splitStr.length) {
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void *beginning = arena->memory + arena->head;
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while (c < inputStr.length) {
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string mystr = strSlice(inputStr, c, c + splitStr.length);
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if (strEql(mystr, splitStr)) {
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string *splitString = PushStruct(arena, string);
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@@ -337,13 +334,20 @@ string formatTimeYmd(Arena *arena, Timestamp *time) {
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return buf;
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}
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void printStderr(const char *fmt, ...) {
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function void printStderr(const char *fmt, ...) {
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va_list argList;
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va_start(argList, fmt);
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os_print(StdStream_stdout, fmt, argList);
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va_end(argList);
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}
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function void printlnStderr(const char *fmt, ...) {
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va_list argList;
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va_start(argList, fmt);
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os_println(StdStream_stdout, fmt, argList);
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va_end(argList);
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}
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function void printStdout(const char *fmt, ...) {
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va_list argList;
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va_start(argList, fmt);
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@@ -351,8 +355,27 @@ function void printStdout(const char *fmt, ...) {
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va_end(argList);
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}
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function void printlnStdout(const char *fmt, ...) {
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va_list argList;
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va_start(argList, fmt);
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os_println(StdStream_stdout, fmt, argList);
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va_end(argList);
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}
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void (*print)(const char *fmt, ...) = &printStdout;
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#define SetStdErr() DeferLoop(print = &printStderr, print = &printStdout)
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void (*println)(const char *fmt, ...) = &printlnStdout;
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void setStdout() {
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print = &printStdout;
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println = &printlnStdout;
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}
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void setStderr() {
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print = &printStderr;
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println = &printlnStderr;
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}
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#define UseStderr() DeferLoop(setStderr(), setStdout())
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// TODO(dledda): mat print functions
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/*
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9
core.h
9
core.h
@@ -16,6 +16,9 @@
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#define function static
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#define global static
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#define local_persist static
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#define forever for (;;)
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#define DeferLoop(begin_stmnt, end_stmnt) for(int __defer_i = ((begin_stmnt), 0); __defer_i < 1; (++__defer_i, (end_stmnt)))
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// ### Types ###
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typedef int8_t int8;
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@@ -26,7 +29,7 @@ typedef uint8_t uint8;
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typedef uint16_t uint16;
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typedef uint32_t uint32;
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typedef uint64_t uint64;
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typedef uint8_t byte;
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typedef char byte;
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typedef float real32;
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typedef double real64;
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typedef struct string string;
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@@ -76,6 +79,7 @@ void scratchEnd(Scratch scratch);
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#define PushArrayZero(arena, type, size) (type *)pushSizeFill(arena, sizeof(type) * (size), 0)
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#define PushStruct(arena, type) (type *)pushSize(arena, sizeof(type))
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#define PushStructZero(arena, type) (type *)pushSizeFill(arena, sizeof(type), 0)
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#define WithScratch(scratchName) Scratch scratchName; DeferLoop(scratchName = scratchStart(0, 0), scratchEnd(scratchName))
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// ### Vectors ###
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typedef union Vec2 Vec2;
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@@ -300,7 +304,10 @@ typedef enum {
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DefineList(int, Int);
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void printIntList(IntList l);
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void printStrList(StringList l);
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void setStdout();
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void setStderr();
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extern void (*print)(const char *fmt, ...);
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extern void (*println)(const char *fmt, ...);
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// ### Loops ###
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#define EachIn(list, it) size_t it = 0; it < (list).length; it++
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50
os.h
50
os.h
@@ -4,18 +4,19 @@
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#include "core.h"
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// ### Memory ###
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void *os_alloc(size_t capacity);
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void *os_alloc(uint64 capacity);
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void os_reserve(void *ptr);
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void os_decommit(void *ptr);
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void os_free(void *ptr, size_t freeSize);
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void os_free(void *ptr, uint64 freeSize);
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// ### File IO ###
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string os_readEntireFile(Arena *arena, string filename);
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bool os_writeEntireFile(Arena *arena, string filename, const byte *contents, size_t contentsLength);
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bool os_fileAppend(Arena *arena, string filename, const byte *contents, size_t contentsLength);
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bool os_writeEntireFile(Arena *arena, string filename, const byte *contents, uint64 contentsLength);
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bool os_fileAppend(Arena *arena, string filename, const byte *contents, uint64 contentsLength);
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// ### Standard IO ###
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void os_print(StdStream target, const char *fmt, va_list argList);
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void os_println(StdStream target, const char *fmt, va_list argList);
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// ### Multithreading ###
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typedef struct OS_Thread OS_Thread;
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@@ -29,23 +30,24 @@ OS_Thread os_createThread(void *(*entry)(void *ctx), void *ctx);
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typedef struct Address Address;
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struct Address;
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typedef struct Socket Socket;
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struct Socket;
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typedef struct SocketHandle SocketHandle;
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struct SocketHandle;
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typedef struct Client Client;
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struct Client {
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Address *clientAddressData;
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Socket *socket;
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typedef struct Socket Socket;
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struct Socket {
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const Address *address;
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SocketHandle *handle;
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bool closed;
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};
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DefineList(Client, Client);
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DefineList(Socket, Socket);
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typedef struct Server Server;
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struct Server {
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Arena *arena;
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Address *serverAddressData;
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uint32 serverPort;
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Socket *socket;
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ClientList clients;
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Address *address;
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uint32 port;
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SocketHandle *handle;
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SocketList clients;
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bool listening;
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};
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@@ -56,13 +58,23 @@ struct ServerInitInfo {
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uint64 memory;
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};
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typedef struct SocketConnectInfo SocketConnectInfo;
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struct SocketConnectInfo {
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string address;
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uint16 port;
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};
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// Server/Client interface
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Server serverInit(ServerInitInfo info);
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void serverListen(Server *s);
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Client *serverAccept(Server *s);
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Socket *serverAccept(Server *s);
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void serverClose(Server *s);
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uint64 clientRead(Client *client, void *dest, size_t bytes);
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void clientWrite(Client *client);
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void clientClose(Client *client);
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// Generic socket interface
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Socket socketConnect(Arena *arena, SocketConnectInfo info);
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int64 socketRead(Socket *s, byte *dest, uint64 numBytes);
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int64 socketWrite(Socket *s, byte *source, uint64 numBytes);
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void socketClose(Socket *s);
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#endif
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107
os_linux.c
107
os_linux.c
@@ -10,12 +10,11 @@
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#include "pthread.h"
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#include "sys/socket.h"
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#include "netinet/in.h"
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#include "stdlib.h"
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#include "arpa/inet.h"
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#include "string.h" // memcpy
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void *os_alloc(size_t capacity) {
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void *os_alloc(uint64 capacity) {
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return mmap(0, capacity, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS, -1, 0);
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}
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@@ -25,7 +24,7 @@ void os_commit(void *ptr) {
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void os_decommit(void *ptr) {
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}
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void os_free(void *ptr, size_t size) {
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void os_free(void *ptr, uint64 size) {
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int err = munmap(ptr, size);
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Assert(err != -1);
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}
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@@ -38,7 +37,7 @@ string os_readEntireFile(Arena *arena, string filename) {
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if (input) {
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struct stat st;
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stat((char *)filename.str, &st);
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size_t fsize = st.st_size;
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uint64 fsize = st.st_size;
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readBuffer = PushString(arena, fsize);
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fread(readBuffer.str, sizeof(byte), readBuffer.length, input);
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fclose(input);
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@@ -50,7 +49,7 @@ string os_readEntireFile(Arena *arena, string filename) {
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return readBuffer;
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}
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bool os_writeEntireFile(Arena *arena, string filename, const byte *contents, size_t contentsLength) {
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bool os_writeEntireFile(Arena *arena, string filename, const byte *contents, uint64 contentsLength) {
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Scratch temp = scratchStart(&arena, 1);
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bool result = false;
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@@ -65,7 +64,7 @@ bool os_writeEntireFile(Arena *arena, string filename, const byte *contents, siz
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return result;
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}
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bool os_fileAppend(Arena *arena, string filename, const byte *contents, size_t contentsLength) {
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bool os_fileAppend(Arena *arena, string filename, const byte *contents, uint64 contentsLength) {
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Scratch temp = scratchStart(&arena, 1);
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bool result = false;
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@@ -80,6 +79,36 @@ bool os_fileAppend(Arena *arena, string filename, const byte *contents, size_t c
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return result;
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}
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void os_println(StdStream target, const char *fmt, va_list argList) {
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Scratch temp = scratchStart(0, 0);
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uint64 origLen = calcStringLen(fmt);
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string fmtLn = PushString(temp.arena, origLen + 2);
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memcpy(fmtLn.str, fmt, origLen);
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fmtLn.str[fmtLn.length - 2] = '\n';
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fmtLn.str[fmtLn.length - 1] = '\0';
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string result = strPrintfv(temp.arena, fmtLn.str, argList);
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// TODO(djledda): finish implementation without cstdlib
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switch (target) {
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case StdStream_stdin:
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write(0, (const void *)result.str, result.length);
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break;
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case StdStream_stderr:
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fflush(stderr);
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write(2, (const void *)result.str, result.length);
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break;
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case StdStream_stdout:
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default:
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fflush(stdout);
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write(1, (const void *)result.str, result.length);
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break;
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}
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scratchEnd(temp);
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}
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void os_print(StdStream target, const char *fmt, va_list argList) {
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Scratch temp = scratchStart(0, 0);
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@@ -122,14 +151,14 @@ Server serverInit(ServerInitInfo info) {
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Server server = {
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.arena=arena,
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.serverAddressData=(Address *)serverAddr,
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.clients=PushListZero(arena, ClientList, info.concurrentClients),
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.address=(Address *)serverAddr,
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.clients=PushListZero(arena, SocketList, info.concurrentClients),
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.listening=false,
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.serverPort=info.port,
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.socket=(Socket *)(uint64)socket(AF_INET6, SOCK_STREAM, 0 /* IPPROTO_TCP */),
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.port=info.port,
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.handle=(SocketHandle *)(uint64)socket(AF_INET6, SOCK_STREAM, 0 /* IPPROTO_TCP */),
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};
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int bindErr = bind((int)(uint64)server.socket, (struct sockaddr *)serverAddr, sizeof(*serverAddr));
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int bindErr = bind((int)(uint64)server.handle, (struct sockaddr *)serverAddr, sizeof(*serverAddr));
|
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if (bindErr == -1) {
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// TODO(dledda): handle err
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}
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@@ -138,48 +167,70 @@ Server serverInit(ServerInitInfo info) {
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}
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void serverListen(Server *s) {
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int listenErr = listen((uint64)s->socket, s->clients.capacity);
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int listenErr = listen((uint64)s->handle, s->clients.capacity);
|
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if (listenErr == -1) {
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// TODO(dledda): handle err
|
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}
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}
|
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Client *serverAccept(Server *s) {
|
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Socket *serverAccept(Server *s) {
|
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struct sockaddr_in6 *clientAddr = PushStructZero(s->arena, struct sockaddr_in6);
|
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socklen_t clientAddrLen = sizeof(*clientAddr);
|
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|
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uint64 clientSock = accept((int)(uint64)s->socket, (struct sockaddr *)clientAddr, &clientAddrLen);
|
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uint64 clientSock = accept((int)(uint64)s->handle, (struct sockaddr *)clientAddr, &clientAddrLen);
|
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if (clientSock == -1) {
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// TODO(dledda): handle err
|
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}
|
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|
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if (s->clients.length < s->clients.capacity) {
|
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AppendList(&s->clients, ((Client){
|
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.socket=(Socket *)(uint64)clientSock,
|
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.clientAddressData=(Address *)clientAddr,
|
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AppendList(&s->clients, ((Socket){
|
||||
.handle=(SocketHandle *)(uint64)clientSock,
|
||||
.address=(Address *)clientAddr,
|
||||
}));
|
||||
}
|
||||
|
||||
return &s->clients.data[s->clients.length - 1];
|
||||
}
|
||||
|
||||
uint64 clientRead(Client *client, void *dest, size_t bytes) {
|
||||
int bytesRead = read((uint64)client->socket, dest, bytes);
|
||||
int64 socketRead(Socket *socket, byte *dest, uint64 numBytes) {
|
||||
int64 bytesRead = read((uint64)socket->handle, dest, numBytes);
|
||||
if (bytesRead == -1) {
|
||||
// TODO(dledda): handle err
|
||||
}
|
||||
return bytesRead;
|
||||
}
|
||||
|
||||
void clientWrite(Client *client) {
|
||||
}
|
||||
|
||||
void clientClose(Client *client) {
|
||||
close((int)(uint64)client->socket);
|
||||
}
|
||||
|
||||
void serverClose(Server *s) {
|
||||
close((int)(uint64)s->socket);
|
||||
close((int)(uint64)s->handle);
|
||||
}
|
||||
|
||||
void socketClose(Socket *s) {
|
||||
close((int)(uint64)s->handle);
|
||||
}
|
||||
|
||||
Socket socketConnect(Arena *arena, SocketConnectInfo info) {
|
||||
int socketFd = socket(AF_INET6, SOCK_STREAM, 0 /* IPPROTO_TCP */);
|
||||
struct sockaddr_in6 *remoteAddr = PushStructZero(arena, struct sockaddr_in6);
|
||||
remoteAddr->sin6_family = AF_INET6;
|
||||
inet_pton(AF_INET6, cstring(arena, info.address), &remoteAddr->sin6_addr);
|
||||
remoteAddr->sin6_port = htons(info.port);
|
||||
int connectErr = connect(socketFd, (struct sockaddr *)remoteAddr, sizeof(*remoteAddr));
|
||||
Socket result = {
|
||||
.handle=(SocketHandle *)(uint64)socketFd,
|
||||
.address=(Address *)remoteAddr,
|
||||
.closed=false,
|
||||
};
|
||||
if (connectErr == -1) {
|
||||
// TODO(dledda): handle err
|
||||
result.closed = true;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
int64 socketWrite(Socket *socket, byte *source, uint64 numBytes) {
|
||||
int64 written = send((uint64)socket->handle, source, numBytes, MSG_NOSIGNAL);
|
||||
if (written == -1) socket->closed = true;
|
||||
return written;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user