improving sockets, fixed some bugs

This commit is contained in:
Daniel Ledda
2025-11-28 15:29:24 +01:00
parent 9b772e2046
commit 45d3f28546
5 changed files with 225 additions and 81 deletions

View File

@@ -10,12 +10,11 @@
#include "pthread.h"
#include "sys/socket.h"
#include "netinet/in.h"
#include "stdlib.h"
#include "arpa/inet.h"
#include "string.h" // memcpy
void *os_alloc(size_t capacity) {
void *os_alloc(uint64 capacity) {
return mmap(0, capacity, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS, -1, 0);
}
@@ -25,7 +24,7 @@ void os_commit(void *ptr) {
void os_decommit(void *ptr) {
}
void os_free(void *ptr, size_t size) {
void os_free(void *ptr, uint64 size) {
int err = munmap(ptr, size);
Assert(err != -1);
}
@@ -38,7 +37,7 @@ string os_readEntireFile(Arena *arena, string filename) {
if (input) {
struct stat st;
stat((char *)filename.str, &st);
size_t fsize = st.st_size;
uint64 fsize = st.st_size;
readBuffer = PushString(arena, fsize);
fread(readBuffer.str, sizeof(byte), readBuffer.length, input);
fclose(input);
@@ -50,7 +49,7 @@ string os_readEntireFile(Arena *arena, string filename) {
return readBuffer;
}
bool os_writeEntireFile(Arena *arena, string filename, const byte *contents, size_t contentsLength) {
bool os_writeEntireFile(Arena *arena, string filename, const byte *contents, uint64 contentsLength) {
Scratch temp = scratchStart(&arena, 1);
bool result = false;
@@ -65,7 +64,7 @@ bool os_writeEntireFile(Arena *arena, string filename, const byte *contents, siz
return result;
}
bool os_fileAppend(Arena *arena, string filename, const byte *contents, size_t contentsLength) {
bool os_fileAppend(Arena *arena, string filename, const byte *contents, uint64 contentsLength) {
Scratch temp = scratchStart(&arena, 1);
bool result = false;
@@ -80,6 +79,36 @@ bool os_fileAppend(Arena *arena, string filename, const byte *contents, size_t c
return result;
}
void os_println(StdStream target, const char *fmt, va_list argList) {
Scratch temp = scratchStart(0, 0);
uint64 origLen = calcStringLen(fmt);
string fmtLn = PushString(temp.arena, origLen + 2);
memcpy(fmtLn.str, fmt, origLen);
fmtLn.str[fmtLn.length - 2] = '\n';
fmtLn.str[fmtLn.length - 1] = '\0';
string result = strPrintfv(temp.arena, fmtLn.str, argList);
// TODO(djledda): finish implementation without cstdlib
switch (target) {
case StdStream_stdin:
write(0, (const void *)result.str, result.length);
break;
case StdStream_stderr:
fflush(stderr);
write(2, (const void *)result.str, result.length);
break;
case StdStream_stdout:
default:
fflush(stdout);
write(1, (const void *)result.str, result.length);
break;
}
scratchEnd(temp);
}
void os_print(StdStream target, const char *fmt, va_list argList) {
Scratch temp = scratchStart(0, 0);
@@ -122,14 +151,14 @@ Server serverInit(ServerInitInfo info) {
Server server = {
.arena=arena,
.serverAddressData=(Address *)serverAddr,
.clients=PushListZero(arena, ClientList, info.concurrentClients),
.address=(Address *)serverAddr,
.clients=PushListZero(arena, SocketList, info.concurrentClients),
.listening=false,
.serverPort=info.port,
.socket=(Socket *)(uint64)socket(AF_INET6, SOCK_STREAM, 0 /* IPPROTO_TCP */),
.port=info.port,
.handle=(SocketHandle *)(uint64)socket(AF_INET6, SOCK_STREAM, 0 /* IPPROTO_TCP */),
};
int bindErr = bind((int)(uint64)server.socket, (struct sockaddr *)serverAddr, sizeof(*serverAddr));
int bindErr = bind((int)(uint64)server.handle, (struct sockaddr *)serverAddr, sizeof(*serverAddr));
if (bindErr == -1) {
// TODO(dledda): handle err
}
@@ -138,48 +167,70 @@ Server serverInit(ServerInitInfo info) {
}
void serverListen(Server *s) {
int listenErr = listen((uint64)s->socket, s->clients.capacity);
int listenErr = listen((uint64)s->handle, s->clients.capacity);
if (listenErr == -1) {
// TODO(dledda): handle err
}
}
Client *serverAccept(Server *s) {
Socket *serverAccept(Server *s) {
struct sockaddr_in6 *clientAddr = PushStructZero(s->arena, struct sockaddr_in6);
socklen_t clientAddrLen = sizeof(*clientAddr);
uint64 clientSock = accept((int)(uint64)s->socket, (struct sockaddr *)clientAddr, &clientAddrLen);
uint64 clientSock = accept((int)(uint64)s->handle, (struct sockaddr *)clientAddr, &clientAddrLen);
if (clientSock == -1) {
// TODO(dledda): handle err
}
if (s->clients.length < s->clients.capacity) {
AppendList(&s->clients, ((Client){
.socket=(Socket *)(uint64)clientSock,
.clientAddressData=(Address *)clientAddr,
AppendList(&s->clients, ((Socket){
.handle=(SocketHandle *)(uint64)clientSock,
.address=(Address *)clientAddr,
}));
}
return &s->clients.data[s->clients.length - 1];
}
uint64 clientRead(Client *client, void *dest, size_t bytes) {
int bytesRead = read((uint64)client->socket, dest, bytes);
int64 socketRead(Socket *socket, byte *dest, uint64 numBytes) {
int64 bytesRead = read((uint64)socket->handle, dest, numBytes);
if (bytesRead == -1) {
// TODO(dledda): handle err
}
return bytesRead;
}
void clientWrite(Client *client) {
}
void clientClose(Client *client) {
close((int)(uint64)client->socket);
}
void serverClose(Server *s) {
close((int)(uint64)s->socket);
close((int)(uint64)s->handle);
}
void socketClose(Socket *s) {
close((int)(uint64)s->handle);
}
Socket socketConnect(Arena *arena, SocketConnectInfo info) {
int socketFd = socket(AF_INET6, SOCK_STREAM, 0 /* IPPROTO_TCP */);
struct sockaddr_in6 *remoteAddr = PushStructZero(arena, struct sockaddr_in6);
remoteAddr->sin6_family = AF_INET6;
inet_pton(AF_INET6, cstring(arena, info.address), &remoteAddr->sin6_addr);
remoteAddr->sin6_port = htons(info.port);
int connectErr = connect(socketFd, (struct sockaddr *)remoteAddr, sizeof(*remoteAddr));
Socket result = {
.handle=(SocketHandle *)(uint64)socketFd,
.address=(Address *)remoteAddr,
.closed=false,
};
if (connectErr == -1) {
// TODO(dledda): handle err
result.closed = true;
}
return result;
}
int64 socketWrite(Socket *socket, byte *source, uint64 numBytes) {
int64 written = send((uint64)socket->handle, source, numBytes, MSG_NOSIGNAL);
if (written == -1) socket->closed = true;
return written;
}
#endif